Rrauwl Level 1 of the Dungeon (0, 0, D:1) 32 bolts (1, -3, D:1) a +0 club (5, -21, D:1) a +0 club (6, -20, D:1) a +0 dagger (6, -7, D:1) a +0 club (10, -4, D:1) a +0 dagger (15, 1, D:1) a +0 mace (19, -21, D:1) a cursed -1 short sword (28, -20, D:1) a +0 dagger a +0 dagger (28, 15, D:1) 19 arrows (30, -16, D:1) 29 stones (35, 1, D:1) 20 stones (36, -26, D:1) a +0 club (36, -21, D:1) a +0 dagger (39, -16, D:1) a stone (40, -20, D:1) a +0 club (40, -18, D:1) 2 stones (41, -23, D:1) a stone (42, -19, D:1) a stone (43, -22, D:1) 2 stones (46, -20, D:1) a cursed +0 dagger (47, -20, D:1) a +0 whip (51, -23, D:1) a +0 hand axe Level 2 of the Dungeon (10, 8, D:2) a +0 hunting sling (18, -8, D:2) 12 stones (20, 16, D:2) 26 arrows (22, 12, D:2) a +0 whip (28, -15, D:2) 20 sling bullets (31, 18, D:2) a +0 club a +0 club a +0 short sword (33, 9, D:2) a +0 dagger (37, -17, D:2) 2 stones (37, -16, D:2) a +0 dagger (37, -15, D:2) a +0 club (39, 10, D:2) a +0 ring mail (40, 0, D:2) 21 bolts (56, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 11, D:3) a +0 dagger (7, -15, D:3) a stone (16, -17, D:3) a +0 dagger (37, -10, D:3) a +0 club (40, -24, D:3) a +0 leather armour (42, -29, D:3) a +0 dagger (45, -1, D:3) 22 stones Level 4 of the Dungeon [Shop] Yreavipe's Antique Weapon Emporium a +0 club (19 gold) a cursed +0 trident (9 gold) a +0 whip (47 gold) a cursed -1 falchion (1 gold) a +0 spear (57 gold) a +0 long sword (66 gold) a +0 glaive (123 gold) a +0 war axe of chopping (136 gold) a +0 vampiric falchion (209 gold) [Shop] Oczokk's Antique Weapon Shoppe a cursed -2 rapier (3 gold) a +5 vampiric dagger (1023 gold) a +0 flail (108 gold) a +0 dagger (62 gold) a +0 shortbow (93 gold) a +3 double sword of distortion (1689 gold) a +0 spear (93 gold) the cursed +2 glaive of Buegh {flame, rN+} (926 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It has a curse placed upon it. a +1 broad axe of electrocution (527 gold) the +1 great sword of Keget {vamp, rF+ MR+} (1367 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It affects your resistance to hostile enchantments. a +0 long sword (108 gold) a +1 falchion of holy wrath (384 gold) [Shop] Tomaitadd's Antique Armour Emporium a +0 pair of gloves (130 gold) a +0 helmet (130 gold) a +0 pair of boots (130 gold) a +0 robe (20 gold) a +0 plate armour (667 gold) a +0 robe (20 gold) a +0 scale mail (116 gold) a +0 cloak (130 gold) a +0 pair of gloves (130 gold) a +2 ring mail of magic resistance (609 gold) a +0 robe of magic resistance (223 gold) (0, 0, D:4) a +0 hunting sling (16, -13, D:4) a scroll of random uselessness (18, -15, D:4) a +0 giant club (20, -10, D:4) a +0 dagger (22, -12, D:4) a +0 dagger (38, -13, D:4) a +0 club (39, -5, D:4) a +0 glaive (39, 6, D:4) a +0 plate armour (44, 23, D:4) a +2 quarterstaff of chaos (45, 26, D:4) a +0 mace (46, -1, D:4) a +0 ring mail (50, 8, D:4) 21 arrows Level 5 of the Dungeon (0, 0, D:5) a +1 leather armour (10, 25, D:5) a +0 quarterstaff (12, 21, D:5) a cursed +0 cloak (21, 14, D:5) a scroll of random uselessness (22, 13, D:5) a +0 mace of draining a +0 ring mail a cursed -1 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger (33, 18, D:5) 22 poisoned needles (38, 26, D:5) a cursed +0 robe (43, 7, D:5) 8 stones (44, 28, D:5) a +0 dagger a +0 dagger 4 stones (45, 26, D:5) a poisoned needle (45, 27, D:5) a +0 blowgun a +0 whip a cursed -3 dagger a +0 dagger 15 poisoned needles a throwing net a stone (49, 16, D:5) a +0 leather armour (52, 16, D:5) a +0 hand axe (62, 14, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (3, -1, D:6) a +0 giant spiked club (26, -5, D:6) a +0 long sword (29, 16, D:6) a +0 pair of boots (32, 0, D:6) a +2 trident of flaming (33, 0, D:6) a cursed -1 falchion a +0 dagger of venom a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (21, -40, D:7) a cursed +0 leather armour (31, -38, D:7) a potion of haste (37, -9, D:7) a +0 robe (42, -5, D:7) a +0 giant club (45, -46, D:7) a +1 whip of freezing a +0 robe (46, -27, D:7) a +0 dagger (47, -21, D:7) 6 javelins 12 stones (50, -17, D:7) 27 stones (54, -33, D:7) 14 bolts (60, -43, D:7) 12 stones Level 8 of the Dungeon [Shop] Nenudun's Antique Weapon Boutique a +0 whip (85 gold) a +0 mace (102 gold) a +2 mace of holy wrath (591 gold) a +1 mace of protection (360 gold) a +0 flail (119 gold) a +1 spear of venom (360 gold) a +0 giant spiked club (64 gold) a +0 hand axe (102 gold) a +0 shortbow (102 gold) the +2 glaive of Vonloik {holy, *Rage Fragile rN+ Str+5} (1213 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). It protects you from negative energy. It may make you go berserk in combat. It will be destroyed if unequipped. a +0 war axe (119 gold) the +6 great sword "Hoak" {slice, Dex+4} (1873 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +3 flail (697 gold) (0, 0, D:8) 18 stones (5, -22, D:8) a +0 hand axe (6, -15, D:8) a +0 rapier (10, -31, D:8) a +0 rapier (12, 13, D:8) a +0 giant club (13, 12, D:8) a throwing net (19, -12, D:8) a +0 great sword (21, -37, D:8) a cursed +0 helmet (24, -28, D:8) a +0 dagger (46, -8, D:8) a cursed -3 hunting sling a +0 quarterstaff 24 sling bullets a +0 ring mail (46, -7, D:8) a sling bullet (47, -9, D:8) a +0 dagger of chaos a +1 robe of cold resistance (47, -6, D:8) a sling bullet (50, -3, D:8) a sling bullet (51, -2, D:8) a sling bullet (56, -4, D:8) 18 bolts (63, 15, D:8) a +0 flail of protection a +0 dagger a +0 robe (64, -33, D:8) 28 arrows (64, 15, D:8) a +0 short sword a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 hand axe a +0 battleaxe a +0 plate armour (1, 0, D:9) a cursed +0 trident (5, 0, D:9) a +0 club (6, -1, D:9) a +0 flail (7, -2, D:9) a silver tomahawk (8, -3, D:9) a silver tomahawk (9, 5, D:9) a +0 shortbow 19 arrows (10, -3, D:9) a +0 whip (10, -2, D:9) a +0 club 2 silver tomahawks a +0 leather armour (12, -43, D:9) a stone (14, -42, D:9) a +0 chain mail a +0 short sword (14, 1, D:9) a +0 hand axe a +0 buckler (15, 1, D:9) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (15, 2, D:9) a +0 dagger (16, -41, D:9) a +0 short sword (17, -41, D:9) a +0 club 11 stones (18, -42, D:9) a +0 trident (22, -26, D:9) a +0 club (24, -23, D:9) a stone (25, -19, D:9) a +0 leather armour (25, -16, D:9) a +0 leather armour a +0 short sword (27, -19, D:9) 2 stones (28, -30, D:9) 23 stones (31, -2, D:9) a +0 leather armour a +0 short sword (31, 4, D:9) a +0 club (32, -12, D:9) a +0 flail (32, -11, D:9) a cursed -1 club (32, -10, D:9) a +0 short sword (32, -4, D:9) a +0 chain mail a +0 trident (32, -3, D:9) a +0 dagger a +0 dagger (32, -2, D:9) a +0 ring mail a +0 trident (33, -8, D:9) a +2 hand axe of flaming (36, -13, D:9) a +0 trident (36, -8, D:9) a +0 chain mail a +0 flail (42, -29, D:9) 10 stones a +0 dagger (43, -21, D:9) a book of Cantrips (49, -24, D:9) a +0 giant spiked club a +0 short sword (52, -5, D:9) a +0 leather armour a +0 flail (54, -5, D:9) a +0 chain mail a +0 halberd (55, -6, D:9) a +0 leather armour a cursed -3 club a +1 dagger of freezing (55, -5, D:9) a +0 dagger a cursed -2 dagger a +0 robe (55, -4, D:9) a +0 scale mail a +0 flail (60, -16, D:9) a potion of degeneration Level 10 of the Dungeon (0, 0, D:10) a worker ant corpse (8, 6, D:10) a bread ration Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Callings a wand of flame (15/48) a potion of magic a wand of slowing (15/48) 2 scrolls of immolation a potion of lignification 2 scrolls of amnesia a book of Cantrips 5 meat rations a wand of paralysis (6/24) a wand of flame (42/48) 4 royal jellies an uncursed staff of cold 9 bread rations (9, -2, Lair:1) a +2 falchion a +0 chain mail a +0 dire flail (22, -6, Lair:1) a +0 glaive