Dungeon Crawl Stone Soup version 0.20-a0-923-g548304e (webtiles) character file. 0 Rrauwl the Skirmisher (level 1, 18/18 HPs) Began as a Barachi Abyssal Knight on Mar 26, 2017. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:03 (63 turns). Rrauwl the Skirmisher (Barachi Abyssal Knight) Turns: 63, Time: 00:01:04 Health: 18/18 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 12 God: Lugonu [......] Gold: 17 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) e - the +5 arbalest "Eviscerator" {flame, +Fly rC- Str+7} (You found it on level 3 of the Abyss) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It makes you vulnerable to cold. It lets you fly. Armour b - a +0 leather armour (worn) Comestibles c - a bread ration d - a meat ration Skills: + Level 3.6 Fighting + Level 2.4 Long Blades + Level 2.4 Armour + Level 1.1 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You now have 17 gold pieces. There is a gateway leading deeper into the Abyss, spattered with blood here. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. The eidolon gives a chilling moan. Found a fine arbalest. You see here a fine arbalest. e - a fine arbalest You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel stronger. The +5 arbalest "Eviscerator" {flame, +Fly rC- Str+7} bursts into flame! e - the +5 arbalest "Eviscerator" (weapon) {flame, +Fly rC- Str+7} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The +5 arbalest "Eviscerator" {flame, +Fly rC- Str+7} stops flaming. a - a +1 falchion (weapon) Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### #.@.# #...# #P...P# ##...## P...P ##...## P...P #...# P...P There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Rrauwl the Barachi Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 48 | Abyss:3 | Noticed an eidolon 58 | Abyss:3 | Got a fine arbalest 59 | D:1 | Escaped the Abyss 60 | D:1 | Identified the +5 arbalest "Eviscerator" {flame, +Fly rC- Str+7} (You found it on level 3 of the Abyss) 63 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_plants_in_alcoves, minmay_misc_feat_encased Abyss:3: minivault_25_ag, evilmike_abyss_exit_1 Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 1