Rrauwl Level 1 of the Dungeon (0, 0, D:1) a scroll of identify (2, 0, D:1) 12 gold pieces (2, 2, D:1) 2 needles of sleeping (4, -38, D:1) a +0 club (16, -10, D:1) a +0 short sword (17, -22, D:1) a +0 club (19, -19, D:1) a +0 club (21, -34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +1 hand axe of venom (2, 20, D:2) 3 stones (3, 19, D:2) a stone (5, 3, D:2) a +0 ring mail (6, 19, D:2) a +0 scythe a cursed +0 robe (30, 7, D:2) a +0 club (31, -4, D:2) a +0 mace (33, -5, D:2) a stone (33, 21, D:2) 14 arrows (33, 28, D:2) an uncursed ring of teleportation (34, -5, D:2) a +0 short sword a +0 leather armour a +0 short sword of speed (37, -2, D:2) a +0 robe (38, 14, D:2) a +0 whip (41, 11, D:2) 13 sling bullets (44, 18, D:2) 2 potions of degeneration Level 3 of the Dungeon (0, 0, D:3) a +0 spear (10, -9, D:3) 10 stones (13, 9, D:3) a +0 hunting sling (15, 44, D:3) 9 poisoned needles (17, 25, D:3) a +0 dagger (20, -2, D:3) a +0 ring mail (21, 22, D:3) 31 stones (25, 18, D:3) a +0 club (28, 28, D:3) a +0 dagger (29, -7, D:3) 21 stones (36, 29, D:3) a +0 hunting sling (37, 7, D:3) a +0 pair of gloves (50, 23, D:3) 24 arrows (65, 15, D:3) a +0 flail Level 4 of the Dungeon [Shop] Qetityaq's Weapon Shoppe a cursed -2 war axe (1 gold) a cursed -1 whip (1 gold) the +8 whip of the Philosopher {elec, rElec Str+3} (864 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It insulates you from electricity. a +0 flail (45 gold) the +11 hunting sling "Tirgh" {freeze, -Tele rF+++ rC+ Int-2} (1259 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-2). It renders you almost immune to fire. It protects you from cold. It prevents most forms of teleportation. a +0 spear (39 gold) a +0 short sword (39 gold) a +0 flail (45 gold) 25 sling bullets (162 gold) a +0 rapier (52 gold) a +0 flail (45 gold) 15 stones (19 gold) 24 sling bullets (156 gold) (0, 0, D:4) a +0 dagger a +0 club (0, 36, D:4) a +0 ring mail (2, 15, D:4) a +0 quarterstaff (3, -1, D:4) a +0 club (4, -1, D:4) a +0 mace a +0 animal skin a +0 helmet (4, 0, D:4) a +0 club a +0 club a +0 club a +0 dagger (5, 23, D:4) a +0 dagger a cursed +0 robe a +0 club a +0 falchion a +0 scale mail a +0 dagger a +0 ring mail a +0 dire flail a +0 robe a +0 dagger a +0 robe (7, 23, D:4) a +0 flail a +0 hand axe (10, 13, D:4) a +0 scale mail (11, 15, D:4) 31 arrows (18, 16, D:4) a +0 hunting sling (19, 24, D:4) 20 stones (27, 17, D:4) a +0 robe (32, 2, D:4) a cursed -2 robe (32, 22, D:4) 6 bolts (34, -6, D:4) a +0 leather armour (36, 18, D:4) 22 stones (50, 11, D:4) a +0 hand axe a +0 scale mail (50, 13, D:4) a +0 club (50, 14, D:4) a +0 leather armour a +0 flail a +0 spear a +0 club Level 5 of the Dungeon (0, 0, D:5) a cursed ring of teleportation (14, 20, D:5) a cursed -3 club (16, 35, D:5) a +0 giant club a +0 dire flail (17, 32, D:5) a +0 helmet (28, 25, D:5) a +0 ring mail (44, 1, D:5) a +1 pair of gloves (60, 25, D:5) 20 stones (69, 13, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Peavo's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of magic mapping (42 gold) a scroll of fear (42 gold) a scroll of amnesia (42 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of enchant armour (90 gold) (5, 18, D:6) a scroll of noise (7, -12, D:6) a +0 shortbow (10, 5, D:6) a +0 trident a +0 chain mail (11, 8, D:6) a +2 short sword a +0 robe (12, 5, D:6) a +0 dagger (12, 8, D:6) a +1 battleaxe a +0 robe (13, 5, D:6) a +3 battleaxe of freezing a +0 robe a +5 dire flail of freezing a +0 robe (16, -11, D:6) a tomahawk (16, -10, D:6) a +0 spear a +0 whip (17, -11, D:6) 3 tomahawks (17, -10, D:6) a cursed -1 flail (17, -6, D:6) 11 bolts (20, 6, D:6) a +0 halberd (28, -4, D:6) 15 stones (36, 8, D:6) a +0 hand axe a +0 chain mail (36, 9, D:6) a +0 short sword (36, 10, D:6) a -3 whip a +0 spear of venom (38, 9, D:6) a cursed -2 dagger a cursed +0 robe a +0 club (38, 10, D:6) a +0 flail (39, 6, D:6) a +0 ring mail (48, -7, D:6) a +0 trident a +0 trident a +0 plate armour (51, 23, D:6) a +0 dagger a +0 robe (53, 8, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +3 flail of protection (55, 21, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Hain's General Store a ration (65 gold) 6 stones (7 gold) a ration (65 gold) a +2 flail of protection (210 gold) a ration (65 gold) a +0 broad axe (52 gold) a ration (65 gold) [Shop] Guneok's Armour Emporium a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 shield (45 gold) a +4 plate armour of ponderousness (200 gold) a +0 large shield (45 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +2 large shield of protection (215 gold) [Shop] Towuolan's Armour Emporium the cursed +1 plate armour "Xukke" {Int+4} (484 gold) It affects your intelligence (+4). It has a curse placed upon it. a +0 plate armour (276 gold) a +0 scale mail (48 gold) the +11 chain mail of Geanelech {Int+4} (898 gold) It affects your intelligence (+4). a +0 chain mail (54 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) (0, 0, D:7) 5 large rocks (0, 25, D:7) a +0 buckler (1, 21, D:7) 110 arrows a +0 shortbow a cursed +0 plate armour (4, 21, D:7) a +0 club (5, 21, D:7) a +0 dagger (6, 3, D:7) a scroll of random uselessness (8, 0, D:7) a +0 robe a +0 dagger (8, 3, D:7) a +0 hunting sling a +0 whip a +0 scale mail (8, 4, D:7) a +0 war axe a +0 robe a +0 mace a +0 chain mail a +0 long sword a +0 chain mail (10, -26, D:7) 19 stones (10, 0, D:7) a +0 whip (10, 11, D:7) a +0 hand axe (22, 15, D:7) a +0 robe (32, 10, D:7) a +0 scale mail a +0 war axe (32, 11, D:7) a +0 dagger (32, 12, D:7) a +0 club a +0 leather armour (33, 10, D:7) a +0 leather armour a +0 hand axe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a scroll of noise (10, -12, D:8) a +0 club (13, 2, D:8) 8 poisoned needles (17, -11, D:8) a +0 ring mail (18, -11, D:8) a +0 trident a cursed +0 leather armour a +0 dagger a +0 robe (19, -16, D:8) a +1 robe of magic resistance (31, 15, D:8) a +0 giant spiked club a +0 great mace (36, -11, D:8) 20 arrows a +0 shortbow (36, -1, D:8) a +0 ring mail (38, -7, D:8) a +0 rapier (39, -10, D:8) a +0 war axe (39, -7, D:8) 21 stones (40, -8, D:8) a +2 dagger of venom a +0 long sword (41, -1, D:8) a +0 hand axe a +0 animal skin (56, 12, D:8) a +0 short sword (56, 13, D:8) a +0 club a +0 leather armour a +0 mace (56, 14, D:8) a +0 scimitar a cursed +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, -17, D:9) 16 stones (24, 16, D:9) a +0 war axe (25, 13, D:9) a +0 spear (25, 14, D:9) a +0 whip (25, 15, D:9) a cursed -1 leather armour a +0 chain mail a +0 scimitar a +0 club (26, 13, D:9) a +0 whip (26, 14, D:9) a +0 robe a +0 dagger (27, 13, D:9) a +0 robe a +3 dagger (29, 1, D:9) 15 bolts (31, 21, D:9) the cursed +2 dagger of the Onslaught {elec, *Rage *Noise rF++ Int+8} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+8). It greatly protects you from fire. It may make noises in combat. It may make you go berserk in combat. It has a curse placed upon it. (45, 13, D:9) an arrow (48, 1, D:9) 18 arrows (48, 7, D:9) an arrow (49, 6, D:9) 21 arrows a +0 shortbow (50, -14, D:9) a +3 ring mail (51, -13, D:9) a +0 chain mail a +0 dagger 5 stones a +0 dagger a +0 hand crossbow 24 bolts a +0 short sword a +0 short sword (51, -12, D:9) a stone (51, -11, D:9) a stone (52, -14, D:9) a +0 quarterstaff a cursed -2 short sword (55, 3, D:9) a +0 club (56, -4, D:9) a +0 club (62, -3, D:9) 20 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (3, -4, D:10) a +0 troll leather armour (3, -3, D:10) a +0 trident (4, -3, D:10) a +2 war axe of electrocution a +0 leather armour (4, 29, D:10) a +0 ring mail (9, -18, D:10) a +0 leather armour (12, 18, D:10) a +0 shortbow 14 arrows (13, -13, D:10) 12 stones (13, 18, D:10) an arrow (14, 17, D:10) 2 arrows (14, 18, D:10) an arrow (15, 17, D:10) an arrow (15, 18, D:10) an arrow (17, 13, D:10) a +0 mace (17, 14, D:10) a +0 giant club a +0 giant spiked club (17, 16, D:10) a +1 scimitar of flaming a +0 robe (17, 23, D:10) 18 stones (18, 15, D:10) a +4 dire flail a +0 robe a +0 robe (18, 16, D:10) a cursed +0 morningstar a +0 robe a +3 dagger a +0 robe (27, -2, D:10) a +0 troll leather armour (33, 23, D:10) a +0 whip (34, 23, D:10) a +0 flail a cursed -2 dagger a +0 leather armour (34, 24, D:10) a +0 dagger a cursed +0 leather armour a +0 dagger a +0 robe (46, 12, D:10) a -2 glaive a +0 animal skin (51, 16, D:10) 25 arrows (54, -5, D:10) a +0 flail (54, -3, D:10) a +0 ring mail a +0 mace a +0 robe a +0 dagger of venom Level 11 of the Dungeon [Shop] Hajijad's Weapon Shoppe the cursed +2 hand crossbow "Eciutho" {venom, rN+ SInv} (425 gold) It poisons the ammo it fires. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. a +0 club (16 gold) a +0 falchion (48 gold) a +0 scimitar (64 gold) a +1 rapier of venom (188 gold) a +4 flail of holy wrath (452 gold) [Shop] Tasoem's General Store a +0 robe (7 gold) 17 bolts (37 gold) a cursed +0 ring mail (33 gold) 24 arrows (52 gold) a +0 club (11 gold) a scroll of remove curse (33 gold) a potion of curing (33 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) 17 stones (18 gold) [Shop] Cerrudghe's Weapon Shoppe a +0 short sword (39 gold) a +3 glaive of distortion (431 gold) 12 arrows (31 gold) 12 stones (15 gold) a +0 rapier (52 gold) the +7 quarterstaff "Killer Klown's Curse" {crush, +Rage Str+6 Int-3} (751 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your intelligence (-3). It lets you go berserk. 20 arrows (52 gold) a +0 trident of freezing (107 gold) a +0 hand axe (39 gold) a +0 quarterstaff (52 gold) a +4 morningstar of holy wrath (379 gold) [Shop] Coafiopp's General Store 15 arrows (36 gold) a +0 rapier (48 gold) a scroll of remove curse (36 gold) the +2 leather armour of the Pure Stories {+Inv rElec} (396 gold) It insulates you from electricity. It lets you turn invisible. a scroll of identify (24 gold) 7 javelins (67 gold) a +0 great sword (78 gold) a potion of lignification (36 gold) 23 arrows (55 gold) a scarf of spirit shield (108 gold) [Shop] Qepsu's Antique Weapon Shoppe a +0 spear (102 gold) a +0 mace (102 gold) the cursed +1 mace of Overwhelming Force {crush, +Rage rC+ Str+2} (958 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. It lets you go berserk. It has a curse placed upon it. a +0 glaive (221 gold) a +0 flail (119 gold) a +0 longbow (153 gold) a +6 blowgun (1173 gold) a +0 rapier (136 gold) a +0 blowgun (85 gold) a +0 rapier (136 gold) the +10 glaive of Linovosich {drain, Fragile rC+ Int+2} (2526 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from cold. It will be destroyed if unequipped. a +0 bardiche (306 gold) the +10 long sword of Eternal Vigilance {freeze, -Tele MP+9 Int+3} (2818 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your magic capacity (+9). It prevents most forms of teleportation. a +0 battleaxe (221 gold) (0, 0, D:11) 11 poisoned needles a +0 blowgun (1, -2, D:11) a stone a cursed -1 club (1, 0, D:11) 4 stones a cursed +0 dagger (2, -28, D:11) a scroll of noise (3, -1, D:11) a +0 whip 6 stones (3, 0, D:11) 7 curare-tipped needles a +0 blowgun (4, -3, D:11) a +0 robe a +0 dagger a +2 whip of electrocution (4, -2, D:11) a +0 whip a +0 club 5 stones (4, 0, D:11) a +0 dagger (5, -3, D:11) a +0 leather armour a +0 flail (5, -2, D:11) 5 poisoned needles a +0 blowgun (6, 0, D:11) 3 stones a +0 dagger (7, -49, D:11) a +0 whip (8, -3, D:11) 5 stones a +0 dagger (19, -49, D:11) a +0 battleaxe (23, -16, D:11) a stone a cursed +0 giant club a +0 giant spiked club (24, -16, D:11) a stone (25, -17, D:11) a stone (25, -15, D:11) a +0 club (25, -14, D:11) a +0 dagger (26, -39, D:11) a +0 short sword a +0 club (26, -16, D:11) a cursed -2 short sword a +0 club 2 stones (26, -14, D:11) a +0 short sword (27, -39, D:11) a +0 club a +0 ring mail (27, -15, D:11) 2 stones (28, -39, D:11) a +0 short sword of flaming a +0 leather armour (28, -15, D:11) 3 stones (29, -51, D:11) a +0 longbow (29, -31, D:11) 19 stones (29, -14, D:11) a stone a +0 whip (30, -18, D:11) a +0 rapier (32, -29, D:11) 23 stones (40, -52, D:11) 20 arrows (42, -47, D:11) a +4 ring mail (56, 0, D:11) 26 sling bullets (59, -47, D:11) a +0 helmet Level 12 of the Dungeon (0, 0, D:12) 19 arrows (2, 39, D:12) 25 stones (8, -2, D:12) a +2 long sword of freezing a +0 ring mail a +2 buckler (18, 36, D:12) a +0 short sword (27, 25, D:12) a cursed -3 dagger a +0 robe (27, 26, D:12) a +0 short sword a +0 ring mail (28, 24, D:12) a +0 mace a +0 chain mail (28, 26, D:12) a +0 dagger (31, 28, D:12) a +0 robe a +0 dagger (37, 40, D:12) a +0 robe a +0 dagger (38, 41, D:12) a +0 robe a +0 dagger a cursed -3 war axe (39, 41, D:12) a +0 scale mail (41, 15, D:12) a +0 giant spiked club a +0 giant spiked club (45, 19, D:12) a +0 ring mail (45, 31, D:12) a +0 whip (45, 32, D:12) a +0 scale mail a +0 dagger (46, 29, D:12) a cursed +0 club (46, 31, D:12) a +0 chain mail a +0 scimitar (46, 32, D:12) a tomahawk a +0 ring mail a +0 flail a cursed -2 flail a +0 leather armour a +0 flail (47, 29, D:12) a +1 short sword of venom a +0 club (47, 31, D:12) a +0 ring mail a tomahawk a cursed -1 flail a +0 leather armour a +0 flail (47, 32, D:12) a +2 whip of draining a +1 mace of protection (47, 33, D:12) a tomahawk (47, 34, D:12) a tomahawk (48, 31, D:12) a +0 mace (48, 35, D:12) a tomahawk (49, 20, D:12) 20 stones Level 13 of the Dungeon (0, 0, D:13) 5 javelins of returning (1, 9, D:13) a +0 whip (1, 10, D:13) a +0 short sword (2, 9, D:13) a +0 plate armour 3 tomahawks a +0 glaive (3, 0, D:13) 13 arrows a +0 shortbow (3, 5, D:13) a +0 chain mail a +2 battleaxe (4, 5, D:13) a +0 dagger (5, 0, D:13) 5 arrows a +0 shortbow (5, 3, D:13) 2 arrows (5, 7, D:13) an arrow (5, 8, D:13) 2 tomahawks (6, 1, D:13) an arrow (6, 2, D:13) an arrow a +0 giant club a +0 giant club (6, 3, D:13) 3 arrows (6, 4, D:13) 2 arrows a +0 robe a +0 dagger (6, 6, D:13) a tomahawk (6, 7, D:13) a tomahawk a +1 halberd of venom (7, -9, D:13) 2 arrows (7, -8, D:13) 4 large rocks (7, 0, D:13) 20 arrows a +0 shortbow (7, 1, D:13) 20 arrows a +0 longbow (7, 3, D:13) 4 arrows (7, 6, D:13) a tomahawk (8, -10, D:13) a large rock an arrow (8, -8, D:13) an arrow (8, -4, D:13) a large rock (8, -3, D:13) a large rock (8, 2, D:13) 31 arrows a +0 shortbow (8, 3, D:13) 2 arrows (8, 4, D:13) 2 arrows (8, 5, D:13) 3 tomahawks 5 arrows a large rock (21, -13, D:13) a +0 cloak (21, -12, D:13) a +0 dagger (29, -33, D:13) a +3 ring of intelligence (29, -20, D:13) a +1 long sword of slicing a +0 chain mail (30, -21, D:13) a +0 halberd a +0 robe (30, -5, D:13) a +0 robe a +0 dagger (31, -20, D:13) a +0 falchion a +0 ring mail (31, -19, D:13) a +0 dagger (32, -16, D:13) a +0 dagger a +0 robe (32, -11, D:13) a +0 chain mail (32, -3, D:13) a +0 robe a +0 halberd a +0 robe a +0 dagger (32, -2, D:13) a +0 robe a +1 hand axe of chopping (32, -1, D:13) a +0 short sword (32, 3, D:13) a +0 whip (33, -31, D:13) a +0 dagger a +0 robe a +0 dagger a +2 robe of resistance (33, -16, D:13) a +0 dagger a +0 robe (33, -14, D:13) a +0 short sword (33, 1, D:13) a +0 robe a +0 dagger (33, 6, D:13) a cursed -1 quarterstaff (34, -6, D:13) 16 stones (34, 3, D:13) a +0 robe a +0 dagger (36, -5, D:13) a +0 robe a +0 spear (37, -32, D:13) a book of Changes (37, -29, D:13) an uncursed staff of power the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed -1 dagger (0, 1, Orc:1) a +0 mace a +0 short sword a +0 ring mail (1, 0, Orc:1) a +0 dagger a +0 robe (1, 2, Orc:1) a +0 battleaxe a +0 chain mail a +0 flail (1, 3, Orc:1) a +0 war axe (1, 4, Orc:1) a +0 trident a +0 chain mail (3, 16, Orc:1) a +0 giant club (24, -11, Orc:1) a +0 halberd a +0 plate armour (24, -10, Orc:1) a +0 dagger a +0 robe (25, -11, Orc:1) a +3 glaive a +0 plate armour a +0 dagger a +0 leather armour (28, 1, Orc:1) a large rock (30, 6, Orc:1) a +0 giant club (36, 8, Orc:1) a +0 giant club (36, 9, Orc:1) 5 large rocks Level 2 of the Orcish Mines [Shop] Iliufaud's Antique Weapon Emporium a +0 hunting sling (31 gold) a +0 lajatang (315 gold) a +2 morningstar of draining (403 gold) the +7 short sword of the Evening {vamp, MR++ Dex-3} (1115 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-3). It affects your resistance to hostile enchantments. the +8 halberd "Ilu Qaum" {speed, rPois MR+ Str+4} (1621 gold) Attacks with this weapon are significantly faster. It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. a +0 flail (73 gold) the +8 storm bow {elec} (1222 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +0 quarterstaff (84 gold) a +1 flail of protection (235 gold) a +0 mace (63 gold) a +4 bardiche of protection (688 gold) a +0 falchion of holy wrath (155 gold) a +0 great mace (136 gold) [Shop] Emenik's Book Shoppe a book of the Dragon (1440 gold) a book of Burglary (1200 gold) a book of Battle (640 gold) a book of Enchantments (800 gold) a book of Callings (480 gold) a book of Conjurations (480 gold) a book of Flames (560 gold) a book of Power (720 gold) a book of the Sky (1040 gold) a book of Alchemy (1200 gold) Sif Muna's Incunabulum of Weightlessness and the Compass (3764 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Forest Summoning/Translocation 5 d - Malign Gateway Summoning/Translocation 7 a book of Cantrips (320 gold) [Shop] Dekkex's Book Emporium a book of the Sky (845 gold) a book of Summonings (910 gold) a book of Burglary (975 gold) a book of Unlife (845 gold) a book of the Earth (845 gold) a book of Clouds (585 gold) a book of Conjurations (390 gold) a book of Callings (390 gold) a book of Unlife (845 gold) a book of Necromancy (390 gold) a book of Battle (520 gold) a book of Changes (325 gold) a book of Minor Magic (260 gold) [Shop] Mutza's Magic Scroll Shoppe a scroll of amnesia (49 gold) a scroll of magic mapping (49 gold) a scroll of random uselessness (14 gold) 2 scrolls of random uselessness (28 gold) a scroll of holy word (105 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of amnesia (49 gold) 2 scrolls of remove curse (84 gold) (0, 0, Orc:2) a +0 chain mail a +0 war axe (1, 2, Orc:2) a +2 leather armour of fire resistance (1, 3, Orc:2) a +0 trident (7, 23, Orc:2) a +0 dagger a +0 robe (7, 24, Orc:2) a +0 halberd a +0 chain mail (7, 25, Orc:2) a +0 short sword (8, 4, Orc:2) a +3 rapier of speed (8, 24, Orc:2) a +0 flail a +0 chain mail (8, 25, Orc:2) a +0 flail (9, 24, Orc:2) a +0 hand axe (10, -5, Orc:2) a +0 giant club a +0 robe a +0 hand axe a +0 leather armour a +0 dagger a +0 whip a +0 giant club (14, 15, Orc:2) a +0 robe a +0 dagger (25, 17, Orc:2) a +0 robe a +1 dagger of venom (26, 18, Orc:2) a +0 giant club (27, 16, Orc:2) a +2 robe of cold resistance a +3 dagger (27, 17, Orc:2) a +0 trident (27, 18, Orc:2) a +0 robe a +0 dagger (27, 19, Orc:2) a +2 robe of cold resistance a +0 dagger (28, -16, Orc:2) a +0 whip a +0 club (28, 15, Orc:2) a +0 hand axe (28, 16, Orc:2) a +0 robe a cursed -2 dagger a +2 dagger of speed a +0 robe (28, 18, Orc:2) a +0 robe a +2 dagger of draining (28, 21, Orc:2) a +0 robe a +0 dagger a +0 robe a cursed -1 dagger a +0 robe a +0 dagger (29, -15, Orc:2) a +0 dire flail a +1 dire flail of protection (29, -14, Orc:2) a +0 giant club (29, 21, Orc:2) a +0 whip (30, -15, Orc:2) a +0 spear a +0 whip (30, 22, Orc:2) a +0 scale mail a +0 flail (30, 23, Orc:2) a +0 robe a +0 dagger (32, -15, Orc:2) a +2 robe of magic resistance a +0 dagger (35, 26, Orc:2) a +0 robe a +0 dagger (36, 26, Orc:2) a +0 robe a +0 dagger (37, 26, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 robe (39, 15, Orc:2) a +0 robe a +0 dagger (39, 16, Orc:2) a +0 robe a +0 dagger (39, 17, Orc:2) a +0 flail (39, 20, Orc:2) a cursed +0 robe a +0 giant club (40, 15, Orc:2) a +0 leather armour a cursed +0 dagger (40, 16, Orc:2) a +0 robe a +0 dagger (40, 21, Orc:2) a +0 robe a +0 dagger a +0 dagger a +1 robe of positive energy (41, 18, Orc:2) a +0 robe a +0 dagger (42, 16, Orc:2) a +0 robe a cursed -1 dagger (42, 24, Orc:2) a cursed -1 robe a +0 dagger (43, 15, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (1, 23, Lair:1) a +0 leather armour (14, 23, Lair:1) a book of Burglary an uncursed amulet of magic regeneration Odoqefe's Almanac of Attacks and Shape Shifting Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Force Lance Conjuration/Translocation 4 c - Bolt of Cold Conjuration/Ice 6 d - Orb of Destruction Conjuration 7 e - Dragon Form Transmutation 7 a book of Cantrips 7 scrolls of amnesia an uncursed ring of protection from fire a book of Frost an uncursed ring of wizardry a potion of magic a +0 quarterstaff 2 potions of brilliance a book of Changes a book of Conjurations a scroll of immolation the Tome of Displacement and Evil Rites Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Regeneration Charms/Necromancy 3 d - Gell's Gravitas Translocation 3 e - Force Lance Conjuration/Translocation 4 f - Passage of Golubria Translocation 4 g - Dispersal Translocation 6 h - Malign Gateway Summoning/Translocation 7 the Grimoire of Dislocated Confrontation Spells Type Level a - Apportation Translocation 1 b - Conjure Flame Conjuration/Fire 3 c - Lesser Beckoning Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Passage of Golubria Translocation 4 f - Spellforged Servitor Conjuration/Summoning 7 a book of Power a +1 executioner's axe of flaming an uncursed amulet of the gourmand a plain deck of destruction a plain deck of summoning an uncursed ring of positive energy the +3 chain mail of a ziggurat {+Fly} It lets you fly. a +3 ring of evasion a plain deck of summoning a potion of mutation a +0 scimitar of draining (18, 10, Lair:1) a +0 scale mail (30, 13, Lair:1) a +0 club (35, 3, Lair:1) a +0 shield (36, -17, Lair:1) a +0 long sword (48, 8, Lair:1) a +4 dagger of venom a +0 robe (49, -18, Lair:1) 21 stones (51, -21, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (7, -28, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 8 arrows (5, -30, Lair:3) 24 arrows (6, -3, Lair:3) a +0 battleaxe (11, 0, Lair:3) a scroll of noise a +0 long sword (16, -7, Lair:3) 18 arrows (18, -1, Lair:3) a cursed ring of teleportation (27, -19, Lair:3) a +0 leather armour (27, -11, Lair:3) a +0 scimitar (29, 15, Lair:3) a +0 shield (37, 6, Lair:3) 19 stones (38, 10, Lair:3) a +0 flail a +0 robe (40, 1, Lair:3) a +0 halberd of flaming (41, 1, Lair:3) a +0 short sword (55, 6, Lair:3) a +0 morningstar Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (10, -9, Lair:4) a +0 helmet (12, 3, Lair:4) a +0 trident (16, -5, Lair:4) 17 sling bullets (23, 13, Lair:4) a +0 halberd a +1 ring mail of cold resistance (26, 1, Lair:4) a +0 hand axe (36, -33, Lair:4) 21 stones (48, -21, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 shield (16, -22, Lair:5) a +0 leather armour (17, -24, Lair:5) a +0 dagger (22, -7, Lair:5) a +0 dire flail (27, -26, Lair:5) a +0 ring mail (40, -1, Lair:5) a +1 plate armour of poison resistance (47, -5, Lair:5) a +0 ring mail (51, 4, Lair:5) a +0 great mace Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of random uselessness (30, -23, Lair:6) the +9 dagger of Vaddidgha {freeze, Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). (31, -24, Lair:6) a +0 ring mail (31, -23, Lair:6) a wand of random effects (21) (31, -22, Lair:6) 10 arrows (42, -24, Lair:6) 16 stones (56, -26, Lair:6) a +6 blowgun (57, -6, Lair:6) 15 stones (68, -8, Lair:6) a scroll of noise (70, -7, Lair:6) 20 sling bullets Level 1 of the Swamp (0, 0, Swamp:1) a +0 quarterstaff a +0 robe (3, -8, Swamp:1) a +0 short sword (7, 21, Swamp:1) 16 bolts (12, -15, Swamp:1) a +0 broad axe (12, 22, Swamp:1) a +0 short sword (14, 9, Swamp:1) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves (22, 9, Swamp:1) a +0 long sword (24, 17, Swamp:1) 12 stones (27, 12, Swamp:1) 23 stones Level 2 of the Swamp (0, 0, Swamp:2) 22 stones (0, 12, Swamp:2) a +0 falchion (3, -17, Swamp:2) 24 stones (6, 7, Swamp:2) 15 bolts (10, -21, Swamp:2) 20 poisoned needles (12, 15, Swamp:2) a +0 dagger (14, 0, Swamp:2) a +0 quarterstaff a +0 robe (18, -2, Swamp:2) a potion of degeneration (22, -5, Swamp:2) a +0 hand axe a +0 leather armour (23, 17, Swamp:2) 18 arrows (37, 20, Swamp:2) a +0 robe of fire resistance (40, -17, Swamp:2) a potion of degeneration (42, 19, Swamp:2) a +2 chain mail of poison resistance (44, 9, Swamp:2) a +0 rapier Level 3 of the Swamp (0, 0, Swamp:3) a potion of curing (8, -2, Swamp:3) a +0 quarterstaff (12, 13, Swamp:3) a ration (22, -6, Swamp:3) an uncursed staff of air (26, 7, Swamp:3) a swamp drake corpse