SQman Level 1 of the Dungeon (3, -16, D:1) a +0 club (5, -16, D:1) a +0 dagger (6, -1, D:1) a +0 dagger (11, -20, D:1) a +0 whip of electrocution (15, 10, D:1) a +0 club (21, -13, D:1) a +0 club (unseen) (22, -5, D:1) a +0 leather armour (33, -6, D:1) a +0 club (36, -27, D:1) a +0 club (37, -28, D:1) a +0 club (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -19, D:2) a +0 robe (16, 15, D:2) 18 arrows (17, 12, D:2) a +0 short sword (18, 15, D:2) a +0 short sword (19, 10, D:2) 17 stones (22, -3, D:2) a +0 club (22, 17, D:2) 18 arrows (28, -13, D:2) a +0 dagger (37, -14, D:2) a +0 robe (54, 13, D:2) a +0 club Level 3 of the Dungeon (4, 4, D:3) a +0 club (12, 5, D:3) a +0 club (13, 37, D:3) a +0 club (19, 23, D:3) a cursed -1 dagger a +0 robe (20, 27, D:3) a +0 club (21, 22, D:3) a +0 club a +0 leather armour (21, 23, D:3) a +0 club (22, 22, D:3) a +0 dagger a +0 robe (32, 35, D:3) a +0 dagger (36, 0, D:3) 17 arrows (45, 38, D:3) 30 sling bullets (47, 15, D:3) a +0 club Level 4 of the Dungeon [Shop] Tatec's Antique Weapon Shoppe a +0 shortbow (78 gold) a +0 hunting sling (39 gold) a +3 blowgun (507 gold) a +0 spear (78 gold) a +0 short sword of venom (145 gold) a +1 short sword of venom (275 gold) the +10 shortbow of Uncomfortable Rashes {flame, Str+4} (1840 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). a +0 dire flail (104 gold) a +0 rapier of electrocution (312 gold) a +6 hand crossbow of freezing (995 gold) a +0 falchion (78 gold) a +0 club (26 gold) (0, 0, D:4) a cursed -3 spear (6, -32, D:4) a scroll of identify (8, 3, D:4) a leopard gecko skeleton (9, -30, D:4) a royal jelly (11, -32, D:4) 12 gold pieces (15, 4, D:4) a +0 robe (16, -28, D:4) a +0 club (25, -16, D:4) an adder corpse (skeletalised by now) (42, -26, D:4) 22 arrows (61, -21, D:4) a +0 dagger