SQman Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (2, 1, D:1) a +0 club (unseen) (9, 25, D:1) a scroll of teleportation (19, -8, D:1) a goblin corpse (21, -12, D:1) a +0 club (32, -16, D:1) a chunk of flesh a leopard gecko skeleton (49, -16, D:1) a +0 ring mail (49, -13, D:1) 3 chunks of flesh 4 chunks of flesh a ball python skeleton (54, -2, D:1) a chunk of flesh a +0 club