Rosaphim Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (5, 15, D:1) a staff of earth (8, 15, D:1) a +0 club (11, -15, D:1) a +0 dagger (11, 23, D:1) 23 stones (14, 23, D:1) a +0 whip (31, -7, D:1) a +0 hand axe (32, -8, D:1) 16 stones (32, -1, D:1) a +0 dagger (39, 9, D:1) 17 stones (40, -10, D:1) 14 stones (43, -9, D:1) a +0 robe (49, -8, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -12, D:2) a +0 short sword (4, 17, D:2) 4 stones (7, -18, D:2) a +0 robe (8, 17, D:2) 24 stones (10, -4, D:2) 29 sling bullets (14, -5, D:2) a +0 hand axe (19, -3, D:2) a +0 mace (20, -2, D:2) a +0 ring mail (22, 1, D:2) a +0 dagger (23, 15, D:2) a +0 club (24, 14, D:2) a +0 whip (25, 5, D:2) a +0 ring mail (38, -9, D:2) a +0 war axe Level 3 of the Dungeon [Shop] Umidaom's Assorted Antiques a tin of tremorstones (2/2) (840 gold) a +0 flail (73 gold) a book of Misfortune (420 gold) a scroll of enchant armour (157 gold) a +0 ring mail (84 gold) a +0 robe (14 gold) a ring of fire (525 gold) a wand of random effects (21) (241 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (869 gold) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. a scroll of teleportation (63 gold) a +0 rapier (84 gold) (0, 22, D:3) a +0 short sword (4, -9, D:3) a +0 club (7, 14, D:3) a +0 leather armour (12, 18, D:3) a +0 whip (19, 14, D:3) a +0 hunting sling (20, -7, D:3) a +0 leather armour (20, 26, D:3) a +0 dagger (30, 32, D:3) a +0 short sword 2 stones (36, 26, D:3) a +0 hunting sling 30 stones (45, 14, D:3) a +0 club (50, 8, D:3) a +0 dagger (55, 11, D:3) a +0 short sword a +0 ring mail a +0 falchion a +0 dagger a +0 leather armour (63, 20, D:3) 24 stones (66, 11, D:3) a +0 club (66, 12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 scale mail a +0 mace (1, 0, D:4) a +0 giant spiked club (6, -3, D:4) a potion of attraction (6, 24, D:4) 2 boomerangs (8, 19, D:4) a +0 whip a +0 leather armour a +0 leather armour (9, 19, D:4) a +0 whip a +0 leather armour (15, 22, D:4) 20 stones (16, 19, D:4) 13 arrows (32, -5, D:4) 9 arrows (32, 0, D:4) a +0 whip (33, -3, D:4) a +0 halberd (33, 0, D:4) a +0 club (34, -27, D:4) a +0 spear (34, -12, D:4) 19 stones (35, 8, D:4) 18 stones (37, -22, D:4) a +1 cloak Level 5 of the Dungeon [Shop] Ewuamiri's Book Shoppe a book of Cantrips (240 gold) a book of Power (540 gold) a book of Minor Magic (240 gold) a book of Party Tricks (600 gold) a book of Death (840 gold) a book of the Earth (780 gold) a book of Necromancy (360 gold) a book of the Tempests (840 gold) (0, 0, D:5) 19 stones (14, -36, D:5) 20 stones (15, -24, D:5) a +0 hand axe (15, -6, D:5) a +0 leather armour a +0 club (15, 4, D:5) 15 stones (16, -6, D:5) a +0 ring mail a +0 falchion a +0 ring mail a +0 dagger (19, 14, D:5) 17 bolts (27, -30, D:5) 21 stones Level 6 of the Dungeon (15, 41, D:6) a +0 leather armour (22, -1, D:6) 29 stones (31, 6, D:6) a +5 dire flail of protection a +1 leather armour of cold resistance (33, 19, D:6) a +0 battleaxe a +0 robe (36, 32, D:6) a +0 shortbow 12 arrows (40, 5, D:6) a +0 leather armour (41, 30, D:6) a +0 shortbow 9 arrows (42, 29, D:6) a +0 dagger a +0 robe (45, 23, D:6) a +0 leather armour (46, 24, D:6) 28 stones Level 7 of the Dungeon (0, 0, D:7) a +1 flail of protection (0, 1, D:7) a +0 short sword (0, 2, D:7) a +0 mace (0, 3, D:7) a +3 hand axe of flaming a +0 ring mail (8, -18, D:7) a +1 short sword of speed (17, 2, D:7) a +0 pair of boots (19, 7, D:7) a +0 ring mail (19, 10, D:7) 24 arrows (22, -4, D:7) a +0 vorpal shortbow 19 arrows (28, -5, D:7) a +0 short sword (30, 15, D:7) a +0 shortbow 22 arrows (36, 7, D:7) a +0 whip (39, -23, D:7) 22 arrows (41, -16, D:7) 19 stones (43, 16, D:7) 14 stones (48, 0, D:7) 19 arrows Level 8 of the Dungeon (2, -4, D:8) a +0 hand axe a +0 hand axe a +0 hand axe a goblin corpse (3, -4, D:8) a +0 hand axe a goblin corpse (22, 0, D:8) a kobold corpse a kobold corpse (23, 0, D:8) a kobold corpse (skeletalised by now) (23, 1, D:8) a +0 dagger 3 stones (24, -8, D:8) a +0 scale mail (24, -1, D:8) a +0 short sword 10 poisoned darts a kobold corpse (skeletalised by now) (24, 0, D:8) a +0 short sword a kobold corpse (39, -6, D:8) a +0 robe a bailey (2, 2, Bailey) 4 boomerangs (still there?) a kobold corpse (still there?) (2, 3, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) a goblin corpse (still there?) (3, 2, Bailey) 3 boomerangs (3, 3, Bailey) a +0 war axe (still there?) a +0 leather armour (still there?) the +0 battleaxe of Desperation {flame, +Inv rElec rPois MP-9} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). It lets you turn invisible. a +0 leather armour (still there?) an orc corpse (still there?) (11, 0, Bailey) a +0 hand axe a +0 leather armour a kobold corpse (11, 1, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a gnoll corpse a kobold corpse a goblin corpse (11, 2, Bailey) a kobold corpse