SQman Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 10, D:1) a cursed +0 ring mail (12, 1, D:1) 24 sling bullets (13, -27, D:1) a cursed -1 spear (14, -11, D:1) a +0 hunting sling (17, -23, D:1) 22 sling bullets (34, -11, D:1) a +0 leather armour (35, -34, D:1) 13 stones (37, -2, D:1) a +0 club (42, -2, D:1) a royal jelly (43, 0, D:1) a +0 club (47, -21, D:1) a +0 ring mail (48, -21, D:1) a bread ration (49, 9, D:1) 24 bolts Level 2 of the Dungeon (8, 17, D:2) a +0 club (10, -7, D:2) 20 arrows (10, 17, D:2) a +0 club (12, 22, D:2) a +0 robe (14, 6, D:2) a +0 dagger (14, 7, D:2) a +0 dagger (14, 9, D:2) a chunk of flesh (15, 4, D:2) a +0 robe (15, 12, D:2) 7 tomahawks (19, 13, D:2) a +0 falchion (20, 32, D:2) 19 arrows (21, 1, D:2) a +0 club (29, -8, D:2) 14 sling bullets (30, 13, D:2) a +1 dagger of flaming (30, 21, D:2) a +0 short sword (37, -12, D:2) a +0 hand axe (41, 13, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a bat corpse (5, 1, D:3) a leopard gecko corpse