SQman Level 1 of the Dungeon (0, 0, D:1) 6 arrows (1, 22, D:1) a +0 club (6, 6, D:1) 2 stones (6, 42, D:1) a +0 club (12, -3, D:1) a +0 short sword (12, 35, D:1) a +0 short sword (14, -4, D:1) a +0 club (16, 17, D:1) 30 stones (18, 6, D:1) a +0 dagger (20, 18, D:1) 20 sling bullets (22, 27, D:1) a +0 whip 2 stones (25, 16, D:1) 8 sling bullets (25, 23, D:1) 6 large rocks (31, 44, D:1) a cursed -2 club (36, -9, D:1) a +0 robe (37, 31, D:1) a +0 mace (39, 48, D:1) a +0 robe (40, 24, D:1) 12 sling bullets (42, 4, D:1) 24 arrows (43, 13, D:1) a stone (44, 13, D:1) a +0 dagger (50, 42, D:1) a +0 club 2 stones (51, 29, D:1) a +0 whip (53, 9, D:1) a +0 club (53, 35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 16 stones (7, -4, D:2) 14 stones (16, 2, D:2) a +0 ring mail (16, 25, D:2) a +0 club (19, -2, D:2) a +0 short sword (19, 7, D:2) a +0 flail (21, -21, D:2) a +0 leather armour (25, 26, D:2) a +0 spear (32, -19, D:2) a +0 scythe a +0 robe (32, 25, D:2) 17 arrows (41, 22, D:2) a +0 club (53, 7, D:2) a cursed +0 club a +0 scale mail a +0 club a +0 leather armour a +0 flail a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a stone (0, 5, D:3) 2 stones (0, 6, D:3) a +0 whip (1, 10, D:3) a +0 dagger a +0 leather armour (2, 9, D:3) a +0 chain mail (16, 0, D:3) a +2 hunting sling of velocity 17 stones a +0 dagger (17, 0, D:3) 2 stones (18, 0, D:3) a +0 hunting sling 16 stones a +0 dagger a +0 robe a +0 club a +0 animal skin a +0 helmet a cursed -2 club a +0 club (19, -1, D:3) a +0 chain mail (19, 0, D:3) a +0 dagger (23, 5, D:3) 24 stones (38, -10, D:3) a +0 dagger a +0 leather armour (41, -27, D:3) 19 stones (41, 21, D:3) a +0 hand axe a +0 leather armour a +0 short sword (42, 20, D:3) a +0 whip (45, -28, D:3) a +0 club (46, 19, D:3) a +0 mace 15 stones (47, -9, D:3) 7 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 long sword a +0 robe (5, -16, D:4) the +6 mace "Qeocunu" {drain, +Blink rN+ Int+5 Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It affects your dexterity (-5). It protects you from negative energy. It lets you blink. (5, -15, D:4) a +0 short sword a +0 leather armour (8, -26, D:4) a +0 shortbow 14 arrows (10, -26, D:4) 2 arrows (11, -26, D:4) an arrow (12, -26, D:4) an arrow (12, 2, D:4) 13 sling bullets (13, -19, D:4) a +0 club (14, -26, D:4) an arrow (39, -26, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (2, -2, D:5) an arrow (3, -1, D:5) an arrow (5, 1, D:5) a +0 shortbow 18 arrows (6, 2, D:5) 25 stones (7, 11, D:5) 23 stones (7, 52, D:5) a +0 dagger (11, 22, D:5) 11 poisoned needles (12, -3, D:5) a cursed -1 flail (14, 27, D:5) a +0 rapier (19, 50, D:5) a +0 robe (22, 29, D:5) a +0 dagger a +0 robe (23, 28, D:5) a +0 dagger (23, 29, D:5) a +0 dagger a +0 robe (24, 9, D:5) a +0 ring mail (26, 16, D:5) 24 arrows (31, 19, D:5) 14 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 3, D:6) a +0 short sword (3, -8, D:6) a +0 dagger (16, -10, D:6) a +1 mace of protection (22, -3, D:6) an uncursed staff of summoning (22, 23, D:6) a +0 ring mail (27, 24, D:6) 19 stones (28, 22, D:6) a +0 giant spiked club a +0 hand axe (42, 4, D:6) 4 needles of sleeping (42, 5, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 18 stones (0, 10, D:7) a +0 leather armour a +0 scale mail a +0 dagger (0, 11, D:7) a cursed +0 robe a +0 dagger (1, 10, D:7) a +0 plate armour a +0 mace (3, 9, D:7) a +0 robe a +0 dagger (4, -10, D:7) 15 stones (4, 8, D:7) a +0 plate armour a +0 flail (5, 10, D:7) a +0 dagger (7, 10, D:7) a +0 short sword (7, 11, D:7) a +0 halberd a cursed +0 chain mail (12, 13, D:7) a +0 war axe (14, 6, D:7) a +0 dagger a +0 robe (18, -28, D:7) a +0 short sword (22, -6, D:7) a +0 robe a +0 hand axe (23, -7, D:7) a +0 robe a +2 flail (23, -6, D:7) a +0 robe a +0 falchion a +0 robe a +2 mace of freezing (23, 12, D:7) a +0 giant club (23, 24, D:7) a +0 great sword (24, -8, D:7) 3 needles of confusion Level 8 of the Dungeon (0, 0, D:8) 13 poisoned needles (7, -8, D:8) 13 stones (9, -7, D:8) a +0 giant club a +0 giant spiked club (12, -29, D:8) 14 stones (12, -6, D:8) a +0 quarterstaff (14, -7, D:8) 9 sling bullets (28, -33, D:8) a +0 ring mail (29, -9, D:8) 4 silver tomahawks (36, -6, D:8) a +0 club a +0 ring mail (47, 0, D:8) a +0 ring mail (48, 11, D:8) 24 sling bullets (49, 2, D:8) a +0 flail (49, 3, D:8) a +0 whip (49, 4, D:8) a +0 dagger a +0 robe (54, 4, D:8) an uncursed staff of fire (60, -25, D:8) 17 arrows (60, -8, D:8) 23 sling bullets (62, -2, D:8) 9 gold pieces (69, -29, D:8) 20 bolts Level 9 of the Dungeon [Shop] Emizik's Book Shoppe a book of Maledictions (350 gold) a book of Transfigurations (770 gold) Sif Muna's Disquisition on the Frigorific Rocks (945 gold) Spells Type Level a - Sandblast Earth 1 b - Throw Frost Conjuration/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. a book of Burglary (1050 gold) a book of Changes (350 gold) a book of Maledictions (350 gold) a book of Flames (490 gold) a book of Callings (420 gold) the Tome of a Thousand Eyes (1206 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Summon Hydra Summoning 7 d - Dragon's Call Summoning 9 Trog disapproves of the use of such an item. (0, 0, D:9) a +0 blowgun (4, -33, D:9) 16 poisoned needles (8, -27, D:9) a +0 shortbow (11, -26, D:9) an arrow (11, -25, D:9) 2 arrows (12, -26, D:9) 3 arrows (12, -25, D:9) 2 arrows (22, -12, D:9) a scroll of amnesia (27, -38, D:9) 26 stones (34, -53, D:9) an uncursed ring of poison resistance a +4 ring of intelligence an uncursed ring of positive energy an uncursed ring of ice a -2 ring of evasion an uncursed ring of flight an uncursed ring of loudness a +0 trident a +0 helmet a +1 scale mail a +2 dagger of venom a +0 leather armour of cold resistance a +0 robe a +0 animal skin a +0 spear a wand of polymorph (0/24) Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (16, 5, D:10) 8 arrows (17, 4, D:10) a +0 helmet (17, 7, D:10) a +0 club a cursed +0 ring mail (17, 8, D:10) a +0 dagger (18, 3, D:10) a +0 leather armour (18, 7, D:10) a cursed +0 dagger a +0 leather armour (19, 7, D:10) a +0 dagger a +0 robe (19, 8, D:10) a +0 hand axe (20, 10, D:10) 21 arrows (24, 5, D:10) a wand of disintegration (15/24) (33, 18, D:10) 18 poisoned needles (49, -5, D:10) a +0 mace (49, 14, D:10) a +0 shortbow 16 arrows (49, 15, D:10) a +0 shortbow 10 arrows (49, 16, D:10) an arrow the Ecumenical Temple Level 1 of the Lair of Beasts (7, -13, Lair:1) a +0 quarterstaff (18, -17, Lair:1) 8 tomahawks (22, 2, Lair:1) a +0 club (33, 1, Lair:1) a scroll of random uselessness (39, -19, Lair:1) 25 bolts (42, -24, Lair:1) a potion of degeneration (52, -1, Lair:1) 29 arrows Level 2 of the Lair of Beasts (5, 7, Lair:2) 21 arrows (18, 12, Lair:2) a +0 club (28, 6, Lair:2) a potion of degeneration (45, -17, Lair:2) a +0 spear (47, -12, Lair:2) a +0 robe (49, 30, Lair:2) 18 stones (53, 14, Lair:2) the +6 ring mail "Puutai Nough" {*Drain Str+4} It affects your strength (+4). It causes draining when unequipped. (64, 35, Lair:2) 12 poisoned needles (65, -17, Lair:2) a +0 scimitar Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of gloves (1, -9, Lair:3) 20 stones (16, -10, Lair:3) 21 stones (20, -6, Lair:3) a +0 leather armour (35, 1, Lair:3) 18 stones (46, 4, Lair:3) a scroll of noise (49, 7, Lair:3) 11 gold pieces (unseen)