Roak Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -7, D:1) a +0 mace (7, 10, D:1) a +0 leather armour (38, 12, D:1) 11 bolts (42, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 16, D:2) a +0 ring mail (3, 4, D:2) 20 arrows (6, 0, D:2) 27 arrows (19, 27, D:2) a +0 spear (22, 16, D:2) a +0 dagger a +0 club (37, 12, D:2) a +0 leather armour (40, -3, D:2) a +0 club (48, 30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (19, -9, D:3) 16 arrows (28, -9, D:3) a +0 club (33, 39, D:3) a +0 robe (36, 2, D:3) a +0 leather armour a +0 war axe (39, -8, D:3) a +2 vampiric whip (39, 10, D:3) a +0 dagger (44, 16, D:3) a +0 robe a +0 dagger a +0 flail of protection (45, 16, D:3) a +0 robe a +2 dagger of draining a +0 leather armour a cursed -2 club a +0 dagger (49, 18, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon [Shop] Nock's Book Shoppe a book of Maledictions (250 gold) a book of Maledictions (250 gold) a book of Geomancy (350 gold) a book of Cantrips (200 gold) a book of Party Tricks (500 gold) a book of Minor Magic (200 gold) a book of Changes (250 gold) a manual of Throwing (1104 gold) the Volume of the Snowflakes and Talismans (533 gold) Spells Type Level a - Freeze Ice 1 b - Swiftness Charms/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Regeneration Charms/Necromancy 3 e - Metabolic Englaciation Hexes/Ice 5 f - Simulacrum Ice/Necromancy 6 [Shop] Gumyinte's Distillery a potion of mutation (104 gold) a potion of ambrosia (104 gold) a potion of berserk rage (65 gold) a potion of berserk rage (65 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of flight (39 gold) a potion of resistance (130 gold) a potion of brilliance (52 gold) a potion of resistance (130 gold) a potion of curing (39 gold) (0, 0, D:4) a +0 dagger a +0 robe (7, 26, D:4) a +0 quarterstaff (7, 31, D:4) a +0 whip (22, 25, D:4) a +0 leather armour a +0 whip (26, 35, D:4) a +0 leather armour a +0 dagger (37, 25, D:4) a +0 short sword (45, 29, D:4) a +0 dagger a +0 leather armour (46, -9, D:4) 4 potions of degeneration Level 5 of the Dungeon [Shop] Ragul Waibes's Antique Armour Shop a +0 scale mail (128 gold) a +0 robe (22 gold) a scarf of spirit shield (288 gold) the +1 pair of gloves of the Assorted Yaks {rElec rPois MP+9} (1491 gold) It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). a +0 ring mail (128 gold) a +0 robe (22 gold) a +2 ring mail of positive energy (576 gold) the +5 scale mail of Unreason {rPois rF- Regen+ Str-3} (928 gold) It affects your strength (-3). It makes you vulnerable to fire. It protects you from poison. It increases your rate of regeneration. a cursed +0 leather armour (3 gold) a +0 ring mail (128 gold) the +3 scale mail "Loitum" {Regen+} (832 gold) It increases your rate of regeneration. a +0 ring mail (128 gold) a +2 scale mail of magic resistance (672 gold) a +0 chain mail (144 gold) a +0 scale mail (128 gold) (19, 9, D:5) a +0 club (26, 29, D:5) a +0 whip (27, 31, D:5) a +0 halberd a +1 spear a +0 ring mail a +0 buckler (36, 19, D:5) a +0 short sword (47, 2, D:5) a +0 short sword (48, 30, D:5) a +0 spear (49, 32, D:5) a +0 whip (49, 34, D:5) a +0 robe (51, 17, D:5) a +0 scale mail (53, 33, D:5) 25 arrows (58, 5, D:5) a +0 leather armour a +0 rapier Level 6 of the Dungeon [Shop] Akicioh's Weapon Shoppe a +0 spear (36 gold) a cursed -1 flail (1 gold) the +5 morningstar of Iwunot {drain, +Fly rC- Dex+4} (512 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It makes you vulnerable to cold. It lets you fly. a +0 halberd (48 gold) a +0 eveningstar (180 gold) a +5 arbalest of flaming (421 gold) a +0 mace (36 gold) (0, 0, D:6) 7 gold pieces (1, -16, D:6) a +0 hand axe (unseen) (1, -1, D:6) a wand of digging (15) (3, -27, D:6) a +0 dagger (4, -17, D:6) a +0 ring mail (5, -17, D:6) 20 arrows a cursed +0 shortbow (5, -16, D:6) 20 arrows a +0 shortbow (6, -16, D:6) an arrow (9, -15, D:6) an arrow (13, -8, D:6) a +0 spear (21, -18, D:6) a +0 hand axe a +0 ring mail a +0 short sword a +0 chain mail a +0 falchion (32, 3, D:6) a +0 dagger (32, 4, D:6) a +0 hand axe (34, 2, D:6) a +0 club (34, 5, D:6) a +0 plate armour (36, 4, D:6) a +0 club (40, 19, D:6) a +0 spear (41, -1, D:6) a +0 club (42, -1, D:6) a +0 dagger (43, -1, D:6) a +0 plate armour (43, 5, D:6) 27 arrows (49, -15, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +3 quarterstaff (26, 22, D:7) a +3 hand axe (27, 21, D:7) a +0 hand axe a goblin skeleton (27, 22, D:7) a +0 hand axe a +0 shortbow 14 arrows (28, 21, D:7) a +0 hand axe (29, 20, D:7) an arrow (32, -7, D:7) a +0 giant spiked club (36, 9, D:7) an adder skeleton a bailey (0, 0, Bailey) a tomahawk of returning (1, 1, Bailey) a +0 war axe (still there?) a tomahawk of returning (still there?) (1, 3, Bailey) a stone (still there?) 3 tomahawks of returning (still there?) (3, 6, Bailey) a stone