Runnr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 4, D:1) a +0 spear (44, 6, D:1) a +0 mace (5, 7, D:1) a +0 dagger (22, 10, D:1) a +0 spear (38, 13, D:1) 13 stones (39, 18, D:1) a +0 club (18, 24, D:1) a +2 mace of protection (19, 26, D:1) a +0 hand axe (48, 27, D:1) a cursed -3 mace (41, 28, D:1) 24 bolts (39, 35, D:1) a +0 dagger (51, 52, D:1) a +0 short sword (67, 57, D:1) 25 arrows Level 2 of the Dungeon (0, 0, D:2) a cursed +0 robe (-18, 1, D:2) a stone (-10, 1, D:2) 12 arrows (-15, 5, D:2) a stone (7, 5, D:2) 3 stones (-29, 6, D:2) a stone (-28, 6, D:2) a stone (-17, 6, D:2) a throwing net (-22, 7, D:2) a stone (-17, 7, D:2) a throwing net (-22, 8, D:2) a stone (-19, 8, D:2) 6 stones (-18, 8, D:2) a +0 whip (-15, 12, D:2) a stone (-29, 13, D:2) a +0 whip a +0 flail (-16, 13, D:2) a stone (-28, 14, D:2) a stone (-25, 14, D:2) a stone (-27, 17, D:2) a +0 club (-8, 17, D:2) a +0 spear (-17, 22, D:2) 16 sling bullets (-9, 22, D:2) a +0 club (2, 24, D:2) a stone (-29, 25, D:2) 3 stones (-27, 25, D:2) a +2 whip of flaming (2, 25, D:2) 2 stones (3, 25, D:2) a stone (4, 25, D:2) a stone (3, 26, D:2) a stone (8, 27, D:2) a +0 short sword of protection (9, 29, D:2) a +0 hunting sling (-27, 30, D:2) a stone (0, 30, D:2) 27 sling bullets (3, 30, D:2) a cursed +0 whip (5, 30, D:2) a +0 short sword a stone (-27, 32, D:2) 2 stones (9, 36, D:2) 7 bolts (11, 36, D:2) 18 sling bullets (-14, 37, D:2) a +0 scale mail (-17, 40, D:2) a +0 dagger (-15, 41, D:2) a +0 whip Level 3 of the Dungeon (10, 4, D:3) a +0 ring mail (-38, 9, D:3) a cursed +0 scale mail (-31, 17, D:3) a +0 short sword (-45, 18, D:3) a +0 quarterstaff (-26, 19, D:3) a +0 club (1, 28, D:3) a +0 falchion (-5, 29, D:3) a +0 ring mail (-6, 34, D:3) a +0 mace (-38, 36, D:3) a +0 dagger (-5, 38, D:3) a +0 robe (-7, 41, D:3) a +0 ring mail (-10, 43, D:3) 24 arrows Level 4 of the Dungeon (0, 0, D:4) 6 stones (-36, 7, D:4) 26 stones (-16, 7, D:4) a +0 robe (-6, 7, D:4) a +0 rapier a +0 leather armour (-49, 8, D:4) a cursed +0 chain mail (-2, 11, D:4) a +0 giant club (-43, 13, D:4) a +0 war axe (-59, 17, D:4) 6 stones (-22, 25, D:4) a +3 quarterstaff (-59, 26, D:4) 20 stones (-58, 26, D:4) a +0 robe (-36, 29, D:4) 28 arrows (-10, 30, D:4) a +0 mace (-8, 32, D:4) 14 stones (-37, 34, D:4) a tomahawk of dispersal Level 5 of the Dungeon (0, 0, D:5) a +0 robe (-23, 2, D:5) 5 poisoned arrows (-7, 5, D:5) a +0 club (-18, 8, D:5) 19 stones (23, 8, D:5) 19 bolts (-23, 13, D:5) a +0 rapier (-10, 21, D:5) a +0 robe (-3, 21, D:5) a +0 flail (27, 27, D:5) 26 stones (12, 44, D:5) 32 sling bullets (24, 44, D:5) a +0 mace (20, 45, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Ybyt's Weapon Emporium a +0 broad axe (44 gold) the +8 halberd of Icihef {flame, *Corrode rPois MR+++ Int+2} (750 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. a +1 dagger of electrocution (132 gold) a +0 mace (33 gold) 18 exploding sling bullets (198 gold) a +0 club (11 gold) a +0 long sword (38 gold) a +0 quarterstaff (44 gold) the +7 whip of the Purse {slash, rC+} (579 gold) It inflicts extra damage upon your enemies. It protects you from cold. (0, 0, D:6) a +0 ring mail (4, 7, D:6) a +0 arbalest (23, 12, D:6) 14 arrows (21, 17, D:6) a +0 scale mail a +0 dagger (13, 18, D:6) a +0 war axe (46, 21, D:6) a +0 short sword a +0 leather armour (26, 25, D:6) 6 javelins (9, 26, D:6) a +0 war axe (13, 31, D:6) a +0 giant spiked club (14, 31, D:6) a +0 dagger a +0 robe (37, 32, D:6) a cursed +0 giant spiked club a +3 falchion (3, 42, D:6) 15 stones (19, 53, D:6) 4 poisoned needles Level 7 of the Dungeon (0, 0, D:7) 7 stones (6, 9, D:7) 2 potions of degeneration (27, 13, D:7) 13 stones (-7, 27, D:7) a +0 dagger (19, 32, D:7) a +0 mace (41, 37, D:7) a cursed -1 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (9, 4, D:8) a +0 giant club (-32, 8, D:8) a cursed -3 dagger (-22, 8, D:8) a +0 ring mail (-7, 14, D:8) 15 stones Level 9 of the Dungeon [Shop] Qeqick's Antique Armour Emporium a +0 leather armour (70 gold) a +0 chain mail (157 gold) a +0 ring mail (140 gold) a cursed +0 scale mail (140 gold) a +0 robe (24 gold) a +0 robe (24 gold) a cursed +0 leather armour (70 gold) (0, 0, D:9) a +0 rapier (-5, 2, D:9) a +0 dagger a +0 robe a +0 whip a +0 ring mail (49, 11, D:9) a +0 giant club (18, 12, D:9) a +2 war axe of distortion (38, 13, D:9) a +0 whip a +0 rapier (39, 13, D:9) a +0 dagger a +0 robe (40, 13, D:9) a +0 falchion a +0 ring mail (42, 13, D:9) a +0 dagger a +4 war axe (39, 15, D:9) a +0 flail (41, 17, D:9) a +0 robe a +0 dagger (42, 17, D:9) a +0 plate armour a +0 hand axe (41, 18, D:9) 2 tomahawks (49, 18, D:9) a +0 shortbow 41 arrows (40, 20, D:9) a tomahawk (11, 21, D:9) a +0 giant spiked club (5, 25, D:9) a +0 robe (17, 25, D:9) a +0 ring mail a +0 short sword (40, 27, D:9) a +0 morningstar (5, 28, D:9) a +2 mace of venom a +0 scale mail (-2, 30, D:9) a +0 dagger a +0 ring mail (14, 45, D:9) 3 tomahawks (32, 52, D:9) 9 sling bullets Level 10 of the Dungeon [Shop] Vilyh's Distillery a potion of curing (42 gold) 2 potions of resistance (280 gold) a potion of mutation (35 gold) a potion of haste (140 gold) a potion of invisibility (112 gold) a potion of cure mutation (490 gold) a potion of might (56 gold) a potion of resistance (140 gold) (0, 0, D:10) a +0 ring mail (unseen) (-5, 1, D:10) a +0 ring mail a +0 mace a +0 short sword (-2, 1, D:10) a +4 hand axe of electrocution (-1, 1, D:10) a +0 scale mail (-4, 2, D:10) a +0 leather armour a +0 dagger (-16, 6, D:10) a +0 helmet (-9, 8, D:10) a cursed -2 falchion (8, 9, D:10) a +0 falchion (26, 9, D:10) an arrow (-13, 10, D:10) a +0 giant club a +0 flail (-12, 10, D:10) a +0 leather armour (-9, 10, D:10) a +0 dagger a +0 club (25, 10, D:10) 2 arrows (26, 10, D:10) 2 arrows (-13, 11, D:10) 3 tomahawks of dispersal (-12, 11, D:10) a +0 club a +0 dagger a +0 robe a +0 club (18, 11, D:10) a +0 dagger a +0 robe (21, 11, D:10) a +0 hand axe a +0 leather armour (26, 11, D:10) an arrow (-10, 13, D:10) a +0 whip (-9, 13, D:10) a +0 shortbow 28 arrows (-9, 15, D:10) a +0 chain mail (-4, 15, D:10) a +0 dagger (25, 15, D:10) a +0 leather armour a +0 shortbow 19 arrows (-9, 16, D:10) a +0 mace a cursed -1 whip a +0 club a +0 chain mail a +0 battleaxe (24, 17, D:10) a +0 flail a +0 leather armour (12, 19, D:10) 3 stones (13, 20, D:10) 3 stones a +0 dagger (-7, 21, D:10) a +0 dagger (13, 21, D:10) 4 stones (-7, 23, D:10) a +0 dagger (-6, 23, D:10) a +0 flail (9, 28, D:10) a +0 scale mail a +0 whip (10, 30, D:10) a +0 dagger a +0 leather armour (10, 31, D:10) a +0 club a +0 robe a +0 flail (13, 36, D:10) a +0 dagger (11, 37, D:10) 26 arrows (9, 40, D:10) an uncursed ring of positive energy an uncursed ring of sustain attributes an uncursed ring of positive energy Level 12 of the Dungeon (0, 0, D:12) a +0 cloak (-1, 1, D:12) a +0 robe (15, 8, D:12) 28 sling bullets (18, 8, D:12) a +0 scimitar (24, 9, D:12) a +0 spear (29, 9, D:12) a +0 robe (30, 9, D:12) a stone (29, 10, D:12) a stone (31, 10, D:12) a stone (33, 11, D:12) a stone (34, 12, D:12) a stone (37, 13, D:12) a stone (35, 14, D:12) an uncursed ring of fire a +5 ring of strength (22, 17, D:12) a +0 hunting sling (15, 18, D:12) 20 stones (17, 21, D:12) a phantom mirror (13, 22, D:12) 20 stones (47, 27, D:12) a wand of draining (4) (49, 27, D:12) a +0 shortbow (7, 28, D:12) a stone (44, 28, D:12) 3 stones (42, 29, D:12) 24 arrows (45, 30, D:12) a +0 short sword a cursed -3 club (11, 31, D:12) a +0 dagger a +0 short sword 2 stones (13, 31, D:12) a stone (14, 31, D:12) a stone (38, 31, D:12) a +0 short sword (45, 31, D:12) 2 arrows a +0 blowgun a +0 battleaxe a +0 plate armour (11, 33, D:12) a stone (45, 33, D:12) a +0 robe a +4 dagger of pain (45, 34, D:12) 15 arrows a +0 shortbow of flaming a +0 dagger (44, 36, D:12) a +2 hat (20, 38, D:12) an uncursed ring of see invisible (36, 38, D:12) a +0 ring mail (39, 40, D:12) a +0 long sword Level 13 of the Dungeon (0, 0, D:13) a +0 mace (18, 4, D:13) a +0 scale mail (-8, 8, D:13) a wand of enslavement (14) (19, 15, D:13) a +0 robe a +0 dagger (20, 15, D:13) a +0 giant club a +0 giant club (23, 24, D:13) a cursed +0 robe (-27, 34, D:13) 14 sling bullets (-22, 35, D:13) a +0 dire flail a +0 giant club (-22, 37, D:13) a +0 robe a +0 long sword (-1, 39, D:13) 22 stones (22, 42, D:13) a +0 falchion (-27, 44, D:13) a +0 robe (-28, 49, D:13) a +0 flail (-16, 52, D:13) a +0 plate armour a +0 dagger (-8, 55, D:13) 18 stones (0, 57, D:13) a scroll of noise Level 14 of the Dungeon [Shop] Agoz's Food Shop a bread ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a meat ration (60 gold) a beef jerky (18 gold) (0, 0, D:14) an arrow (3, 0, D:14) an arrow (4, 0, D:14) an arrow (1, 1, D:14) an arrow (2, 1, D:14) an arrow a +0 leather armour a +0 dagger (4, 4, D:14) a +0 short sword (6, 4, D:14) a +1 dagger of speed (-28, 5, D:14) a +0 eveningstar (1, 5, D:14) 4 curare-tipped needles a +2 dagger of venom 28 poisoned needles a +1 blowgun of evasion (16, 5, D:14) a cursed -1 whip (18, 5, D:14) a +0 dagger a cursed +0 blowgun a +0 dagger a +0 blowgun 28 poisoned needles (-3, 6, D:14) a +0 chain mail (2, 6, D:14) a cursed -3 shortbow (4, 6, D:14) an arrow (16, 6, D:14) 5 stones (18, 6, D:14) a +0 short sword (23, 6, D:14) a stone (24, 6, D:14) a stone (3, 7, D:14) an arrow (3, 8, D:14) 2 arrows (13, 11, D:14) a +0 leather armour (5, 20, D:14) 2 arrows (10, 20, D:14) an arrow (14, 20, D:14) 2 arrows (-15, 21, D:14) a +0 giant spiked club (10, 21, D:14) a +0 pair of gloves a +0 shortbow 15 arrows (10, 22, D:14) 7 arrows (14, 22, D:14) an arrow (10, 23, D:14) 3 arrows (14, 23, D:14) 2 arrows (10, 24, D:14) 3 arrows (14, 24, D:14) 3 arrows (-15, 25, D:14) a cursed +0 giant club (10, 25, D:14) 3 arrows (14, 25, D:14) 2 arrows 13 arrows of flame a +0 shortbow 3 arrows of dispersal a +0 longbow (7, 26, D:14) a +0 robe a +0 long sword a scroll of random uselessness (13, 26, D:14) 24 arrows a +0 shortbow (14, 26, D:14) a +0 shortbow 12 arrows a +0 shortbow (-2, 27, D:14) a +0 ring mail (10, 27, D:14) a +0 dagger a +0 shortbow (14, 27, D:14) 14 arrows a +0 shortbow (10, 28, D:14) an arrow (28, 35, D:14) a +0 great sword (13, 41, D:14) 15 stones (-26, 43, D:14) a +0 ring mail (-13, 47, D:14) a +0 hunting sling (-12, 47, D:14) a +0 dagger Level 15 of the Dungeon (0, 7, D:15) 21 arrows (8, 14, D:15) 17 stones (27, 16, D:15) 20 poisoned arrows a +0 shortbow (28, 16, D:15) 11 stones 2 poisoned arrows (8, 18, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a cursed -2 giant club a +0 dire flail a +0 robe a +0 club a +0 halberd (-7, 19, D:15) a +0 giant club a +0 giant club a +0 giant spiked club (8, 19, D:15) a +0 war axe (9, 19, D:15) a +0 dire flail a +0 giant club (38, 19, D:15) an uncursed staff of air (-8, 20, D:15) a +0 giant club (-9, 25, D:15) a +0 plate armour (-11, 27, D:15) a +0 ring mail (-8, 32, D:15) an uncursed staff of cold (1, 32, D:15) a wand of random effects (22) (3, 32, D:15) a +0 short sword (16, 35, D:15) a +0 long sword a +0 robe a +0 hand axe a +0 robe a +0 battleaxe a +0 robe (17, 35, D:15) an arrow (18, 35, D:15) 3 arrows (19, 35, D:15) a +0 hand axe a +0 robe a +0 shortbow 9 arrows (19, 36, D:15) a cursed +0 hand axe a +0 robe (14, 37, D:15) an arrow (15, 37, D:15) 3 arrows (25, 42, D:15) a +0 cloak (3, 44, D:15) a +0 quarterstaff of crushing (-11, 48, D:15) a +0 giant club (-12, 49, D:15) the +7 lajatang "Wenyd" {slice, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (-3, 1, Orc:1) a +0 short sword a +0 leather armour (-2, 1, Orc:1) a +0 dagger (-1, 1, Orc:1) a +0 club (-4, 2, Orc:1) a +0 dagger a +0 ring mail (-4, 3, Orc:1) a +0 whip a cursed +0 chain mail (-9, 6, Orc:1) a +0 dagger a +0 ring mail (0, 6, Orc:1) a +0 hand axe a cursed +0 ring mail (-10, 7, Orc:1) a +0 leather armour (5, 7, Orc:1) a +0 plate armour a +4 war axe of freezing (4, 8, Orc:1) 3 tomahawks (5, 8, Orc:1) a +0 scale mail a +0 dagger a +0 giant club a +0 broad axe a +0 chain mail (-18, 9, Orc:1) a cursed +0 scale mail (1, 9, Orc:1) a +0 short sword (6, 9, Orc:1) a +0 leather armour a +0 short sword (8, 9, Orc:1) a +0 leather armour a +0 club (10, 11, Orc:1) a +0 mace (2, 12, Orc:1) a +0 leather armour (5, 12, Orc:1) a +0 leather armour a +0 mace (6, 14, Orc:1) a +0 giant spiked club (6, 15, Orc:1) a +0 chain mail (unseen) (8, 15, Orc:1) a +0 chain mail a +0 halberd (9, 17, Orc:1) a +0 leather armour a +2 dagger of freezing (10, 18, Orc:1) a +0 club (11, 19, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Baofyhud's Antique Armour Emporium a +0 scale mail (128 gold) a +0 shield (144 gold) a +1 helmet of intelligence (144 gold) a +0 plate armour (736 gold) a +0 naga barding (736 gold) a +0 chain mail (144 gold) a +0 ring mail (128 gold) a +0 plate armour (736 gold) a +0 scale mail (128 gold) [Shop] Kaupuniupp's Gadget Shoppe a wand of enslavement (13) (255 gold) a wand of digging (16) (680 gold) a crystal ball of energy (340 gold) a wand of lightning (7) (187 gold) a +2 rod of ignition (11/11) (1530 gold) a wand of invisibility (3) (119 gold) a crystal ball of energy (340 gold) a wand of flame (36) (323 gold) a +0 lightning rod (10/10) (1275 gold) a plain deck of wonders (238 gold) a plain deck of defence (238 gold) a wand of random effects (9) (93 gold) [Shop] Saux's Distillery a potion of brilliance (56 gold) a potion of might (56 gold) a potion of brilliance (56 gold) a potion of cancellation (112 gold) a potion of berserk rage (70 gold) a potion of degeneration (14 gold) [Shop] Gesseraq's Weapon Shop a +0 mace (42 gold) a +3 blowgun (273 gold) a +0 quarterstaff (56 gold) a +0 war axe (49 gold) a +0 club (14 gold) a +5 scimitar of holy wrath (478 gold) the +6 great sword "Murmur" {slice, +Blink} (751 gold) It inflicts extra damage upon your enemies. It lets you blink. a +0 great mace (91 gold) 13 arrows (36 gold) a +4 war axe of freezing (396 gold) the +3 dagger of the Pill Bug {pierce, *Corrode rPois rN+ MR+} (467 gold) It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. 16 poisoned needles (89 gold) (0, 0, Orc:2) a +0 trident a +0 trident a +0 leather armour (4, 1, Orc:2) a tomahawk a +0 flail (-3, 2, Orc:2) a +0 scale mail (-1, 2, Orc:2) a +0 dagger a +0 robe a +0 leather armour 2 tomahawks (-10, 3, Orc:2) a +0 chain mail a +0 morningstar (2, 3, Orc:2) a +0 ring mail a +0 trident (-11, 4, Orc:2) a +0 ring mail a +0 short sword (-10, 4, Orc:2) a +0 leather armour a +0 mace a +3 leather armour a +0 short sword a +0 hand axe (-1, 4, Orc:2) a tomahawk a +0 falchion (1, 4, Orc:2) a +0 hand axe a tomahawk a +0 chain mail (1, 5, Orc:2) a +0 war axe a +0 chain mail (-5, 6, Orc:2) a tomahawk (3, 6, Orc:2) a +0 flail (-1, 7, Orc:2) a +0 dagger (-5, 8, Orc:2) a tomahawk (-5, 9, Orc:2) a tomahawk (-16, 10, Orc:2) a +0 club (-16, 11, Orc:2) 2 tomahawks (-14, 11, Orc:2) a +0 club (-13, 11, Orc:2) a +0 flail (-12, 11, Orc:2) a tomahawk (-11, 11, Orc:2) a tomahawk (-10, 11, Orc:2) a +0 robe a +0 dagger (-15, 12, Orc:2) a +0 leather armour a +0 hand axe (-15, 13, Orc:2) a +0 ring mail a +0 club a +0 hand axe (-13, 13, Orc:2) a +0 leather armour a +0 flail (-15, 18, Orc:2) a +0 club (-5, 20, Orc:2) a +0 chain mail a +0 club a +0 leather armour a +2 flail of holy wrath (-23, 21, Orc:2) a +0 leather armour a +0 dagger (-21, 21, Orc:2) a +0 hand axe (-6, 21, Orc:2) a +0 hand axe (-5, 21, Orc:2) a +0 ring mail (-22, 22, Orc:2) a +0 flail Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 club (-13, 1, Orc:3) a +0 falchion (-3, 1, Orc:3) a tomahawk (-1, 1, Orc:3) a +0 leather armour 2 tomahawks a +0 flail a +0 hand axe a +0 ring mail a +0 leather armour a +0 scimitar a +0 plate armour a +0 morningstar a +0 chain mail (-3, 3, Orc:3) a +0 whip (2, 3, Orc:3) a cursed +0 scale mail a +0 short sword (15, 6, Orc:3) a +4 great sword of flaming (unseen) (21, 7, Orc:3) a +0 ring mail (14, 8, Orc:3) a +0 dagger (-21, 18, Orc:3) a +0 hand axe a +0 scale mail a +0 short sword (-23, 19, Orc:3) a +0 dagger a +0 robe (-23, 24, Orc:3) a +0 chain mail a +0 flail (-23, 26, Orc:3) a +0 leather armour a +0 whip (-10, 30, Orc:3) a +0 ring mail a +0 club (-11, 31, Orc:3) a +0 chain mail a +0 broad axe (-9, 35, Orc:3) a +0 club Level 4 of the Orcish Mines [Shop] Ruahen's General Store a +0 dagger (30 gold) a +0 chain mail (67 gold) a cursed -3 halberd (1 gold) a scroll of random uselessness (15 gold) a plain deck of summoning (210 gold) 19 stones (28 gold) an uncursed ring of magical power (300 gold) a +0 club (15 gold) [Shop] Suwnotol's Antique Weapon Emporium a +0 short sword (105 gold) a +2 antimagic demon trident (525 gold) a cursed +0 mace (105 gold) a +1 great sword of holy wrath (227 gold) a cursed -2 hand axe (105 gold) a +2 longbow of velocity (157 gold) a +0 scimitar (140 gold) a +1 shortbow of flaming (105 gold) a +0 battleaxe (227 gold) the +10 mace of Grontol {pain, *Confuse +Fly Int+5} (280 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It lets you fly. It may confuse you when you take damage. a +0 blowgun (87 gold) [Shop] Heoczofa's Book Boutique a book of Spatial Translocations (1105 gold) a book of Summonings (1190 gold) a book of Frost (595 gold) a Necronomicon (1876 gold) a Young Poisoner's Handbook (680 gold) a book of Geomancy (595 gold) a book of the Warp (1530 gold) a Necronomicon (1876 gold) a book of Power (765 gold) a book of the Tempests (1190 gold) [Shop] Jigrimp's Antique Armour Shoppe a +0 centaur barding (621 gold) a +0 chain mail (121 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 plate armour (621 gold) a +0 chain mail (121 gold) a +0 chain mail (121 gold) a +2 leather armour of positive energy (54 gold) a +0 shield of fire resistance (121 gold) (0, 0, Orc:4) a tomahawk (-6, 2, Orc:4) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 giant club (-5, 2, Orc:4) a +0 ring mail a +0 short sword a cursed -1 flail (-4, 2, Orc:4) a +0 hand axe (-6, 3, Orc:4) a +0 robe a +3 plate armour a +0 short sword a cursed +0 chain mail a +0 whip a +0 dagger a +0 mace a +0 dagger a +2 robe of positive energy (-7, 4, Orc:4) a +3 flail 4 tomahawks a +0 dagger a +0 robe (0, 5, Orc:4) a +0 hand axe a +0 leather armour (-34, 7, Orc:4) a +0 chain mail 7 tomahawks a +2 short sword of draining a +0 giant club (-33, 7, Orc:4) a +0 robe a +0 dagger a +0 chain mail a +0 short sword a cursed +0 ring mail a +0 battleaxe (-32, 7, Orc:4) a cursed -3 club a +0 hand axe a cursed -2 giant spiked club a +0 ring mail (-35, 8, Orc:4) a +4 short sword of draining a +0 leather armour (-32, 8, Orc:4) a +0 whip (-34, 9, Orc:4) a +0 hand axe (-8, 11, Orc:4) a +0 chain mail a +0 long sword (-36, 12, Orc:4) a +0 leather armour (-9, 13, Orc:4) a +0 club (-6, 13, Orc:4) a +0 club (-9, 14, Orc:4) a +0 robe a +0 dagger a +0 dagger (-7, 14, Orc:4) a +0 chain mail a +0 trident a cursed -1 flail a +0 club (-3, 14, Orc:4) a +0 plate armour a +1 hand axe of chopping (-32, 15, Orc:4) a +0 dagger (-8, 15, Orc:4) a +0 short sword (-7, 15, Orc:4) a +0 ring mail (-5, 15, Orc:4) a +0 leather armour (-5, 20, Orc:4) a +0 chain mail a +0 long sword (-12, 21, Orc:4) a +0 whip (-13, 22, Orc:4) a +0 long sword of protection a +0 chain mail (-47, 23, Orc:4) a +0 dagger a +0 robe (-48, 24, Orc:4) a cursed -3 war axe (-3, 29, Orc:4) a +0 leather armour a cursed +0 dagger (-34, 30, Orc:4) a +0 vampiric halberd a +0 chain mail (-36, 31, Orc:4) a +0 ring mail (-35, 31, Orc:4) a +0 battleaxe a +0 short sword a +0 plate armour a cursed -2 glaive a +0 plate armour a cursed -2 battleaxe a +0 plate armour (-36, 32, Orc:4) a +0 short sword (-18, 33, Orc:4) a +0 leather armour a +0 hand axe (-2, 33, Orc:4) a +0 ring mail a +0 dagger a tomahawk (-1, 33, Orc:4) a cursed -2 flail (0, 33, Orc:4) a +0 chain mail a +1 halberd of venom (-2, 34, Orc:4) a +0 plate armour a +0 battleaxe (-23, 35, Orc:4) a tomahawk (-19, 35, Orc:4) 3 tomahawks (-17, 35, Orc:4) 3 tomahawks (-16, 35, Orc:4) a cursed -2 dagger (-31, 36, Orc:4) a -2 pair of gloves a +2 pair of gloves (-28, 41, Orc:4) a +0 great mace a +0 chain mail (-26, 43, Orc:4) a +0 mace a +0 chain mail (6, 43, Orc:4) a +0 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand crossbow (-21, 11, Lair:1) a +0 battleaxe (-12, 14, Lair:1) a +0 leather armour (36, 22, Lair:1) 10 stones (15, 24, Lair:1) a +0 scythe (-3, 26, Lair:1) a +0 hand axe (-2, 28, Lair:1) 2 potions of degeneration (-6, 31, Lair:1) a +0 robe (19, 37, Lair:1) 15 poisoned arrows (10, 50, Lair:1) a scroll of random uselessness Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (41, 0, Lair:2) 12 stones (3, 2, Lair:2) 26 arrows (40, 4, Lair:2) a +0 hat (50, 14, Lair:2) 23 arrows (-5, 22, Lair:2) a +0 ring mail (37, 23, Lair:2) a scroll of noise (45, 26, Lair:2) 18 arrows (8, 43, Lair:2) a +0 leather armour (10, 49, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (5, 3, Lair:3) an uncursed staff of cold a potion of degeneration (22, 3, Lair:3) a +0 shortbow (34, 4, Lair:3) 21 sling bullets (10, 14, Lair:3) 12 stones (25, 20, Lair:3) a +0 flail (-19, 24, Lair:3) a +0 short sword (30, 31, Lair:3) a wand of flame (27) (-18, 32, Lair:3) a +0 leather armour (4, 33, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of magic darts (26) (21, 0, Lair:4) a +0 hand axe (-18, 1, Lair:4) a +0 plate armour (1, 3, Lair:4) a +0 robe (0, 7, Lair:4) a +0 cloak (21, 7, Lair:4) a wand of flame (31) a wand of enslavement (20) (13, 8, Lair:4) a +0 robe (-3, 22, Lair:4) a meat ration (2, 22, Lair:4) a +0 ring mail (-19, 24, Lair:4) a scroll of fog (-2, 25, Lair:4) 24 stones (-20, 27, Lair:4) a meat ration (-22, 29, Lair:4) a +0 trident (24, 30, Lair:4) a wand of magic darts (28) (-15, 31, Lair:4) an uncursed ring of flight (-20, 32, Lair:4) a +0 ring mail (5, 35, Lair:4) a +1 long sword a cursed +0 plate armour (35, 37, Lair:4) 14 stones (-3, 38, Lair:4) a +0 dagger (35, 42, Lair:4) a +0 lightning rod (12/12) Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (-40, 5, Lair:5) Kikubaaqudgha's Almanac of Evil Magic Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Regeneration Charms/Necromancy 3 e - Control Undead Necromancy 4 a book of Transfigurations a book of Cantrips a book of Envenomations a book of Necromancy (-29, 6, Lair:5) 4 needles of paralysis (-52, 11, Lair:5) a +0 hand crossbow (-45, 13, Lair:5) a +0 flail (-52, 39, Lair:5) a potion of degeneration (0, 40, Lair:5) 23 arrows (-7, 53, Lair:5) a +0 ring mail (-43, 55, Lair:5) 15 stones (-27, 56, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 26 stones (6, 13, Lair:6) a +0 morningstar (22, 18, Lair:6) a +0 great mace (-23, 19, Lair:6) 20 arrows (1, 23, Lair:6) 8 tomahawks (22, 25, Lair:6) a +0 trident (6, 26, Lair:6) 15 poisoned needles (-22, 33, Lair:6) 28 stones (-18, 34, Lair:6) a +0 buckler (-27, 38, Lair:6) 3 potions of poison (18, 38, Lair:6) 13 arrows of flame (-17, 47, Lair:6) 27 bolts (-6, 49, Lair:6) 27 arrows Level 7 of the Lair of Beasts (0, 0, Lair:7) 18 stones (42, 9, Lair:7) a wand of lightning (10) a wand of slowing (31) a wand of fire (6) (-4, 23, Lair:7) a +0 club (55, 35, Lair:7) 11 arrows (47, 40, Lair:7) a +0 morningstar (24, 49, Lair:7) a book of Envenomations Level 8 of the Lair of Beasts (-7, 1, Lair:8) a +0 great sword (-20, 5, Lair:8) a +0 cloak (-27, 8, Lair:8) 11 bolts (-37, 11, Lair:8) 14 stones (8, 15, Lair:8) 23 stones (-26, 27, Lair:8) 16 stones (-3, 27, Lair:8) a +0 flail (-33, 32, Lair:8) a +1 scale mail of cold resistance (-51, 36, Lair:8) 13 stones (11, 49, Lair:8) a +0 trident (-4, 51, Lair:8) a +0 dagger a cursed +0 robe (14, 56, Lair:8) the +0 hat of Henotheism {*Confuse Int+5 Dex+4 Stlth+} It affects your intelligence (+5). It affects your dexterity (+4). It may confuse you when you take damage. It makes you more stealthy. a +2 robe of cold resistance the +1 scale mail "Dyasmeh" {Str+6} It affects your strength (+6). Level 1 of the Swamp (0, 0, Swamp:1) a +0 hand axe of distortion (8, 0, Swamp:1) a cursed +0 ring mail (8, 2, Swamp:1) a +0 dagger (-7, 5, Swamp:1) a +0 great sword a +2 chain mail of poison resistance (7, 5, Swamp:1) a +0 halberd (-11, 7, Swamp:1) a +0 pair of gloves (-31, 15, Swamp:1) a +0 ring mail (-20, 19, Swamp:1) a +0 robe (1, 36, Swamp:1) a wand of disintegration (8) a wand of fire (9) Level 2 of the Swamp (0, 0, Swamp:2) 23 sling bullets (2, 10, Swamp:2) a +0 club (15, 17, Swamp:2) a +0 morningstar (19, 28, Swamp:2) a scroll of random uselessness (11, 29, Swamp:2) a +0 long sword (11, 40, Swamp:2) a potion of degeneration (10, 42, Swamp:2) a +0 quarterstaff a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) a +0 ring mail (44, 6, Swamp:3) 17 poisoned needles (3, 7, Swamp:3) a +0 ring mail (41, 9, Swamp:3) 17 arrows (18, 10, Swamp:3) a wand of slowing (25) (10, 15, Swamp:3) an uncursed staff of poison (-4, 20, Swamp:3) a wand of magic darts (40) (30, 26, Swamp:3) a book of Hinderance (28, 27, Swamp:3) 22 stones (40, 28, Swamp:3) a +0 chain mail (38, 32, Swamp:3) a curare-tipped needle (42, 32, Swamp:3) a +0 buckler a +3 blowgun a +0 spear (46, 32, Swamp:3) a +0 trident 6 stones (40, 33, Swamp:3) 2 curare-tipped needles (38, 40, Swamp:3) the +1 leather armour "Ymo Seugy" {Int+2} It affects your intelligence (+2). the +8 chain mail of Ladders and Snakes {rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. (39, 40, Swamp:3) a wand of polymorph (17) Level 4 of the Swamp Level 1 of the Depths (0, 0, Depths:1) a large rock (-2, 2, Depths:1) a +1 great mace of pain a +0 dire flail (-37, 4, Depths:1) 12 arrows (-1, 4, Depths:1) a large rock (-2, 5, Depths:1) a large rock (9, 8, Depths:1) a large rock (-37, 11, Depths:1) a +0 great sword (unseen) (5, 11, Depths:1) a large rock (8, 11, Depths:1) a large rock (8, 12, Depths:1) a large rock (-35, 13, Depths:1) a +0 giant spiked club a +0 robe 23 gold pieces (-35, 14, Depths:1) a +0 giant club (unseen) (-34, 15, Depths:1) a +0 giant spiked club (-33, 15, Depths:1) a +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club (-27, 15, Depths:1) a wand of enslavement (8) (-33, 16, Depths:1) a +0 giant spiked club a +0 dire flail a +0 giant spiked club (-25, 16, Depths:1) 3 stones (-25, 17, Depths:1) a +0 giant club a +0 club a +0 robe (-24, 17, Depths:1) a +0 rapier a +0 robe a +0 buckler (-4, 17, Depths:1) a scroll of identify (-25, 18, Depths:1) a stone a +0 giant spiked club a cursed -2 giant spiked club (-34, 19, Depths:1) a +2 rapier of draining a +0 robe (-24, 19, Depths:1) a +0 giant spiked club (8, 19, Depths:1) a steel bolt (-23, 20, Depths:1) a +4 quick blade a +0 robe a +0 buckler (7, 20, Depths:1) a +0 giant club (unseen) (-22, 21, Depths:1) a stone (8, 22, Depths:1) a steel bolt (6, 23, Depths:1) a +0 arbalest (unseen) (7, 23, Depths:1) a steel bolt (7, 25, Depths:1) a cursed -3 giant club a +0 giant club a +0 giant club (-8, 27, Depths:1) 25 stones (-7, 27, Depths:1) a +0 robe (-6, 27, Depths:1) a +0 robe a +0 short sword a +0 robe a +0 giant club a +0 giant club a +0 spear (-6, 28, Depths:1) a +1 buckler of fire resistance a +0 giant club a +0 giant club a +5 antimagic rapier the +5 faerie dragon armour {+Inv rF- Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It lets you turn invisible. 3 stones a +0 giant club a +0 giant club a +0 giant club a +0 giant club (-5, 28, Depths:1) a stone a +0 giant spiked club a +0 giant club a +0 war axe a +0 animal skin a cursed -1 flail a +0 robe (-5, 29, Depths:1) 2 stones (-24, 30, Depths:1) 27 stones (-4, 30, Depths:1) a +5 quick blade a +0 robe a +0 buckler (3, 30, Depths:1) a +0 giant club (-5, 31, Depths:1) a +0 triple sword (5, 31, Depths:1) a +0 giant club a +0 giant club a +0 giant club (-13, 32, Depths:1) a +1 spear of piercing a +0 robe (-35, 33, Depths:1) a potion of mutation (-17, 33, Depths:1) a +0 helmet (-8, 33, Depths:1) a +2 trident of venom a +0 robe (3, 33, Depths:1) a +0 giant club (2, 34, Depths:1) a +0 great mace a +0 dire flail (-3, 35, Depths:1) a +0 giant club (-40, 45, Depths:1) a phantom mirror (-39, 45, Depths:1) a +2 hunting sling of flaming (-38, 45, Depths:1) a book of Conjurations (-2, 48, Depths:1) a cursed -2 giant club Level 2 of the Depths (-9, 1, Depths:2) a large rock (-10, 2, Depths:2) 2 large rocks (4, 15, Depths:2) a +0 robe 21 gold pieces (-21, 18, Depths:2) a +0 giant club (6, 35, Depths:2) 21 stones (11, 39, Depths:2) a +0 hunting sling