Dungeon Crawl Stone Soup version 0.27-a0-780-geb8d7bc690 (webtiles) character file. Game seed: 12759728864161156967 88 Rosaphim the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Mar 25, 2021. Shot with an arrow by a centaur (7 damage) ... on level 2 of the Dungeon on Mar 26, 2021. The game lasted 00:03:13 (2023 turns). Rosaphim the Conjurer (Deep Elf Conjurer) Turns: 2023, Time: 00:03:13 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 29% Magic: 6/12 EV: 13 Int: 24 God: Gold: 50 SH: 0 Dex: 19 Spells: 9/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . k - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn i - +6 ring of dexterity MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 helmet (worn) Jewellery h - a ring of fire i - a +6 ring of dexterity (right hand) j - an amulet of regeneration Scrolls b - 2 scrolls of magic mapping {unknown} d - a scroll of fear {unknown} e - a scroll of fog {unknown} f - 2 scrolls of amnesia {unknown} g - a scroll of blinking {unknown} Potions c - 2 potions of haste {unknown} Skills: + Level 3.2 Dodging - Level 2.4 Stealth * Level 4.5 Spellcasting * Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Makhleb Trog Uskayaw Wu Jian Shops: D:1 ! D:2 * Message History A frilled lizard comes into view. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is an open door here. You are too injured to fight recklessly! You start resting. A frilled lizard is nearby! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (0% to evade) The magic dart hits the frilled lizard! You kill the frilled lizard! The centaur shoots an arrow. The arrow misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (0% to evade) The magic dart hits the centaur but does no damage. The centaur shoots an arrow. The arrow hits you! You die... #....# #.......##..#..# #....# ##........##.†.## #....# #...#......##).#. ##...# ##...##......####. #....# #...####......##.. #....# ##...#c.##......#.. #....# #...##.l ##........ #....###...#.. ##....... #....##..@##.# ##.....# ##...##...#$.# ##..(.# ##...#..c##.# ##..## #....#...'..# ##.'. #....##.######## ###### #.........# ##.# #..... #..>......# #..# ##.... #.........###.## ##### #.............###### ## You could see a centaur. Vanquished Creatures 2 adders A worm (D:2) 2 dart slugs 2 bats (D:1) 9 endoplasms A giant cockroach (D:1) 7 hobgoblins 2 jackals 4 quokkas (D:1) 4 ball pythons 7 frilled lizards 7 goblins 4 kobolds 7 rats 59 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rosaphim the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 202 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 460 | D:1 | Learned a level 2 spell: Searing Ray 564 | D:1 | Found Cegal's Distillery. 646 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1013 | D:1 | Upgraded the game from 0.27-a0-774-g3e622ea735 to | 0.27-a0-780-geb8d7bc690 1041 | D:1 | Reached skill level 5 in Conjurations 1237 | D:2 | Found Wiriapt's Assorted Antiques. 1688 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1949 | D:2 | Found an ornate altar of the Wu Jian Council. 1949 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1956 | D:2 | Found a bloodstained altar of Trog. 1958 | D:2 | Found a hide-covered altar of Uskayaw. 1960 | D:2 | Found a burning altar of Makhleb. 2010 | D:2 | Noticed a centaur 2023 | D:2 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, serial_shops, shop, serial_bayou_pond_c, minmay_misc_feat_encased D:2: minmay_razor_zed, layout_rooms, chequers_temple_overflow_minitemple, serial_shops, nicolae_shop_behind_doors Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.2 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.3 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 92 | 17 || 109 Armor: Robe | 4 | || 4 Dodge: Dodged | 7 | 6 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2026 | 2026 | 0 | 197 | 1598 | 2 | 1013.0 | Dungeon | 2026 | 2026 | 0 | 197 | 1598 | 2 | 1013.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1186 daAuts D:2: 840 daAuts