SQman Level 1 of the Dungeon (13, 5, D:1) a +0 club (21, 3, D:1) 15 arrows (29, 12, D:1) 11 arrows (43, 1, D:1) a potion of invisibility Level 2 of the Dungeon (9, 15, D:2) a +0 mace (10, 16, D:2) a +0 robe (10, 50, D:2) 14 bolts (48, 39, D:2) a +0 club Level 3 of the Dungeon (4, -2, D:3) a +0 ring mail (7, -12, D:3) a +0 leather armour (still there?) a +0 hand axe (still there?) (8, -14, D:3) a +0 vampiric short sword a +0 mace a +0 chain mail (8, -12, D:3) a +0 dagger (15, -8, D:3) 13 poisoned needles (15, 1, D:3) a +0 dagger (17, -3, D:3) a scroll of fog (23, 2, D:3) a +0 robe (28, -8, D:3) 20 sling bullets (31, -5, D:3) a +0 dagger (unseen) (32, -14, D:3) 2 curare-tipped needles (32, -9, D:3) a +0 dagger (35, -13, D:3) a +0 short sword (35, -12, D:3) a cursed -2 trident a +0 falchion (35, -9, D:3) a +0 dagger (39, -16, D:3) a curare-tipped needle (49, -13, D:3) a +0 spear Level 4 of the Dungeon [Shop] Mukluno's Weapon Shoppe a +0 spear (42 gold) a +2 bardiche of protection (319 gold) 15 stones (21 gold) a +0 halberd (56 gold) a +0 halberd (56 gold) the +6 halberd "Rurchick" {flame, MR+} (697 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. a +0 quarterstaff (56 gold) 21 sling bullets (147 gold) 26 bolts (72 gold) a +3 hand crossbow of velocity (310 gold) (0, 0, D:4) 8 poisoned needles (17, 0, D:4) a +0 ring mail of poison resistance a +0 flail (18, 0, D:4) a +0 robe a +0 dagger (25, -15, D:4) a +0 falchion of slicing (unseen) (31, -8, D:4) a +0 giant spiked club (35, -12, D:4) a +0 trident a +3 leather armour (38, 33, D:4) a +0 giant spiked club (48, 21, D:4) a +0 hand axe (unseen) (49, 21, D:4) a +0 whip a +0 leather armour (49, 24, D:4) a +0 dagger of electrocution a +0 robe Level 5 of the Dungeon (0, 0, D:5) 2 tomahawks (1, 42, D:5) a +0 ring mail (2, 1, D:5) a tomahawk (2, 8, D:5) a +0 club (3, 0, D:5) a tomahawk (5, 0, D:5) a +0 giant club (5, 7, D:5) a +0 dagger a +0 robe (5, 9, D:5) a +0 dagger (7, 0, D:5) a +0 flail a +0 leather armour (8, 2, D:5) a cursed -3 dagger (8, 8, D:5) a +0 club (17, 22, D:5) a +0 spear (25, 31, D:5) a +0 leather armour (unseen) (25, 32, D:5) a +0 robe a +0 dagger (26, 32, D:5) a +0 whip (28, 40, D:5) a +0 club (28, 41, D:5) a +0 whip (38, -8, D:5) 4 tomahawks (42, 0, D:5) 17 sling bullets Level 6 of the Dungeon (0, 0, D:6) an iguana skeleton (5, -1, D:6) a +0 ring mail (13, 1, D:6) a +2 ring of strength (15, 0, D:6) a +0 hand axe (unseen) (16, -2, D:6) a cursed -1 club (unseen) (17, -2, D:6) a stone (18, -2, D:6) a stone (19, 3, D:6) a scroll of remove curse the Ecumenical Temple