Roak Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 19, D:1) a +0 dagger (11, 12, D:1) a +0 leather armour (15, 19, D:1) a +0 club (16, -10, D:1) a +0 club (20, 2, D:1) a +0 club (26, 13, D:1) a +0 whip (27, 1, D:1) a +0 dagger (27, 17, D:1) a +0 club (29, 14, D:1) a +0 dagger (35, 19, D:1) a +0 dagger (37, 9, D:1) a +0 leather armour (38, -10, D:1) a +0 spear (42, 17, D:1) a +0 scale mail (48, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 14, D:2) a +0 club (7, 33, D:2) a +0 chain mail (11, 21, D:2) a +0 hand axe (26, 22, D:2) a cursed -3 club (29, 29, D:2) a +0 club (32, 32, D:2) a +0 short sword (33, 28, D:2) a +3 dagger of speed (44, 24, D:2) a +0 dagger (46, 14, D:2) a +0 leather armour (47, 1, D:2) a +0 mace (48, 2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 trident (3, 16, D:3) a +0 ring mail (9, 5, D:3) a +0 hunting sling (15, 17, D:3) a +0 club (19, 0, D:3) a +0 spear (28, -1, D:3) a +0 club (33, -4, D:3) a +0 club (36, -9, D:3) a +0 hunting sling a +0 dagger (39, 25, D:3) 165 stones (48, 16, D:3) a cursed +0 giant spiked club (54, 26, D:3) a +0 club (54, 27, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a book of Conjurations (4, 2, D:4) a +0 club (4, 6, D:4) 2 stones (5, 2, D:4) a stone (unseen) (11, 0, D:4) a +0 robe a +0 short sword a +0 blowgun a +0 whip a +0 whip a +0 dagger 13 stones a +0 dagger a +0 dagger (12, -1, D:4) 14 bolts a +0 hand crossbow a +0 short sword (13, -2, D:4) a stone 2 bolts (16, -15, D:4) a +0 short sword (19, -20, D:4) a +0 robe a +0 scimitar (19, -18, D:4) a cursed +0 robe a +0 long sword (20, -21, D:4) a +0 robe a cursed +5 trident (21, -20, D:4) 4 stones a +0 dagger (21, -17, D:4) a stone (23, 25, D:4) a +0 whip (38, -8, D:4) 21 bolts (43, -19, D:4) a +0 ring mail (43, 33, D:4) a +0 scale mail (45, -6, D:4) a +0 rapier (47, -18, D:4) a +0 falchion (47, 2, D:4) a +0 hand axe (47, 13, D:4) 54 stones (51, -16, D:4) an exploding tomahawk {=f} a +2 morningstar of draining (59, 5, D:4) 18 stones (67, -10, D:4) a +0 spear Level 5 of the Dungeon [Shop] Coruqefa's Antique Armour Shoppe the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (960 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 ring mail (96 gold) a +0 scale mail (96 gold) a +0 cloak (108 gold) a +0 robe (16 gold) a +0 pair of boots (108 gold) a +0 chain mail (108 gold) a +1 ring mail of fire resistance (384 gold) (2, -23, D:5) a +0 rapier (29, -22, D:5) a -3 mace of holy wrath (30, -24, D:5) a +0 leather armour (30, -20, D:5) a -2 morningstar of venom a -1 long sword a -2 short sword of freezing a -3 executioner's axe (34, -25, D:5) a -1 mace (42, -30, D:5) 19 gold pieces (58, -1, D:5) 24 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (11, 33, D:6) 17 stones (20, 43, D:6) a +0 whip (29, 43, D:6) a book of Necromancy (31, 10, D:6) a +0 spear (36, -2, D:6) a +0 ring mail (36, 10, D:6) a +0 robe (52, 35, D:6) a +0 flail Level 7 of the Dungeon (1, 5, D:7) a killer bee corpse (2, 0, D:7) a +0 club (2, 7, D:7) a gnoll corpse (3, 0, D:7) a +0 whip (unseen) the Ecumenical Temple