Rosaphim Level 1 of the Dungeon (0, 0, D:1) 16 stones (6, -10, D:1) a +0 club (12, -5, D:1) a +0 club (13, 10, D:1) a +0 hand axe (31, 26, D:1) a +0 hand axe (36, 23, D:1) a +0 whip (38, -21, D:1) a +0 club (38, -10, D:1) a +0 short sword 3 stones (38, 8, D:1) 13 bolts (40, 0, D:1) 24 bolts (40, 4, D:1) 13 stones (61, -3, D:1) a +0 dagger (65, -4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 mace (10, 15, D:2) 3 stones a kobold corpse (skeletalised by now) (10, 16, D:2) 2 stones (11, 7, D:2) a quokka corpse (skeletalised by now) (12, 14, D:2) 9 arrows (16, 19, D:2) a +0 rapier (17, 1, D:2) a jackal skeleton a jackal skeleton (21, 39, D:2) a rat corpse (24, 8, D:2) a bat skeleton (26, 7, D:2) a quokka skeleton (26, 11, D:2) a +0 ring mail (28, 32, D:2) 8 sling bullets (33, 27, D:2) a +0 spear (37, 4, D:2) 3 javelins (40, 21, D:2) a +0 robe (40, 35, D:2) a +0 dagger (41, 21, D:2) a +0 ring mail