Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13892672314840476261 58 Rotvic the Conjurer (level 3, -3/26 HPs) Began as a Mummy Conjurer on Apr 19, 2024. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:33 (2162 turns). Rotvic the Conjurer (Mummy Conjurer) Turns: 2162, Time: 00:04:35 Health: -3/26 AC: 2 Str: 12 XL: 3 Next: 76% Magic: 0/7 EV: 12 Int: 17 God: Gold: 72 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . e - +0 spear rCold + . . (no shield) rNeg + + + d - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) f - a +0 hand axe Armour a - a +0 robe d - a +0 robe (worn) Scrolls b - 2 scrolls of teleportation {unknown} c - a scroll of identify {unknown} Skills: + Level 1.0 Fighting * Level 2.3 Dodging - Level 1.6 Stealth + Level 3.3 Spellcasting * Level 3.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The gnoll completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. Your magical contamination has completely faded away. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. There is an open door here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 club. You die... ............##.#......##........ .....#########.'......##........ .....# ###......##.$...... .....# #.#######..b..... .....# ########.# #####........ .....# .........###...'†....... .....# .!.......#...#.#........ ...... .........#...).#######+# ........@###.### ......>..g...# .........##### .........# .........# ........# ........# ######### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 3 dart slugs (D:1) 4 ball pythons (D:1) 6 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:1) 2 frilled lizards (D:1) 6 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rotvic the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 58 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 1375 | D:1 | Reached XP level 3. HP: 25/25 MP: 1/7 1968 | D:1 | Learned a level 2 spell: Searing Ray 2022 | D:1 | You fall into a shaft and drop 1 floor! 2147 | D:2 | Reached skill level 1 in Fighting 2162 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_basic, minmay_fractal_squares_5 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.3 Dodging | 2 | 2.3 Fighting | 1 | 1.0 Stealth | | 1.6 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Club || 15 Short sword || 11 Punch || 3 Spear || 9 Cast: Magic Dart || 53 Searing Ray || 2 Armour: Robe || 21 Dodge: Dodged || 26