Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9352778594410230363 91 Rotvic the Magician (level 4, -2/32 HPs) Began as a Mummy Hedge Wizard on Apr 7, 2024. Incinerated by a bombardier beetle (3 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:14:10 (3834 turns). Rotvic the Magician (Mummy Hedge Wizard) Turns: 3834, Time: 00:14:10 Health: -2/32 AC: 3 Str: 13 XL: 4 Next: 33% Magic: 6/10 EV: 12 Int: 13 God: Gold: 84 SH: 0 Dex: 13 Spells: 9/12 levels left rFire x . . e - +0 short sword rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ c - +0 hat rElec . a - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: faith @: on fire, glowing A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 cloak (worn) b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of noise {unknown} f - a scroll of vulnerability {unknown} g - a scroll of amnesia {unknown} h - a scroll of enchant armour {unknown} i - a scroll of blinking {unknown} j - a scroll of poison {unknown} Skills: + Level 1.5 Fighting + Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting * Level 2.2 Conjurations - Level 0.7 Summonings - Level 0.7 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 8% 1 b - Searing Ray Conj 16% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 21% 1 Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 8% N/A 30% 2 Gell's Gravitas Tloc 4% N/A 41% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Teleport Other Tloc 4% N/A 41% 3 Fulminant Prism Conj/Alch 2% 3d5 77% 4 Dispersal Tloc 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Searing Ray (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bombardier beetle Aim: a bombardier beetle (wandering, hasn't noticed you, 85% to hit) The searing ray hits the bombardier beetle but does no damage. (Press . to maintain the ray.) The searing ray hits the bombardier beetle but does no damage. The searing ray misses the bombardier beetle. The endoplasm quivers. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. You finish channelling your searing ray. The liquid fire burns you! The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. The liquid fire burns you! You shake off some of the fire as you move. You climb upwards. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. You shake off some of the fire as you move. The liquid fire burns you! You die... #.# #.# ### #.# #.# #.. #.# #.# #.# #.# ########.# #.# #.# #........# #.# #.# #........# #.# #.# #........# #.. #.# #..>.....# #.. #.###>@......# #.. #..##..<.....########.. ##.##.........>........ #.######.############# ##.######.# #.........# #..######.# #..# ###.######### #..# #...........# There were no monsters in sight! Vanquished Creatures 3 adders (D:3) A gnoll (D:4) A ribbon worm (D:1) A dart slug (D:3) 4 ball pythons 5 endoplasms 5 giant cockroaches 4 goblins 4 hobgoblins 8 kobolds A quokka (D:2) 5 bats A frilled lizard (D:3) 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rotvic the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 182 | D:1 | Reached skill level 1 in Conjurations 449 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1437 | D:2 | Reached skill level 1 in Fighting 1540 | D:1 | Reached XP level 3. HP: 3/26 MP: 2/8 1805 | D:2 | Learned a level 2 spell: Searing Ray 2210 | D:2 | Identified the +4 sling "Limuh" {drain, rPois Will+ MP-9 | Dex+5} 3065 | D:3 | Reached XP level 4. HP: 32/32 MP: 3/10 3581 | D:4 | Noticed a scorpion 3833 | D:3 | HP: 1/32 [burnt (11)] 3834 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic D:2: layout_basic, kennysheep_generic_room_5 D:3: layout_loops_ring D:4: layout_cave_pools, nicolae_wu_jian_immortal_techniques, minmay_temple_entry_enclosed_plants, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.2 Fighting | 1 | 1.5 Dodging | 2 | 2.1 Stealth | | 1.5 Spellcasting | | 4.6 Summonings | | 0.7 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 10 | || 10 Short sword | 58 | 3 || 61 Cast: Magic Dart | 86 | 1 || 87 Searing Ray | 9 | 7 || 16 Armour: Robe | 35 | 5 || 40 Dodge: Dodged | 44 | 5 || 49