Rome Level 1 of the Dungeon (8, 24, D:1) a +0 dagger (10, -7, D:1) a +0 short sword (13, 28, D:1) 14 stones (14, -9, D:1) a stone (14, -8, D:1) a stone (15, -8, D:1) a stone (17, -8, D:1) a stone (17, 23, D:1) a +0 club (21, 23, D:1) a +0 hand axe (22, -8, D:1) a +0 leather armour (22, 12, D:1) 20 stones (39, 13, D:1) 26 stones (44, 27, D:1) 24 bolts (51, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 17 sling bullets (0, 3, D:2) a +0 ring mail (1, 7, D:2) a +0 hunting sling a +0 spear a +0 spear (2, 5, D:2) a +0 club (9, 34, D:2) a +0 club (9, 37, D:2) a stone (10, 37, D:2) a stone (11, 37, D:2) 2 stones (12, 12, D:2) a +0 leather armour of poison resistance (12, 37, D:2) a +0 club (14, 13, D:2) a +0 dagger (15, 16, D:2) 17 bolts (16, 29, D:2) a +0 club (20, -1, D:2) a +0 club (28, -4, D:2) a +0 club (29, 21, D:2) 23 stones (37, -3, D:2) 20 stones (37, 21, D:2) 5 large rocks (39, -1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, 4, D:3) a bat corpse (2, 29, D:3) a throwing net (3, 5, D:3) a giant newt corpse (6, -6, D:3) a rat corpse (skeletalised by now) (6, 27, D:3) a scroll of enchant weapon (8, 9, D:3) a stone (9, 9, D:3) a stone (9, 18, D:3) a bread ration (9, 24, D:3) a potion of curing (10, 0, D:3) a giant gecko corpse (skeletalised by now) (10, 9, D:3) a stone a hobgoblin corpse (skeletalised by now) (10, 17, D:3) 21 sling bullets (11, 9, D:3) a stone (11, 10, D:3) a stone a kobold corpse (skeletalised by now) (11, 11, D:3) a +0 hunting sling 14 stones (13, 11, D:3) a +0 club (14, 13, D:3) an adder corpse (skeletalised by now)