Dungeon Crawl Stone Soup version 0.30-a0-1176-gcdfb0321a8 (webtiles) character file. Game seed: 14012995902749996148 54 Rrauwl the Conjurer (level 3, -6/31 HPs) Began as a Draconian Conjurer on Apr 30, 2023. Mangled by Terence ... wielding a +2 heavy flail (18 damage) ... on level 2 of the Dungeon. The game lasted 00:05:43 (1424 turns). Rrauwl the Conjurer (Draconian Conjurer) Turns: 1424, Time: 00:05:43 Health: -6/31 AC: 5 Str: 6 (9) XL: 3 Next: 66% Magic: 2/6 EV: 11 Int: 19 (20) God: Gold: 116 SH: 0 Dex: 7 (9) Spells: 4/6 levels left rFire . . . a - +0 rapier rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: invisible (expiring) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Skills: + Level 3.4 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 68% 1d6 3% 1 Slow Hex 4% N/A 17% 1 Dazzling Flash Conj/Hex 18% N/A 22% 3 Confusing Touch Hex 1% N/A 45% 3 Vampiric Draining Necr 1% 2d6 45% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 heavy flail and wearing a +0 chain mail (unable to see you, 84% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. Terence misses you. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence barely misses you. Terence hits you with a +2 heavy flail! Terence asks, "Do you want it fast or slow?" Magic courses through your body. Terence hits you with a +2 heavy flail. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 heavy flail and wearing a +0 chain mail (heavily wounded, unable to see you, 84% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is severely wounded. You flicker for a moment. Terence closely misses you. The searing ray misses Terence. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +2 heavy flail!! Ouch! That really hurt! You die... #...?..# ###..#.# ##.#.# ..#.# #+# ####.# #.# #.# #.# #.# ##.############.# ##..........@@...# .####.....############ ....†....## .######..# #..# #.## #.# #.# #.# You could see Terence (unable to see you). Vanquished Creatures 3 dart slugs (D:1) 2 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 4 giant cockroaches 2 goblins (D:1) 8 hobgoblins (D:1) 6 jackals 2 quokkas 6 kobolds 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rrauwl the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 148 | D:1 | Reached skill level 1 in Fighting 172 | D:1 | Reached XP level 2. HP: 20/23 MP: 5/5 569 | D:1 | Reached XP level 3. HP: 28/30 MP: 6/6 967 | D:1 | Learned a level 2 spell: Searing Ray 1070 | D:1 | Found an ornate altar of the Wu Jian Council. 1397 | D:2 | Noticed Terence 1424 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_loops_ring, minmay_split_cup_large D:2: layout_loops_corners, minmay_octomino_c4, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | 1 2 3 | 3.4 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 88 Tailslap || 24 Punch || 3 Short sword || 177 Rapier || 5 Cast: Magic Dart || 16 Searing Ray || 2 Use: Potion || 6 Scroll || 3 Stab: Sleeping || 3 Armour: Skin || 77 Dodge: Dodged || 175 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1426 | 1403 | 23 | 5 | 910 | 2 | 713.0 | Dungeon | 1426 | 1403 | 23 | 5 | 910 | 2 | 713.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1100 daAuts D:2: 326 daAuts