Robhol Level 1 of the Dungeon (4, 35, D:1) a bat corpse (skeletalised by now) (5, 40, D:1) a quokka skeleton (5, 43, D:1) a +0 dagger a goblin skeleton (7, 42, D:1) a ball python skeleton (11, -14, D:1) a hobgoblin corpse (skeletalised by now) (11, 35, D:1) a bat skeleton (26, 17, D:1) a +0 dagger 4 stones a +0 dagger (31, 37, D:1) a +0 club (33, -13, D:1) a jackal corpse (skeletalised by now) (36, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 42, D:1) a +0 short sword (44, -6, D:1) a staff of cold (47, 21, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (5, -7, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (6, 14, D:2) the felid corpse of Robhol (10, -18, D:2) a rat corpse (skeletalised by now) (14, 7, D:2) a +0 whip a kobold corpse (skeletalised by now) (31, -26, D:2) a +0 club a goblin corpse (37, -6, D:2) the +0 scale mail of Tenacity {rPois MP+8 Dex+3} rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). Dex+3: It affects your dexterity (+3). (50, -5, D:2) a +0 heavy hand axe