SIGGEGHOST Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 26, D:1) a +0 dagger (3, 36, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (15, -18, D:1) 2 atropa-tipped darts (15, -7, D:1) a jackal skeleton (33, 18, D:1) 4 stones (34, -1, D:1) a +0 leather armour (42, 23, D:1) a +0 sling a frilled lizard skeleton (44, 24, D:1) a hobgoblin skeleton (45, -5, D:1) a +0 chain mail (46, -6, D:1) a rat skeleton (51, 28, D:1) a hobgoblin skeleton (54, -7, D:1) a quokka corpse (skeletalised by now) (54, -5, D:1) a bat corpse (skeletalised by now) (62, 20, D:1) a +0 dagger Level 2 of the Dungeon (5, 5, D:2) a +0 club (10, 0, D:2) a +0 long sword a kobold corpse (skeletalised by now) (11, 0, D:2) a quokka corpse (skeletalised by now) (11, 33, D:2) a +0 dagger (14, 34, D:2) a +0 club (16, 12, D:2) a +0 dagger (17, 35, D:2) a +0 pair of gloves (30, 1, D:2) a jackal skeleton (31, 1, D:2) a jackal skeleton (36, 1, D:2) a +0 club a kobold skeleton (47, 29, D:2) a jackal corpse (48, 28, D:2) a jackal corpse (55, -8, D:2) a scroll of teleportation (59, 6, D:2) a +0 short sword