Roflanpepe Level 1 of the Dungeon (0, 0, D:1) a +0 trident (4, 8, D:1) a +0 dagger (10, -16, D:1) a +0 whip (10, -4, D:1) a +1 pair of boots (16, -19, D:1) a +0 club (17, -15, D:1) a +0 dagger (17, -4, D:1) a +0 dagger (18, 6, D:1) a +0 mace (23, -32, D:1) 2 stones (29, -10, D:1) a +0 spear (42, 14, D:1) a +0 sling (44, 13, D:1) 2 boomerangs (45, -25, D:1) a +0 short sword (49, 2, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 0, D:2) 3 poisoned darts (4, 5, D:2) a beast talisman (7, 14, D:2) a +0 whip (9, 2, D:2) a +0 short sword 5 stones (14, 12, D:2) a +0 club (14, 15, D:2) a +0 dagger (15, -6, D:2) a +0 spear (26, 16, D:2) a +0 spear (29, -9, D:2) 7 stones (29, 17, D:2) a +0 club (30, 17, D:2) a +0 halberd a +3 flail (40, 27, D:2) a +0 club (47, 4, D:2) a +0 short sword (50, 9, D:2) a +0 whip Level 3 of the Dungeon (1, -14, D:3) a +0 leather armour (5, 3, D:3) a +0 hand axe (19, 0, D:3) a +0 robe (31, -18, D:3) a +0 falchion a +0 whip a +0 chain mail (31, -17, D:3) a +0 dagger a +0 robe (31, -13, D:3) a +0 trident a +0 scale mail (38, -32, D:3) a +0 dagger a +0 leather armour (46, -23, D:3) a +0 whip a +0 club (53, -28, D:3) 2 stones (53, -1, D:3) a +0 whip a +0 halberd (54, -37, D:3) a +0 short sword a +0 leather armour (54, -33, D:3) a +0 club a +0 ring mail a +0 falchion 3 boomerangs a +0 leather armour (54, -29, D:3) a +0 hand axe a +0 leather armour (55, -3, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (2, 10, D:4) a ring of poison resistance (8, 2, D:4) a +0 robe (9, -10, D:4) a +0 flail 5 stones a +0 chain mail (9, 12, D:4) a +0 leather armour a +0 short sword (10, 11, D:4) a +0 club (11, -5, D:4) a +0 plate armour a +0 club (19, -18, D:4) a book of Blood (19, -10, D:4) a +0 scale mail a +3 flail of protection (26, 19, D:4) a +0 leather armour (27, 17, D:4) a +0 dagger (34, 20, D:4) a +0 dagger (39, -11, D:4) a +0 chain mail (40, -15, D:4) a +0 flail a +0 leather armour (47, -4, D:4) a serpent talisman (50, 5, D:4) a +0 orcbow Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 17, D:5) a +0 whip (4, 30, D:5) a +0 broad axe (12, 1, D:5) a +0 robe a +0 dagger (18, 18, D:5) a +0 trident (20, 2, D:5) a +0 leather armour a +0 club (20, 3, D:5) a +0 robe a +0 dagger (21, 4, D:5) a +0 scale mail a +0 flail (31, 22, D:5) 4 javelins (32, 23, D:5) a +0 ring mail a +0 club (34, 8, D:5) 9 stones (49, 8, D:5) a +0 dire flail a +0 plate armour Level 6 of the Dungeon [Shop] Cijoos's Book Emporium a book of Winter (408 gold) Xadir Fupt's Textbook on the Union and the Salamander (408 gold) Spells Type Level a - Call Imp Summoning 2 b - Volatile Blastmotes Fire/Translocation 3 c - Summon Blazeheart Golem Fire/Summoning 4 d - Sticky Flame Fire/Alchemy 4 a book of Spectacle (576 gold) a book of Touch (264 gold) a book of Debilitation (336 gold) a book of Ice (600 gold) Great Wizards, Vol. II (456 gold) a book of Chaos (600 gold) a book of the Warp (504 gold) [Shop] Lahiene's Weapon Emporium a +0 dagger (30 gold) a +2 flail of holy wrath (274 gold) a +0 spear (45 gold) the +2 hand axe of Xeywn {flame, rN+ Dex+8} (651 gold) Dex+8: It affects your dexterity (+8). rN+: It protects you from negative energy. 9 stones (13 gold) the +7 arbalest of Pungehubboss {freeze, Str+5} (909 gold) Str+5: It affects your strength (+5). a +0 mace (45 gold) a +0 trident (52 gold) 2 stones (3 gold) a +0 short sword (45 gold) a +0 vampiric dagger (120 gold) (0, 0, D:6) a +2 whip of freezing a +0 leather armour (1, 5, D:6) 5 stones (4, 0, D:6) a +0 glaive a +0 chain mail a +0 dagger a +0 robe (5, -4, D:6) a +0 whip a +0 flail (5, -3, D:6) a +0 flail (7, -8, D:6) a +0 leather armour (7, -3, D:6) a +0 club a +0 chain mail (9, -2, D:6) a +0 halberd (10, -11, D:6) a +0 whip a +0 scale mail (12, 21, D:6) a +0 hand axe a +0 ring mail (12, 22, D:6) a +0 dagger a +0 robe (13, 22, D:6) a +0 flail (15, 0, D:6) a +0 ring mail (15, 23, D:6) a +0 robe a +5 falchion of freezing (18, 23, D:6) a +0 robe a +5 long sword (19, 24, D:6) a +0 robe a +0 scimitar (36, 19, D:6) a book of Sloth (37, 13, D:6) a +0 flail (39, 14, D:6) a +0 mace Level 7 of the Dungeon (3, 25, D:7) a +0 leather armour (10, 25, D:7) 4 boomerangs (15, 9, D:7) a +0 hand axe a +0 ring mail (26, 0, D:7) a +0 giant spiked club (31, 0, D:7) a +0 club (33, 0, D:7) a +0 club (35, 0, D:7) a +0 spear (36, -5, D:7) a book of Power (41, 25, D:7) a +0 robe (43, 3, D:7) a +0 leather armour (44, 0, D:7) a +0 short sword a +0 ring mail (50, -1, D:7) the maw talisman "Kesue" {rElec rCorr Str+3 Stlth+} [maw talisman] Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Level 8 of the Dungeon (0, 0, D:8) a +0 sling (9, -30, D:8) a +0 quarterstaff (12, 13, D:8) a +0 trident (28, 10, D:8) a +0 club (29, 11, D:8) a +0 whip a +0 ring mail (29, 12, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger a +0 robe (29, 13, D:8) a +0 club (31, -14, D:8) 7 stones (31, 11, D:8) a scroll of identify (31, 12, D:8) a +0 orcbow (31, 13, D:8) 22 gold pieces (32, 11, D:8) a +0 scale mail (32, 12, D:8) a potion of might (32, 13, D:8) a ring of resist corrosion (33, 11, D:8) 16 gold pieces (33, 12, D:8) 4 stones (33, 13, D:8) 7 gold pieces (35, 16, D:8) 5 stones (40, -10, D:8) a +5 halberd a +0 robe a +4 spear a +0 robe a +5 scimitar a +0 robe (45, -37, D:8) a +0 orcbow (46, -11, D:8) a +0 spear (48, -22, D:8) a +0 glaive a +0 plate armour (49, -21, D:8) a +0 dagger a +0 robe a +0 whip a +0 whip a +0 leather armour (53, -28, D:8) a +0 club a +0 short sword a curare-tipped dart (53, -27, D:8) a +0 club 5 stones a +0 short sword (54, -26, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a book of the Tundra (1, -24, D:9) +0 steam dragon scales (6, 3, D:9) a +4 spear a +0 robe (6, 5, D:9) a +0 club a +0 leather armour a +0 whip (8, -10, D:9) a +0 great sword a +0 robe (8, 4, D:9) a +3 flail a +0 chain mail a +5 short sword of freezing a +0 robe (9, 3, D:9) a +2 great sword a +0 robe a +2 long sword a +0 robe a +1 mace a +0 robe (14, -27, D:9) a +0 whip (15, -29, D:9) a +0 mace (15, -3, D:9) a +0 dire flail a +0 robe (15, -2, D:9) a +3 spear a +0 robe (16, -36, D:9) a +0 club a +0 ring mail (17, -36, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, -35, D:9) a +0 dagger a +0 robe (18, -34, D:9) a +0 mace (34, 1, D:9) a serpent talisman (48, 2, D:9) a +0 flail (49, 1, D:9) a +0 short sword a +0 hand axe a +2 leather armour of willpower (55, -42, D:9) 3 large rocks (56, -15, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 dire flail (1, -26, D:10) a book of Touch (1, -5, D:10) a boulder beetle corpse (2, -19, D:10) a +0 rapier (3, -7, D:10) a shapeshifter corpse (4, -42, D:10) a book of the Senses (4, -5, D:10) a +0 shortbow (5, -26, D:10) a +0 giant club a +0 giant spiked club (7, -12, D:10) the +1 great sword of Pougy {drain, ^Contam Will+ Stlth+} Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. 6 curare-tipped darts a +0 plate armour an orc corpse (12, -15, D:10) a yak corpse (13, -15, D:10) a +2 vampiric dagger a +0 robe (13, -12, D:10) a +0 glaive (13, 1, D:10) 2 stones (15, -13, D:10) 5 large rocks (41, -10, D:10) a +0 rapier (43, -2, D:10) 9 stones the Ecumenical Temple Level 1 of the Lair of Beasts