Rosaphim Level 1 of the Dungeon (0, 0, D:1) 24 stones (1, -14, D:1) a +0 leather armour (11, -23, D:1) a +1 dagger of electrocution (11, 16, D:1) a +0 club (12, 12, D:1) a +1 dagger of protection (19, -9, D:1) a +0 robe (19, -8, D:1) a +0 club (22, -40, D:1) a +0 club a stone (24, -40, D:1) a +0 short sword (25, -36, D:1) 17 poisoned darts (27, -16, D:1) a +0 hand axe (30, -18, D:1) a +0 club a stone (31, -18, D:1) a +0 club (35, -8, D:1) a +0 club (48, 14, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -18, D:2) 28 arrows (8, 11, D:2) a +0 club (10, 4, D:2) 16 stones (10, 11, D:2) a +0 dagger (11, -19, D:2) an adder corpse (skeletalised by now) (14, -18, D:2) a +0 hand axe (17, -24, D:2) 12 poisoned darts (23, -17, D:2) a rat corpse (25, 8, D:2) a +0 hunting sling (28, -15, D:2) a +0 whip (33, -19, D:2) a scroll of identify (33, -14, D:2) a +0 club a +0 whip a hobgoblin corpse a gnoll corpse (33, -13, D:2) a +0 spear (33, -12, D:2) a +0 flail (33, 9, D:2) a +0 whip (35, -17, D:2) a +0 hunting sling