Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3976505004749397650 73 Rotvic the Conjurer (level 4, -2/33 HPs) Began as a Mummy Conjurer on Apr 18, 2024. Killed from afar by an orc wizard (7 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:10:08 (3036 turns). Rotvic the Conjurer (Mummy Conjurer) Turns: 3036, Time: 00:10:09 Health: -2/33 AC: 5 Str: 12 XL: 4 Next: 8% Magic: 2/8 EV: 11 Int: 17 God: Gold: 110 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . f - +0 hand axe rCold + . . (no shield) rNeg + + + g - +2 leather armour {rF+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons f - a +0 hand axe (weapon) Armour g - a +2 leather armour of fire resistance (worn) Scrolls a - a scroll of fear {unknown} b - a scroll of fog {unknown} c - 2 scrolls of identify {unknown} d - a scroll of torment {unknown} e - 4 scrolls of noise {unknown} Skills: + Level 1.9 Fighting * Level 0.3 Armour + Level 2.3 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 32% 1d5 11% 1 Slow Hex 8% N/A 22% 1 Confusing Touch Hex 2% N/A 54% 3 Sigil of Binding Hex 2% N/A 54% 3 Swiftness Air 2% N/A 54% 3 Vampiric Draining Necr 4% 2d6 54% 3 Fulminant Prism Conj/Alch 4% 3d5 71% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 71% 4 Airstrike Air 1% 2d(1-17) 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Something hits you. You miss something. Something hits you but does no damage. You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You hit something but do no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You barely miss something. Something hits you but does no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit something but do no damage. Something hits you. You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit something. Something hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you but does no damage. You barely miss something. An orc wizard appears from thin air! Reactivating autopickup. The orc wizard closely misses you. You hit the orc wizard. The orc wizard is heavily wounded. You hear the rusting of a distant drain. The orc wizard barely misses you. The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard is severely wounded. The orc wizard casts a spell at you. The puff of flame hits you! You die... # ###..#####. #..# #.#####..#####. ............... #.#####..######### ### ..........# #..... ....###...######.#.# ...................# ......#..#####@# ..#.####...## #o# .#.. #..#.###.# ... ....###.##.######## ## ..###..#............. #.#.#####.###### .### #†# # #.# ##.## You could see an orc wizard. Vanquished Creatures 2 adders A ribbon worm (D:2) An orc (D:3) 6 ball pythons 7 bats 5 endoplasms A giant cockroach (D:2) A goblin (D:1) 4 hobgoblins 9 jackals 2 kobolds A quokka (D:1) 9 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rotvic the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 239 | D:1 | Reached XP level 2. HP: 7/20 MP: 1/5 373 | D:1 | Learned a level 2 spell: Searing Ray 643 | D:1 | Reached skill level 1 in Fighting 1538 | D:2 | Reached XP level 3. HP: 10/26 MP: 1/7 2478 | D:2 | Found Biestiso's Assorted Antiques. 2945 | D:3 | Reached XP level 4. HP: 25/33 MP: 5/8 3036 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_i, corexii_hall_statues_deadend, chequers_hall_statues_corner_a D:2: layout_loops_ring, serial_shops, nicolae_shop_statue_plus D:3: layout_loops_ring, tgw_sif, gammafunk_temple_overflow_elements, portal_sewer_entry_d, minmay_ruptured, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.9 Dodging | 2 | 2.3 Spellcasting | 3 | 3.1 Armour | | 0.3 Stealth | | 1.5 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Dagger | 7 | || 7 Short sword | 12 | || 12 Hand axe | 25 | 12 || 37 Cast: Magic Dart | 79 | 3 || 82 Searing Ray | 1 | 1 || 2 Armour: Robe | 35 | || 35 Leather armour | 4 | 18 || 22 Dodge: Dodged | 54 | 4 || 58