SKOLLIE Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 28, D:1) a +0 club (3, 30, D:1) 5 stones (4, 17, D:1) a +0 short sword 3 stones (4, 18, D:1) a +0 whip 5 stones (13, -1, D:1) a +0 ring mail (15, 25, D:1) a +0 whip (21, -7, D:1) 6 stones (23, 19, D:1) a +0 club (34, 38, D:1) a +0 dagger (35, 5, D:1) a +0 hand axe (40, 27, D:1) a +0 whip (51, 22, D:1) a +0 dagger (51, 32, D:1) a +0 dagger (54, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (12, -2, D:2) the +0 robe of the Eight Invaders {Int+4} Int+4: It affects your intelligence (+4). (13, -7, D:2) a +0 short sword a +0 ring mail (25, 0, D:2) a +0 club (48, 4, D:2) 2 poisoned darts (48, 5, D:2) a +0 club (50, 1, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (19, -2, D:3) a staff of air (20, 22, D:3) a staff of cold (23, -3, D:3) 6 boomerangs (33, 0, D:3) 2 stones (33, 4, D:3) a +0 short sword (41, 12, D:3) a +0 sling (42, 15, D:3) a +0 spear (62, -23, D:3) a +0 falchion (64, -2, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (19, 40, D:4) a serpent talisman (20, 9, D:4) a +0 robe (22, 22, D:4) 2 stones (22, 31, D:4) a +0 club (28, 49, D:4) a +0 war axe (54, 32, D:4) a +0 sling (55, 43, D:4) a +0 club a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (3, -7, D:5) a +0 whip (5, -44, D:5) a +0 rapier (7, -24, D:5) a +0 great sword a +0 chain mail a +0 great sword a +0 chain mail a +0 long sword a +0 ring mail a +0 kite shield (8, -24, D:5) a +3 trident a +0 robe (13, -44, D:5) 5 poisoned darts (15, -16, D:5) a +0 ring mail (16, -18, D:5) the +10 double sword of Propriety {vamp, ^Fragile rElec rN++ SInv} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. (unseen) (21, -18, D:5) a +0 great sword a +0 plate armour (22, -25, D:5) 5 stones (32, -35, D:5) a +0 sling (42, 2, D:5) a +0 hammer (43, -38, D:5) the +8 spear "Ujaygy" {flame, rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison (45, 3, D:5) a +3 quarterstaff of chaos (49, -17, D:5) a +0 pair of gloves Level 6 of the Dungeon [Shop] Siof's Tiny Tomes the Thoughts on Arcane Combat (100 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 the Compendium of Effluvium (100 gold) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 the Book of Misfortune (120 gold) Spells Type Level a - Yara's Violent Unravelling Hexes/Alchemy 5 the Omnibus of Breath (180 gold) Spells Type Level a - Maxwell's Capacitive Coupling Air 8 the Folio of Transfiguration (100 gold) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 Sif Muna's Handbook of Toxicants (100 gold) Spells Type Level a - Petrify Alchemy/Earth 4 the Handbook of the Vector and the Burn (80 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 the Precepts of Misery (200 gold) Spells Type Level a - Death's Door Necromancy 9 (0, 0, D:6) a +0 giant club (9, 33, D:6) a +0 club (9, 38, D:6) the +4 long sword of Breach {chaos, Stlth+} Stlth+: It makes you more stealthy. (11, 13, D:6) a +0 helmet (14, 21, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (15, 31, D:6) a +0 dagger (16, 2, D:6) a +0 sling (19, 14, D:6) a +0 helmet (24, 18, D:6) 3 stones (31, 3, D:6) a +0 dagger (44, 6, D:6) a +0 robe (52, 15, D:6) a +0 giant club (53, -4, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Avoxkuorch's Serpentskin Sales a staff of alchemy (400 gold) the ring "Tepnim" {rElec rPois Will- rCorr Dex+5} (734 gold) [ring of poison resistance] Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. rPois: It protects you from poison Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. +0 swamp dragon scales (800 gold) 3 curare-tipped darts (57 gold) 2 curare-tipped darts (38 gold) 6 poisoned darts (57 gold) 3 poisoned darts (28 gold) (0, 0, D:7) 3 poisoned darts a +0 short sword a +0 dagger of speed (0, 1, D:7) a +0 club a curare-tipped dart a stone a +0 short sword (0, 2, D:7) a +0 flail a +4 whip a +0 leather armour (1, 1, D:7) a +0 whip (1, 2, D:7) a +0 short sword (3, -26, D:7) a +0 mace (9, -19, D:7) a +0 shortbow (25, -8, D:7) a +0 ring mail (28, -16, D:7) 7 stones (37, 8, D:7) a +0 mace (54, -11, D:7) 5 poisoned darts Level 8 of the Dungeon (0, 0, D:8) an amulet of faith (32, -3, D:8) a +0 dagger a +0 robe (34, -3, D:8) a +0 hand axe a +0 orcbow a +0 plate armour a +0 morningstar a +0 club a boomerang an orc corpse an orc corpse (35, -3, D:8) a +0 whip an orc corpse (44, -3, D:8) a killer bee corpse (51, -6, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) a killer bee corpse