Rosaphim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 7, D:1) a +0 dagger (28, 16, D:1) a +0 dagger a +0 dagger (36, -25, D:1) a +0 dagger (37, -27, D:1) a +0 dagger (37, -18, D:1) a +0 dagger (41, -29, D:1) 20 sling bullets (45, 4, D:1) a +0 dagger (50, -20, D:1) 16 arrows (51, 7, D:1) a +0 dagger (52, -5, D:1) a +0 club (55, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 boomerangs (3, -12, D:2) 19 arrows (7, -27, D:2) 14 arrows (10, -17, D:2) a +0 buckler (13, -13, D:2) a +0 rapier (16, -15, D:2) a +0 short sword a +0 leather armour (16, -14, D:2) a +0 mace (19, -20, D:2) a +0 club (22, -15, D:2) a +0 club (22, -14, D:2) a +0 dagger a boomerang (24, 10, D:2) a quokka corpse (skeletalised by now) (27, -35, D:2) a +0 robe (27, -28, D:2) a +0 ring mail (30, -11, D:2) a +0 whip 3 stones (40, 14, D:2) a +0 antimagic mace (42, -1, D:2) a +0 hand axe (45, -14, D:2) a gnoll skeleton (50, -14, D:2) a +0 club (53, -14, D:2) a gnoll skeleton