Robocop Level 1 of the Dungeon (3, 31, D:1) a +0 short sword (6, 3, D:1) a +0 dagger (22, -5, D:1) a +0 whip (25, 27, D:1) a +0 dagger (32, -2, D:1) a +0 mace Level 2 of the Dungeon (9, 6, D:2) a +0 dagger (13, -13, D:2) a +0 club (15, -21, D:2) a +0 short sword of protection (15, -20, D:2) a +0 short sword a +0 dagger (15, -18, D:2) a +0 dagger (15, -13, D:2) 23 sling bullets (16, 17, D:2) a +0 dagger (17, -15, D:2) a +0 dagger (18, -15, D:2) a +0 dagger (18, -2, D:2) a +0 dagger (19, -33, D:2) a +0 dagger (20, -10, D:2) 18 sling bullets (23, 19, D:2) a +0 club (33, -24, D:2) a +0 leather armour (33, -16, D:2) a +0 dagger (45, -27, D:2) a +0 short sword (50, -1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 13, D:3) 21 bolts (12, -20, D:3) a +0 club (12, 4, D:3) a +0 scale mail (13, -3, D:3) a +0 hand axe a +0 ring mail a +0 club (14, -29, D:3) a +0 chain mail a +0 scale mail a +0 flail a +0 short sword (14, -28, D:3) a +0 dagger a +0 trident a +0 scale mail (14, -26, D:3) a +0 flail (14, -3, D:3) a +0 whip a +0 leather armour (17, -36, D:3) a +0 falchion (19, -15, D:3) a +0 club Level 4 of the Dungeon [Shop] Qoleff's Assorted Antiques a +0 robe (18 gold) a wand of charming (7) (234 gold) +1 acid dragon scales (1222 gold) a +0 leather armour (52 gold) a potion of ambrosia (208 gold) a lightning rod (4/4) (780 gold) a +1 pair of boots of stealth (429 gold) (0, 0, D:4) a +0 shortbow (1, 5, D:4) an adder corpse (skeletalised by now) (5, 28, D:4) a +0 leather armour (10, -9, D:4) a +0 leather armour (13, 32, D:4) a +0 dagger (32, 13, D:4) a giant cockroach corpse (38, -7, D:4) a +0 robe (59, -11, D:4) a +0 leather armour (65, 25, D:4) a +0 hand axe (67, -8, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ketaisch's Armour Shoppe a +0 ring mail (52 gold) a +0 pair of gloves (58 gold) the +3 leather armour of the Other Side {Contam rElec Regen+ SInv Stlth+} (421 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +3 leather armour of cold resistance (312 gold) a +0 scale mail (52 gold) a +1 scale mail of fire resistance (208 gold) the +1 plate armour "Qeoliju" {rC+ Int+3} (627 gold) Int: It affects your intelligence (+3). rC: It protects you from cold. the +5 leather armour of the Moneychanger {rPois Regen+} (496 gold) rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (0, 0, D:5) a +0 war axe (10, 8, D:5) a +0 whip (11, -25, D:5) a +0 short sword (12, -26, D:5) a +0 club (12, -25, D:5) a +0 mace (13, -8, D:5) 5 large rocks (16, -1, D:5) a +0 flail (18, -3, D:5) a +0 club (18, -2, D:5) a +0 whip (36, 10, D:5) 28 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (6, 0, D:6) a +0 club (10, 32, D:6) a water moccasin corpse (30, -10, D:6) a +0 ring mail a +0 falchion (37, -5, D:6) a +0 mace (49, -7, D:6) a +0 hand axe the Ecumenical Temple