Dungeon Crawl Stone Soup version 0.33-a0-1194-g8b514e5c94 (webtiles) character file. Game seed: 15585408162705302786 17 SIGGEGHOST the Magician (level 2, 9/21 HPs) Began as a Djinni Fire Elementalist on Apr 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:52 (313 turns). SIGGEGHOST the Magician (Djinni Fire Elementalist) Turns: 313, Time: 00:01:53 Health: 9/21 AC: 2 Str: 7 XL: 2 Next: 80% Gold: 10 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... #..# #.# # #.## #.# .# # #.# #.# .# #.#.###.####.# .# #............## .# ##.###..#.....# .### #.##..##.....# ... ###....###.....##r###### ...>.....'......@$...... ##########.....##.###### ####### .# .# .# ## You could see a quokka. Vanquished Creatures 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SIGGEGHOST the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | SIGGEGHOST set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 4 | D:1 | Noticed a dwarf 6 | D:1 | Noticed a vampire 6 | D:1 | Noticed a naga 8 | D:1 | Noticed an octopode 8 | D:1 | Noticed a troll 10 | D:1 | Noticed a minotaur 10 | D:1 | Noticed a barachi 12 | D:1 | Noticed a ghoul 12 | D:1 | Noticed a vine stalker 14 | D:1 | Noticed a draconian 14 | D:1 | Noticed a spriggan 16 | D:1 | Noticed a gargoyle 18 | D:1 | Noticed a human 18 | D:1 | Noticed a formicid 20 | D:1 | Noticed an elf 20 | D:1 | Noticed a demonspawn 22 | D:1 | Noticed a felid 22 | D:1 | Noticed a djinni 24 | D:1 | Noticed an oni 24 | D:1 | Noticed a merfolk 26 | D:1 | Noticed a demigod 28 | D:1 | Noticed an armataur 30 | D:1 | Noticed a tengu 49 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 313 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, nicolae_houndstooth_variations Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.3 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Unarmed || 21 Punch || 1 Cast: Foxfire || 15 Use: Scroll || 1 Armour: Robe || 20 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 309 | 296 | 13 | 0 | 205 | 1 | 309.0 | Dungeon | 309 | 296 | 13 | 0 | 205 | 1 | 309.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 309 daAuts