Dungeon Crawl Stone Soup version 0.33-a0-558-geb7098ad9d (webtiles) character file. Game seed: 813368024449721674 21 RogueAI the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Dec 12, 2024. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:01:50 (609 turns). RogueAI the Conjurer (Draconian Conjurer) Turns: 609, Time: 00:01:51 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 62% Magic: 0/6 EV: 11 Int: 18 God: Gold: 22 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -18) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Potions a - a potion of magic b - a potion of curing {unknown} c - a potion of brilliance {unknown} d - a potion of experience {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +1 whip of venom (asleep, 100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. The kobold shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +1 whip of venom (heavily wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +1 whip of venom (heavily wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is heavily wounded. The kobold hits you with a +1 whip of venom. You are poisoned. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +1 whip of venom (heavily wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is heavily wounded. You feel very sick. The kobold hits you with a +1 whip of venom. You are more poisoned. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +1 whip of venom (heavily wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold hits you with a +1 whip of venom. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +1 whip of venom (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You die... #.....######....†#....#.....# #.....# ###.........(....# ####'## #..............# #.# #..............# #.# #....#...#.....# #.# #....###.......# #.# #....# ###.##.... #.# #####....# #.###### #.# ##.(.@....# ##.....# #.## #..##)....# ##..###..# #..###.###.###.###..## # #..'.....#.+.......## #..#'#.#######.###.# #..+.#.+.....+.# ..# #)##.#.#.....#.#.### #.##.###..>..#'#. #.##.#.#..<..#.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 4 hobgoblins (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RogueAI the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 264 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 470 | D:1 | Learned a level 2 spell: Searing Ray 609 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 8 Tailslap || 3 Short sword || 9 Cast: Magic Dart || 39 Armour: Skin || 15 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 608 | 608 | 0 | 84 | 401 | 1 | 608.0 | Dungeon | 608 | 608 | 0 | 84 | 401 | 1 | 608.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 608 daAuts