Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4621854443157761519 58 Rotvic the Conjurer (level 3, -3/25 HPs) Began as a Mummy Conjurer on Apr 24, 2024. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:04:59 (1964 turns). Rotvic the Conjurer (Mummy Conjurer) Turns: 1964, Time: 00:05:00 Health: -3/25 AC: 3 Str: 12 XL: 3 Next: 76% Magic: 3/7 EV: 12 Int: 17 God: Gold: 72 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . c - +0 spear rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) b - a +0 helmet (worn) Scrolls d - a scroll of teleportation {unknown} Skills: + Level 0.4 Fighting * Level 0.9 Polearms * Level 2.2 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting * Level 3.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History A nearby fungus withers and dies. Terence hits you with a +0 flail! Terence attacks as he pursues you! Terence hits you with a +0 flail. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 flail! Terence attacks as he pursues you! Terence closely misses you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Terence completely misses you. Terence looks scornfully at you. Terence shouts, "Get ready for death!" Terence attacks as he pursues you! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * There is an open door here. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (moderately wounded, 79% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. Terence barely misses you. The searing ray hits Terence. Terence is severely wounded. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence barely misses you. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence says, "Don't bother to defend, it's senseless." Terence attacks as he pursues you! Terence hits you with a +0 flail! You die... Terence says, "That felt goooood." #......#...##............###.. #...8..######............# #.. #......# #............# #.. #......# #........>...###.. ####'###########................. #......##........................ #.####.##........................ #.##.#.##......@................. #....#...#######@..........)..... ####.#.#.##............####...... ...#.#...##............# #...... .......#..#............# #...... .#...##.##.............## #...... .##.##.⌠.##.............# #...... ...####.####........###'###...... ...#.#.###.#........#P.PPP#...... ..#.⌠.###.♣.#.......#PP.PP####### You could see Terence. Vanquished Creatures Natasha (D:2) 6 ball pythons 5 endoplasms 2 giant cockroaches 2 goblins (D:1) 6 hobgoblins A kobold (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rotvic the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 202 | D:1 | Reached XP level 2. HP: 17/19 MP: 2/5 754 | D:1 | Found a faded altar of an unknown god. 1398 | D:1 | Learned a level 2 spell: Searing Ray 1399 | D:2 | Noticed Terence 1414 | D:1 | Reached XP level 3. HP: 21/24 MP: 5/7 1500 | D:2 | Noticed Natasha 1512 | D:2 | Killed Natasha 1825 | D:2 | Noticed Natasha 1941 | D:1 | HP: 1/25 [Terence/+0 flail (5)] 1964 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, shapermc_ecumenical_altar_flowoftime, reono_crystal_passage, minivault_24, nicolae_kite_square_tiling_tiny, grunt_decor_mini_mirrors D:2: minmay_angry_zag, layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Spellcasting | 3 | 3.2 Fighting | | 0.4 Polearms | | 0.9 Stealth | | 1.5 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Mace || 11 Spear || 17 Cast: Magic Dart || 56 Searing Ray || 3 Armour: Robe || 19 Dodge: Dodged || 22