Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3502075518867182772 76 Rotvic the Conjurer (level 4, 0/32 HPs) Began as a Mummy Conjurer on Apr 19, 2024. Slain by Terence ... wielding a +8 vampiric hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:27 (2450 turns). Rotvic the Conjurer (Mummy Conjurer) Turns: 2450, Time: 00:04:27 Health: 0/32 AC: 4 Str: 12 XL: 4 Next: 12% Magic: 1/8 EV: 12 Int: 17 God: Gold: 66 SH: 0 Dex: 10 Spells: 6/9 levels left rFire x . . f - +0 spear rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons f - a +0 spear (weapon) Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) d - a +0 cloak (worn) Scrolls e - a scroll of identify {unknown} Skills: + Level 1.2 Fighting * Level 0.0 Polearms * Level 2.4 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting * Level 3.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 17% 1 Confusing Touch Hex 2% N/A 45% 3 Sigil of Binding Hex 2% N/A 45% 3 Vampiric Draining Necr 4% 2d6 45% 3 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Terence hits you with a +8 vampiric hand axe. Terence hits you with a +8 vampiric hand axe! Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence screams, "I'm going to kill you!" Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence misses you. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +8 vampiric hand axe and wearing a +2 ring mail of poison resistance (almost dead, 79% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence misses you. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +8 vampiric hand axe. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone barely misses you. Terence attacks as he pursues you! Terence hits you with a +8 vampiric hand axe. Terence shouts, "DIE!!!" Terence attacks as he pursues you! Terence hits you with a +8 vampiric hand axe. * * * LOW HITPOINT WARNING * * * Terence says, "Don't bother to defend, it's senseless." Terence attacks as he pursues you! Terence hits you with a +8 vampiric hand axe! You die... Terence says, "That felt goooood." #.#...).........# #..#.# #.#.###.##.#.##.# #....# .#.###.##.#.##.# #.#### ....#.##......# #.# .#.#.#.####.#### #.###### ###.#.#.# ##.######.#..... ####.....# #.#..........### ##.###...##.#####..#######.....# .......#.##....@@..# #...#.. #.###...########.## ##..... ##..# #...# #..... ##.# #...# #.#### #.# #...# ####.#### ########.# #...# #.......# ##........# #.K.# #.##.##.# .........^#######...#####.##.# # ..........#...............##... You could see Terence. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 3 ball pythons 3 endoplasms 2 giant cockroaches (D:1) 4 goblins 4 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 2 bats (D:1) 4 frilled lizards 2 kobolds (D:1) 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rotvic the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 321 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 672 | D:1 | Learned a level 2 spell: Searing Ray 1187 | D:1 | Reached XP level 3. HP: 24/25 MP: 5/7 1866 | D:2 | Reached skill level 1 in Fighting 1976 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/8 2419 | D:2 | Noticed Terence 2450 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c D:2: layout_loops_cross, wander_ebering_terrifying_dragon_lair, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.4 Spellcasting | 3 | 3.2 Fighting | 1 | 1.2 Stealth | | 1.5 Conjurations | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 58 | || 58 Cast: Magic Dart | 42 | 8 || 50 Searing Ray | 3 | 2 || 5 Armour: Robe | 20 | 7 || 27 Dodge: Dodged | 32 | 6 || 38