Rurstahk Level 1 of the Dungeon (0, 0, D:1) 3 stones (0, 1, D:1) a stone a +0 dagger (5, -14, D:1) a +0 leather armour (18, -23, D:1) 17 poisoned needles (18, -2, D:1) 17 stones (18, 4, D:1) a +0 dagger (20, -8, D:1) a +0 hand axe (24, 17, D:1) a +0 leather armour (25, 8, D:1) a +0 short sword 19 stones (25, 9, D:1) a +0 club (25, 10, D:1) a stone (26, 10, D:1) a cursed +0 club (26, 11, D:1) a stone (26, 12, D:1) a stone (26, 13, D:1) a stone (27, 14, D:1) a stone (29, -29, D:1) a +0 dagger (31, -7, D:1) 15 stones (33, 10, D:1) a +0 club (34, 12, D:1) a stone (44, -2, D:1) a +0 club (44, 13, D:1) a +0 ring mail (45, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 21 arrows (7, 35, D:2) 9 stones (8, -1, D:2) a +0 short sword (12, 6, D:2) a +0 club (13, 5, D:2) a +0 short sword (33, 38, D:2) 10 stones (35, -6, D:2) a +0 club (36, 3, D:2) a +0 club (39, 6, D:2) a +0 leather armour (39, 23, D:2) a +0 spear (43, -1, D:2) a +0 whip (45, 3, D:2) a +0 short sword (47, -1, D:2) a stone (48, 6, D:2) 23 arrows (49, -1, D:2) a stone (49, 13, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -1, D:3) a +0 leather armour (9, 15, D:3) a +0 chain mail (19, 13, D:3) 21 stones (21, -12, D:3) 18 poisoned needles (23, 10, D:3) 21 sling bullets (28, 14, D:3) 9 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (2, 1, D:4) a +0 dagger a +0 robe (3, 0, D:4) a +2 dagger of freezing a +0 robe (3, 12, D:4) a +0 hand axe a +0 dagger a +0 ring mail (4, 10, D:4) a +0 war axe (5, -5, D:4) 26 sling bullets Level 5 of the Dungeon (0, 0, D:5) 27 stones (8, 6, D:5) the +3 flail of the Depths {freeze, Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). (10, -7, D:5) a +0 short sword (still there?) a jackal corpse (still there?)