SQman Level 1 of the Dungeon (0, 0, D:1) a stone (1, -28, D:1) a +0 club (2, -9, D:1) a +0 whip (3, -10, D:1) a bread ration (8, -8, D:1) a +0 club (9, -6, D:1) a +0 dagger (11, -8, D:1) a beef jerky (15, -12, D:1) a +0 whip (28, 9, D:1) a +0 whip (36, 0, D:1) a +0 club (38, 18, D:1) a +0 dagger (53, -26, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (6, -5, D:2) a +0 dagger (19, 5, D:2) a slice of pizza (19, 23, D:2) a meat ration (22, 4, D:2) a +0 robe (24, 31, D:2) a +0 club (26, 17, D:2) 27 sling bullets (28, 31, D:2) a +0 club (31, 21, D:2) a +0 robe (32, 21, D:2) a meat ration (43, 20, D:2) a +0 short sword (46, -11, D:2) a bread ration (50, 19, D:2) a +0 leather armour (56, 15, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 2 fruits (4, 2, D:3) a +0 dagger (6, 2, D:3) a chunk of flesh (10, 3, D:3) 4 fruits (10, 9, D:3) a beef jerky (14, -6, D:3) a +0 dagger (26, 41, D:3) 10 gold pieces (29, -3, D:3) a +0 whip (37, -3, D:3) an uncursed ring of protection from fire (unseen) (40, -4, D:3) a potion of mutation