Rooster Level 1 of the Dungeon (-8, 2, D:1) a +0 whip (12, 2, D:1) a +0 ring mail (-5, 5, D:1) 24 bolts (14, 7, D:1) 11 stones (3, 8, D:1) a +0 hand axe (17, 15, D:1) 10 arrows (33, 15, D:1) 12 bolts (35, 17, D:1) 19 stones (30, 20, D:1) a +0 club a +0 club (19, 27, D:1) a cursed +0 club (17, 40, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, 3, D:2) a +0 ring mail (-27, 6, D:2) 7 curare-tipped needles (-21, 6, D:2) a +0 quarterstaff (-20, 7, D:2) a +0 flail (3, 7, D:2) 24 stones (-20, 13, D:2) a +0 club a cursed -1 dagger (15, 20, D:2) a +0 leather armour (-20, 27, D:2) 2 javelins (-20, 28, D:2) 18 stones (-18, 33, D:2) 17 arrows (9, 35, D:2) 26 stones Level 3 of the Dungeon (-12, 6, D:3) a +0 short sword (8, 7, D:3) a +0 trident a +0 chain mail (40, 8, D:3) a cursed -1 whip (-6, 18, D:3) a +0 flail a +0 leather armour (-5, 18, D:3) a +0 morningstar a +0 ring mail (-6, 19, D:3) a +0 dagger a +0 leather armour (-4, 19, D:3) a +0 dagger a +0 leather armour (14, 34, D:3) a +0 robe (20, 34, D:3) a cursed +0 short sword a +0 chain mail (18, 38, D:3) a +0 leather armour Level 4 of the Dungeon (30, 0, D:4) a +0 trident (46, 3, D:4) a +0 dagger (37, 8, D:4) 20 arrows (-3, 17, D:4) a +0 scythe a +0 robe (-9, 20, D:4) 31 bolts (-8, 23, D:4) a cursed -2 flail a +0 club (11, 27, D:4) a cursed -3 club (22, 33, D:4) a +0 flail (19, 44, D:4) a +0 whip a +0 leather armour (46, 46, D:4) a +0 dagger (34, 47, D:4) a +0 ring mail a +0 club (43, 48, D:4) a +0 dagger a +0 robe (32, 50, D:4) 16 stones (34, 50, D:4) a +0 club (44, 52, D:4) 13 arrows Level 5 of the Dungeon (56, 4, D:5) 8 bolts (6, 6, D:5) a +0 mace (unseen) (6, 7, D:5) a cursed +0 dagger a +0 ring mail a +0 club (7, 7, D:5) a cursed -3 club (5, 8, D:5) a +0 giant club (22, 13, D:5) a +0 falchion (11, 14, D:5) 15 stones (4, 15, D:5) 17 arrows a +0 shortbow (7, 15, D:5) an arrow (8, 15, D:5) an arrow (9, 16, D:5) an arrow (21, 39, D:5) 19 stones (9, 49, D:5) a +0 leather armour a +0 falchion (25, 54, D:5) a +0 cloak Level 6 of the Dungeon (41, 6, D:6) a +0 ring mail a +0 hand axe (35, 7, D:6) a +0 dagger a cursed -1 leather armour (6, 12, D:6) 13 arrows (53, 12, D:6) a throwing net (42, 15, D:6) a +0 short sword (41, 16, D:6) a +0 flail (42, 16, D:6) a +0 leather armour a +0 dagger a +0 ring mail a +0 hand axe (42, 17, D:6) a +0 trident (35, 25, D:6) a +0 greatsling (15, 27, D:6) a +0 leather armour a +0 short sword (25, 27, D:6) a +0 giant club (23, 29, D:6) 12 sling bullets (39, 31, D:6) a +0 chain mail Level 7 of the Dungeon (54, 6, D:7) a +0 helmet (29, 10, D:7) 27 stones (21, 16, D:7) 16 stones (9, 43, D:7) 4 large rocks (34, 47, D:7) a +0 club (19, 48, D:7) a +0 dagger a +0 robe a +0 mace a +0 leather armour (34, 48, D:7) a +0 hand axe (52, 48, D:7) a +0 giant club (17, 49, D:7) a +0 dagger (25, 53, D:7) 7 javelins Level 8 of the Dungeon [Shop] Ulay's Antique Armour Shop a +1 scale mail of cold resistance (124 gold) the +1 ratskin cloak {rPois rN+ Dex-1 Int-1} (641 gold) It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. a +2 robe of fire resistance (21 gold) a +0 ring mail (124 gold) a +1 shield of fire resistance (139 gold) a +0 ring mail (124 gold) a +4 ring mail of magic resistance (124 gold) a +0 ring mail (124 gold) a cursed +0 chain mail (139 gold) (-25, 1, D:8) a +0 hand crossbow (-28, 2, D:8) a +0 flail (-7, 10, D:8) a +0 flail a +0 club a +0 leather armour a +0 dagger (-15, 17, D:8) a +0 glaive (-12, 18, D:8) a +0 giant club (-27, 21, D:8) a stone (-28, 22, D:8) a +2 dagger of venom 3 stones (-27, 22, D:8) a stone (-32, 28, D:8) a +0 club (-34, 29, D:8) 24 stones (-50, 33, D:8) a +0 giant club (-1, 37, D:8) the +7 mace "Tromih" {pain, +Rage} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you go berserk. (-41, 46, D:8) 8 poisoned needles (-32, 47, D:8) a +0 scimitar a +0 robe a cursed +0 war axe a +0 robe (-31, 47, D:8) a cursed +0 great sword a +0 robe a cursed +1 falchion a +0 robe (-29, 47, D:8) a +0 robe (-42, 49, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail a +0 flail a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 chain mail a +0 flail (46, 2, D:9) the +7 cutlass of Terra Cotta {vamp, +Fly} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It lets you fly. (-4, 3, D:9) a +0 leather armour (38, 3, D:9) a +0 spear (40, 3, D:9) a +0 spear (41, 3, D:9) a +0 spear (-5, 4, D:9) 10 stones (36, 8, D:9) a scroll of noise (51, 10, D:9) a +0 long sword a +0 scale mail (6, 11, D:9) a +0 hand axe (5, 12, D:9) a +0 hand axe (7, 12, D:9) a +0 hand axe (6, 13, D:9) a +0 hand axe (7, 14, D:9) 2 throwing nets (2, 16, D:9) a +0 cutlass (28, 22, D:9) a cursed +2 spear a +0 robe (12, 23, D:9) a +0 spear (34, 23, D:9) a +0 mace a +0 robe (12, 24, D:9) a +0 leather armour a +0 whip (28, 25, D:9) a +0 hand axe a +0 robe (10, 28, D:9) a +0 club (-4, 29, D:9) 21 arrows (1, 29, D:9) 22 stones (9, 38, D:9) a +0 chain mail a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, 3, D:10) a +0 long sword (-17, 7, D:10) a +0 dagger (1, 7, D:10) a +0 trident (-22, 11, D:10) a +0 short sword (3, 13, D:10) 6 javelins of penetration (-18, 18, D:10) a jackal corpse (skeletalised by now) (-17, 20, D:10) a jackal corpse (skeletalised by now) (-8, 21, D:10) a water moccasin corpse (-12, 25, D:10) a +0 giant spiked club (-6, 26, D:10) a giant frog corpse (rotten by now) (-5, 27, D:10) a royal jelly (-1, 30, D:10) an arrow (0, 30, D:10) 2 arrows (1, 30, D:10) an arrow (2, 30, D:10) an arrow (4, 31, D:10) a +0 shortbow 16 arrows (-15, 32, D:10) 21 stones (-14, 33, D:10) a stone the Ecumenical Temple