Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16801441842182118952 84 Rotvic the Magician (level 4, -2/32 HPs) Began as a Mummy Hedge Wizard on Apr 7, 2024. Slain by a scorpion (6 damage) ... on level 3 of the Dungeon. The game lasted 00:09:51 (2891 turns). Rotvic the Magician (Mummy Hedge Wizard) Turns: 2891, Time: 00:09:53 Health: -2/32 AC: 2 Str: 13 XL: 4 Next: 23% Magic: 8/10 EV: 12 Int: 13 God: Gold: 195 SH: 0 Dex: 13 Spells: 11/12 levels left rFire x . . g - +0 trident rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: faith @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons g - a +0 trident (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - a ring of fire Wands h - a wand of acid (9) Scrolls a - a scroll of immolation {unknown} d - 2 scrolls of noise {unknown} f - 3 scrolls of enchant armour {unknown} i - a scroll of torment {unknown} Skills: * Level 1.3 Fighting + Level 2.0 Dodging - Level 1.5 Stealth * Level 4.8 Spellcasting * Level 2.1 Conjurations - Level 0.7 Summonings - Level 0.7 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 19% 1 Blink Tloc 10% N/A 22% 2 Call Imp Summ 10% N/A 22% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 8% N/A 28% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The scorpion stings you. You barely miss the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you! The scorpion misses you. You hit the scorpion. The scorpion is heavily wounded. The scorpion stings you. You completely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you. The scorpion closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the scorpion. The scorpion is heavily wounded. The scorpion misses you. You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion stings you. The scorpion barely misses you. You closely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion stings you. You die... ##### # #...# ####. ############...###...... .†.........'....@s...># ############...###...... .......# ##### ..... .....#.# .... .....#.#### '## )..†....... .. ........... . ........... ........... You could see a scorpion. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:1) An orc (D:3) 11 endoplasms 5 giant cockroaches 9 goblins 4 hobgoblins (D:1) 4 quokkas 7 ball pythons A bat (D:1) 3 frilled lizards 4 kobolds 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rotvic the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 218 | D:1 | Reached skill level 1 in Conjurations 369 | D:1 | Reached XP level 2. HP: 14/20 MP: 5/7 427 | D:1 | Found a faded altar of an unknown god. 1541 | D:1 | Reached XP level 3. HP: 14/25 MP: 5/8 1895 | D:1 | Reached skill level 1 in Fighting 2356 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/10 2601 | D:3 | Noticed a scorpion 2891 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_corners, ebering_ecumenical_altar_rust D:2: layout_rooms D:3: layout_basic, gammafunk_ghost_grave, minmay_statues_item, hangedman_abyss_or_decor_lesser_grid Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.1 Fighting | 1 | 1.3 Dodging | 2 | 2.0 Stealth | | 1.5 Spellcasting | | 4.8 Summonings | | 0.7 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 40 | || 40 Dagger | 10 | || 10 Trident | 55 | 18 || 73 Cast: Magic Dart | 86 | 24 || 110 Stab: Sleeping | | 2 || 2 Armour: Robe | 53 | 13 || 66 Dodge: Dodged | 85 | 8 || 93