Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5740601815228034623 38 Rotvic the Conjurer (level 3, -2/25 HPs) Began as a Mummy Conjurer on Apr 24, 2024. Killed from afar by Sigmund (12 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:15 (1359 turns). Rotvic the Conjurer (Mummy Conjurer) Turns: 1359, Time: 00:04:16 Health: -2/25 AC: 3 Str: 12 XL: 3 Next: 25% Magic: 3/7 EV: 12 Int: 17 God: Gold: 79 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . d - +0 spear rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) Armour a - a +0 robe (worn) c - a +0 robe e - a +0 robe i - a +0 pair of boots (worn) Scrolls b - a scroll of enchant weapon {unknown} f - a scroll of enchant armour {unknown} g - a scroll of noise {unknown} h - 2 scrolls of teleportation {unknown} Skills: + Level 0.7 Fighting * Level 0.5 Polearms * Level 2.1 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting * Level 3.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History There is an open door here. You see here a +0 plate armour. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (asleep, 100% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund but does no damage. Sigmund is moderately wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (heavily wounded, 73% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund completely misses you. Without enough magic to sustain it, your searing ray dissipates. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Sigmund laughs darkly. Sigmund giggles. "Time to reap what you sow." Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You see here a +0 plate armour. There is an open door here. A puff of flame appears from out of thin air! The puff of flame hits you! The fire burns you terribly! You die... ######## #### ######..!...#######... #....+......'......... ########.####......#######.## #....#.).# #..!...# #.# #.##.#.######......#######.# #.##>..{....@......##...##.# #.##.####..#.#'######....#.# #####+##'#####.#.#......+....#.## ....[.......##+#.#.######....#... .###......†..(...#.######..#.#... .# #.............#........<#.#... @# #.............+.....#####.#... .# #.............#####.......#... .# #.............# #.†######... There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 ball pythons 8 endoplasms A giant cockroach (D:1) 3 hobgoblins A quokka (D:1) 2 bats (D:1) 3 frilled lizards A kobold (D:1) 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rotvic the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 154 | D:1 | Found a faded altar of an unknown god. 202 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 225 | D:1 | Learned a level 2 spell: Searing Ray 915 | D:2 | Reached XP level 3. HP: 24/25 MP: 5/7 1326 | D:2 | Noticed Sigmund 1359 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_rooms, ebering_ecumenical_altar_petrified D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Spellcasting | 3 | 3.0 Fighting | | 0.7 Polearms | | 0.5 Stealth | | 1.5 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Long sword || 3 Whip || 2 Spear || 19 Cast: Magic Dart || 48 Searing Ray || 3 Armour: Robe || 9 Dodge: Dodged || 14