Runes Level 1 of the Dungeon (1, 6, D:1) a hobgoblin corpse (skeletalised by now) (1, 7, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (2, 6, D:1) a hobgoblin corpse (skeletalised by now) (4, 25, D:1) a bat corpse (skeletalised by now) (6, 23, D:1) a bat skeleton (7, 22, D:1) a bat skeleton (8, 28, D:1) a staff of fire (10, 10, D:1) a +0 mace (11, 6, D:1) a +0 leather armour (21, 39, D:1) a +1 dagger of speed (23, 35, D:1) a +0 club a goblin skeleton (24, 22, D:1) a rat skeleton (25, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (25, 2, D:1) a +0 whip of electrocution a kobold corpse (skeletalised by now) (25, 23, D:1) a rat skeleton (27, 42, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (31, 15, D:1) a +0 dagger (32, 12, D:1) a +0 club (42, 45, D:1) a +0 short sword a quokka corpse (skeletalised by now) (43, 13, D:1) a hobgoblin corpse (skeletalised by now) (47, 36, D:1) 5 stones (52, 2, D:1) a +0 dagger (52, 25, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 3, D:2) a +0 helmet (12, 5, D:2) a +0 spear (12, 18, D:2) 5 stones (17, 16, D:2) a bat corpse (skeletalised by now) (21, 27, D:2) a +0 robe (30, 8, D:2) a +0 club (32, 12, D:2) an adder skeleton (39, 27, D:2) the orb of Burning Curiosity {light, *Slow Conj Hexes} *Slow: It may slow you when you take damage. Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Level 3 of the Dungeon (0, 0, D:3) a scroll of amnesia (0, 1, D:3) 5 gold pieces (12, -32, D:3) a +0 robe (27, -43, D:3) a +0 dagger (29, -35, D:3) 4 stones Level 4 of the Dungeon [Shop] Besarony's Armour Shoppe a +3 chain mail of willpower (318 gold) a +1 plate armour of cold resistance (420 gold) a +0 robe (8 gold) a +0 helmet (54 gold) a +2 hat (192 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) an orb of light (192 gold) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (1150 gold) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). (8, 0, D:4) a +0 short sword a kobold corpse (skeletalised by now) (10, 20, D:4) a +0 leather armour (11, 34, D:4) a +0 leather armour (13, 35, D:4) an adder skeleton (27, 19, D:4) a scarf of harm (28, 10, D:4) 6 stones (29, 10, D:4) a +0 dagger (33, 43, D:4) a +0 halberd a gnoll skeleton (34, 41, D:4) a +0 halberd a +0 flail a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, -1, D:5) a +0 whip a +0 ring mail (1, 0, D:5) a +0 club (2, -1, D:5) 6 gold pieces (2, 0, D:5) a +0 short sword (4, -1, D:5) a +0 plate armour (28, -2, D:5) a jackal corpse (skeletalised by now) (28, -1, D:5) a jackal corpse (skeletalised by now) (57, -10, D:5) a +0 quarterstaff (58, 18, D:5) a +0 leather armour (59, 2, D:5) 6 stones