Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8bdd (webtiles) character file. 0 Rrauwl the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Jan 13, 2018. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:17 (106 turns). Rrauwl the Skirmisher (Formicid Abyssal Knight) Turns: 106, Time: 00:01:17 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 48 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 48 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of identify Books f - a Necronomicon Spells Type Level a - Haunt Necromancy/Summoning 7 b - Borgnjor's Revivification Necromancy 8 c - Death's Door Charms/Necromancy 8 d - Infestation Necromancy 8 e - Necromutation Transmutation/Necromancy 8 Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You pass through the gate. You can no longer depart the Abyss at will. Found a robe. There is a staircase leading out of the dungeon here. Okay, then. You open the door. There is an open door here. Okay, then. Okay, then. As you read the scroll labeled EVANYOWNID, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. As you read the scroll labeled CIRHAFAKHLE, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. Unknown command. There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #... ## ##..# ... .#..###.# §#....... #.###§#..... #§§§##...# .#####§#§..# ......§§§@..# .........§..# ##..#####.#.# ## #..... #####.# .# . [ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Rrauwl the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 6 | Abyss:1 | Found a bloodstained altar of Trog. 76 | Abyss:2 | Noticed an ancient zyme 86 | Abyss:2 | Noticed a large abomination 95 | D:1 | Escaped the Abyss 106 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 2