Route97 Level 1 of the Dungeon (7, -4, D:1) a +0 dagger (46, 7, D:1) a +0 robe (47, 24, D:1) a +1 dagger of electrocution (unseen) (52, 22, D:1) a +0 robe (53, 18, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (3, -3, D:2) a +0 dagger (4, 7, D:2) a +0 dagger (4, 52, D:2) a +0 dagger (18, 32, D:2) a +0 spear (22, 5, D:2) a +0 club (34, 50, D:2) a +0 spear (38, 56, D:2) a +0 club (49, 32, D:2) a +0 club a +0 sling (50, 28, D:2) a +0 ring mail (50, 29, D:2) a +0 dagger (51, 28, D:2) a +0 dagger (53, 8, D:2) a +0 scale mail (54, 27, D:2) a +0 ring mail (57, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip a kobold corpse (10, -5, D:3) a +0 trident a +0 ring mail (11, -6, D:3) a +0 short sword a +0 ring mail (11, -5, D:3) a +0 dagger a +0 robe (11, -4, D:3) an orc corpse (15, 0, D:3) a +0 short sword a +0 leather armour (19, 2, D:3) a scroll of noise Level 5 of the Dungeon (0, 0, D:5) a +0 hammer Level 6 of the Dungeon (0, 0, D:6) the +1 leather armour of Chill Winds {+Inv rF+ Dex+2} Dex: It affects your dexterity (+2). rF: It protects you from fire. +Inv: It lets you turn invisible. (unseen)