Runes Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 16, D:1) a +0 club a kobold corpse (skeletalised by now) (2, 4, D:1) a rat corpse (skeletalised by now) (10, 20, D:1) a rat skeleton (16, 33, D:1) a hobgoblin corpse (skeletalised by now) (17, 23, D:1) a +0 leather armour (30, -9, D:1) a +0 club a goblin skeleton (35, -2, D:1) a quokka skeleton (45, 8, D:1) a jackal skeleton (47, -1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, -27, D:2) a quokka skeleton (6, 2, D:2) a +0 club (9, -36, D:2) a +0 short sword a kobold skeleton (10, -37, D:2) an adder skeleton (16, -4, D:2) a +0 robe (18, -10, D:2) a ring of see invisible (19, -30, D:2) a +2 quarterstaff of chaos (30, -18, D:2) a quokka skeleton (31, -20, D:2) a +0 spear (31, -18, D:2) a ball python skeleton (37, -27, D:2) a bat skeleton (38, -29, D:2) a rat skeleton (44, -1, D:2) a +0 short sword Level 3 of the Dungeon (3, 0, D:3) a +0 mace of protection a +0 ring mail of fire resistance the human corpse of Terence (5, -1, D:3) an adder corpse (6, 1, D:3) 2 poisoned darts