Dungeon Crawl Stone Soup version 0.17-a0-1139-g49cbdf8 (webtiles) character file. 0 SWAGNEMITE the Conjurer (level 1, 9/15 HPs) Began as a Naga Conjurer on May 26, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (102 turns). SWAGNEMITE the Conjurer (Naga Conjurer) Turns: 102, Time: 00:00:36 Health: 9/15 AC: 1 Str: 10 XL: 1 Next: 10% Magic: 1/3 EV: 10 Int: 15 God: Gold: 60 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois + Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no barding) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slow, not resistant to hostile enchantments, unstealthy A: see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 2, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Comestibles c - a bread ration {@e1} Skills: + Level 0.0 Fighting + Level 1.5 Dodging + Level 3.0 Stealth - Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough (AC +0). You have supernaturally acute eyesight. Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History Welcome, SWAGNEMITE the Naga Conjurer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found five items. Found a staircase leading out of the dungeon. You now have 7 gold pieces. You now have 19 gold pieces (gained 12). You now have 33 gold pieces (gained 14). You now have 50 gold pieces (gained 17). Found a stone staircase leading down. You now have 60 gold pieces (gained 10). A bat comes into view. A bat is nearby! You see here a chain mail. The bat misses you. You hit the bat. The bat hits you but does no damage. You closely miss the bat. The bat barely misses you. The bat hits you. You take 1 damage, and have 14/15 hp. The bat closely misses you. The bat closely misses you. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 13/15 hp. You miss the bat. The bat hits you. You take 1 damage, and have 12/15 hp. The bat closely misses you. The bat closely misses you. The bat hits you. You take 1 damage, and have 11/15 hp. You closely miss the bat. The bat barely misses you. You barely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. The bat completely misses you. You hit the bat. The bat hits you. You take 1 damage, and have 11/15 hp. The bat hits you but does no damage. No target in view! No target in view! No target in view! The bat is too close now for your liking. The bat hits you. You take 1 damage, and have 10/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a bat The magic dart hits the bat. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 9/15 hp. You now have 2/3 mp. Aim: a bat (heavily wounded) The magic dart hits the bat. You kill the bat! You now have 1/3 mp. Save game and exit? Welcome back, SWAGNEMITE the Naga Conjurer. A rat comes into view. A rat is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. #..#####.....#####.# .....#...........#..# #.....#.........#..## #.....#....<....#.... .....#...........#.... ....#####.....#####.... (...?...(#...#......... .r........#.#...(.... (...#@.[.#........ ....##............ ### ##........... ###........### ##...##....## #..#......## #####....#..### #.............. #.##.#########.. You could see a rat. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | SWAGNEMITE the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 102 | D:1 | Quit the game Vault maps used: D:1: scummos_arrival_star Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 2 Vault maps used: D:1: scummos_arrival_star Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 8.5 | 47.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 8.5 | 47.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------