Roalbala Level 1 of the Dungeon (0, 0, D:1) a +0 whip (12, 10, D:1) a +0 spear (13, 4, D:1) a +0 club (13, 12, D:1) a +0 buckler (18, -26, D:1) a +0 dagger (18, -23, D:1) a +0 club (22, 17, D:1) a +0 mace (25, 28, D:1) a +0 sling (31, -13, D:1) a +0 chain mail (33, -24, D:1) a +0 leather armour (38, -7, D:1) a +0 dagger (45, 2, D:1) a +0 dagger (46, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club a +0 whip (3, -5, D:2) a +0 leather armour (4, -30, D:2) a +0 dagger (6, -34, D:2) a +0 club 4 stones (6, -28, D:2) a +0 robe (7, -34, D:2) a +0 club (7, -28, D:2) 5 datura-tipped darts (7, -19, D:2) a +0 scale mail (13, -13, D:2) 2 poisoned darts (15, -43, D:2) 3 stones (19, -18, D:2) a +0 leather armour (25, -48, D:2) a +0 leather armour (25, -45, D:2) the scarf "Masm" {rC+ rF+, Drain rN+++ Regen+ Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It renders you almost immune to negative energy. Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. (40, -30, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (7, 18, D:3) a +0 club (11, 31, D:3) a +0 hand axe 2 stones a +0 ring mail (12, 31, D:3) a +0 short sword a +0 short sword a +0 hand axe a +0 leather armour (13, 31, D:3) a +0 dagger a +0 robe (18, 20, D:3) a +0 whip 3 stones (27, 33, D:3) a +0 dagger (30, -4, D:3) a +0 club (30, -3, D:3) a +0 club a boomerang a +0 leather armour (31, -4, D:3) a +0 flail a +0 leather armour (31, -2, D:3) a +0 club (34, 9, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -1, D:4) a +0 scale mail a hobgoblin skeleton a hobgoblin skeleton (4, -3, D:4) a +0 giant club an ogre skeleton (9, 6, D:4) a ball python corpse (skeletalised by now) (15, -2, D:4) 3 boomerangs (25, 6, D:4) an adder corpse (26, 4, D:4) a +0 hand axe (38, 33, D:4) a +0 dagger (39, 34, D:4) a worm corpse (44, 34, D:4) a +0 spear a gnoll corpse