Dungeon Crawl Stone Soup version 0.32-a0-1311-ge9e123dbde (webtiles) character file. Game seed: 4655526323669074029 103 Roastbeef911 the Grave Robber (level 4, 0/24 HPs) Began as a Deep Elf Necromancer on May 28, 2024. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 3 of the Dungeon. The game lasted 00:26:51 (945 turns). Roastbeef911 the Grave Robber (Deep Elf Necromancer) Turns: 945, Time: 00:26:52 Health: 0/24 AC: 5 Str: 5 XL: 4 Next: 51% Magic: 4/12 EV: 8 Int: 22 God: Gold: 56 SH: 0 Dex: 15 Spells: 7/11 levels left rFire . . . q - +5 dagger of Meager Valour {spect, rElec Will+ SInv} rCold . . . (no shield) rNeg . . . l - +0 ring mail rPois . (no helmet) rElec + k - scarf {harm} rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ o - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: harm (+30% outgoing, +20% incoming), wizardry (x1) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons c - a +0 club f - a +0 club g - a +0 whip h - a +0 dagger q - the +5 dagger of Meager Valour (weapon) {spect, rElec Will+ SInv} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. Missiles j - a throwing net Armour a - a +0 robe i - a +0 robe k - a scarf of harm (worn) l - a +0 ring mail (worn) m - a +0 robe r - a +0 barding Magical Staves d - a staff of earth Jewellery o - a ring of wizardry (left hand) Scrolls e - 4 scrolls of identify {unknown} n - a scroll of blinking {unknown} p - a scroll of torment {unknown} Skills: + Level 0.1 Short Blades + Level 0.9 Armour * Level 3.1 Dodging * Level 3.2 Stealth - Level 0.2 Unarmed Combat + Level 4.2 Spellcasting + Level 5.3 Necromancy * Level 0.6 Earth Magic * Level 0.5 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 2% 1 b - Vampiric Draining Necr 28% 2d8 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 28% N/A 22% 4 Curse of Agony Necr 28% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Message History A gnoll comes into view. It is wielding a +0 flail and quivering a throwing net. Unknown command. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club You draw life force from the gnoll! You kill the gnoll! You feel life coursing into your body. The gnoll barely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail You draw life force from the gnoll! You feel life coursing into your body. The gnoll misses you. Casting: Vampiric Draining (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead) You draw life force from the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * An endoplasm comes into view. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (chance to affect: 88%) Okay, then. The gnoll closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. Your +5 dagger of Meager Valour {spect, rElec Will+ SInv} hits the endoplasm. You kill the endoplasm! The gnoll hits you from afar with a +0 spear. You die... .# #. .. :# .#######.# .........###### #..†.>...... #@(# #))# ...gg ##.#### #.# #.# ..# ### You could see 2 gnolls and a friendly +5 dagger of Meager Valour {spect, rElec Will+ SInv}. Vanquished Creatures A howler monkey (D:3) An adder (D:2) 2 gnolls (D:3) A dart slug (D:1) 2 ribbon worms (D:2) An orc (D:3) 5 endoplasms 3 goblins A hobgoblin (D:1) 4 jackals (D:2) A kobold (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) A rat (D:1) 27 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Roastbeef911 the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 208 | D:1 | Reached skill level 5 in Necromancy 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 595 | D:2 | Noticed Sigmund 645 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/10 771 | D:2 | Learned a level 3 spell: Vampiric Draining 891 | D:2 | Identified the +5 dagger of Meager Valour {spect, rElec | Will+ SInv} 940 | D:3 | Reached XP level 4. HP: 3/24 MP: 1/12 945 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_ring D:2: layout_basic, uniq_sigmund, uniq_jessica D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.3 Stealth | 3 | 3.2 Dodging | 3 | 3.1 Spellcasting | 4 | 4.2 Short Blades | | 0.1 Armour | | 0.9 Unarmed Combat | | 0.2 Earth Magic | | 0.6 Evocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 22 | 1 || 23 Cast: Necrotise | 51 | || 51 Vampiric Draining | 3 | 3 || 6 Use: Potion | | 1 || 1 Armour: Robe | 4 | || 4 Ring mail | 25 | 3 || 28 Dodge: Dodged | 23 | 4 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 949 | 949 | 0 | 58 | 366 | 3 | 316.3 | Dungeon | 949 | 949 | 0 | 58 | 366 | 3 | 316.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 530 daAuts D:2: 405 daAuts D:3: 13 daAuts