Dungeon Crawl Stone Soup version 0.20-a0-910-gb611367 (webtiles) character file. 0 Rrauwl the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Mar 24, 2017. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:03 (132 turns). Rrauwl the Skirmisher (Formicid Abyssal Knight) Turns: 132, Time: 00:01:03 Health: 18/18 AC: 5 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... f - +1 pair of boots Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) f - a +1 pair of boots (worn) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The ynoxinul gestures. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You aren't carrying any pieces of jewellery. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Wear which item (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of glowing boots. x4 You finish putting on your +1 pair of boots. As you read the scroll labeled HUETHR QIBOWA, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. As you read the scroll labeled XINAEJ JINLODGH, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### #.....# #.....# #.....# +.....# #.....# #.....# #..@..# #.....# ####### { There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Rrauwl the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 8 | Abyss:1 | Found a stormy altar of Qazlal. 94 | Abyss:1 | Noticed a ynoxinul 123 | D:1 | Escaped the Abyss 132 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_rooms_c Abyss:1: evilmike_abyss_exit_15 Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 2