Dungeon Crawl Stone Soup version 0.27-a0-676-gc1da3516c2 (webtiles) character file. Game seed: 840844324699010285 0 Rosaphim the Thaumaturge (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Mar 18, 2021. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (54 turns). Rosaphim the Thaumaturge (Gnoll Wanderer) Turns: 54, Time: 00:00:07 Health: 0/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 10/10 EV: 11 Int: 10 God: Gold: 8 SH: 0 Dex: 10 Spells: 18/18 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 9.2 Spellcasting + Level 0.0 Conjurations + Level 1.9 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 1.9 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 3.6 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 18 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 8% N/A 7% 1 Foxfire Conj/Fire 16% 2x1d4 16% 1 Sandblast Erth 8% 2d5 16% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 8% N/A 21% 3 Tukima's Dance Hex 8% N/A 21% 3 Dazzling Flash Conj/Hex 12% N/A 30% 3 Inner Flame Hex/Fire 6% N/A 30% 3 Stone Arrow Conj/Erth 8% 3d7 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, Rosaphim the Gnoll Wanderer. The bosom of this dungeon contains the transcendent artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe; and the following spells available to memorise: Corona, Foxfire, Sandblast, Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, Dazzling Flash, Inner Flame, Stone Arrow. You now have 8 gold pieces. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! A giant cockroach comes into view. A bat comes into view. The hobgoblin hits you but does no damage. You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. The bat barely misses you. The hobgoblin hits you with a +0 club. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The bat misses you. The bat closely misses you. The hobgoblin hits you with a +0 club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat hits you. You die... #........# .........# #........# .........# ......?..# ########### .........#####.#....##<# ......B......##..##....## #.g.b....#..######..# #...@....#..### ##.. #........##...####..# ########.##.#.......# #.#####.###.## #.# ##..# #+# #.###..## #.....## ####### You could see a giant cockroach, a hobgoblin and a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Spellcasting 0 | D:1 | Rosaphim the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Rosaphim set off with the following items: a +0 club, a +0 | robe; and the following spells available to memorise: | Corona, Foxfire, Sandblast, Ensorcelled Hibernation, | Confusing Touch, Tukima's Dance, Dazzling Flash, Inner | Flame, Stone Arrow 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 10/10 54 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, serial_shops, shop, nrook_mini_backslash Skill XL: | | ---------------+-+----- Spellcasting | | 9.2 Stealth | | 2.1 Shields | | 2.3 Hexes | | 1.9 Transmutations | | 1.9 Air Magic | | 3.6 Action || total -------------------------++------- Melee: Club || 2 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 0 | 46 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 0 | 46 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 54 daAuts