Dungeon Crawl Stone Soup version 0.17-a0-1139-g49cbdf8 (webtiles) character file. 11 SWAGNEMITE the Sneak (level 2, -1/22 HPs) Began as a Naga Enchanter on May 26, 2015. Slain by an adder (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (570 turns). SWAGNEMITE the Sneak (Naga Enchanter) Turns: 570, Time: 00:01:23 Health: -1/22 AC: 2 Str: 10 XL: 2 Next: 25% Magic: 3/5 EV: 10 Int: 15 God: Gold: 36 SH: 0 Dex: 11 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg . . . SustAt . (no shield) rPois + Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no barding) MR ..... g - amulet of inaccuracy (curse) Stlth +++....... (no ring) (no ring) @: very slow, not resistant to hostile enchantments, fairly stealthy A: see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 2, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Jewellery g - a cursed amulet of inaccuracy (around neck) (You found it on level 1 of the Dungeon) Potions f - a potion of brilliance Books c - a book of Maledictions Comestibles d - a bread ration {@e1} Skills: + Level 0.0 Fighting + Level 1.0 Short Blades + Level 1.5 Dodging * Level 4.6 Stealth * Level 2.1 Spellcasting * Level 3.4 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough (AC +0). You have supernaturally acute eyesight. Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History You now have 4/5 mp. You closely miss the hobgoblin. The hobgoblin hits you. You take 3 damage, and have 14/22 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you. You take 3 damage, and have 11/22 hp. You barely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin completely misses you. You barely miss the hobgoblin. The hobgoblin stops glowing. The hobgoblin hits you. You take 4 damage, and have 7/22 hp. You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. MP restored: 5 Things that are here: a club; a hobgoblin corpse You start resting. Health restored: 22 Read which item? (? for menu, Esc to quit) As you read the scroll labeled HEOTTAKHOG, it crumbles to dust. It is a scroll of identify. Identify which item? (\ to view known items) (? for menu, Esc to quit) f - a potion of brilliance You see here a hobgoblin corpse. An adder comes into view. A rat comes into view. Found an escape hatch in the floor. A bat comes into view. The bat hits you but does no damage. You barely miss the bat. The bat closely misses you. The bat hits you but does no damage. You miss the bat. The bat hits you. The rat twitches its whiskers. You take 1 damage, and have 21/22 hp. You miss the bat. The bat barely misses you. You completely miss the bat. The bat misses you. The bat hits you. You take 1 damage, and have 20/22 hp. You hit the bat but do no damage. The bat hits you but does no damage. The bat hits you but does no damage. You miss the bat. The bat closely misses you. The bat barely misses you. You closely miss the bat. The bat barely misses you. You hit the bat. The bat closely misses you. The bat misses you. You miss the bat. The bat closely misses you. You miss the bat. The bat completely misses you. The bat hits you but does no damage. The rat twitches its whiskers. Aim: a bat (moderately wounded, chance to defeat MR: 64%) The bat is outlined in light. The bat hits you but does no damage. The bat hits you. The bat barely misses you. You take 1 damage, and have 19/22 hp. You now have 4/5 mp. You hit the bat. The bat closely misses you. You barely miss the bat. The bat closely misses you. You miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. You barely miss the bat. The bat barely misses you. The bat barely misses you. You hit the bat. You kill the bat! Aim: a rat (chance to defeat MR: 64%) The rat is outlined in light. The rat misses you. You now have 3/5 mp. You hit the rat. You kill the rat! The adder bites you. You take 2 damage, and have 18/22 hp. Aim: an adder (chance to defeat MR: 55%) The adder is outlined in light. The adder closely misses you. You now have 2/5 mp. You barely miss the adder. The adder bites you. You take 3 damage, and have 15/22 hp. You closely miss the adder. The adder bites you. You take 2 damage, and have 13/22 hp. You hit the adder. The adder bites you. The adder completely misses you. You take 3 damage, and have 10/22 hp. You completely miss the adder. The adder bites you. You take 2 damage, and have 8/22 hp. You closely miss the adder. The adder bites you but does no damage. You miss the adder. The adder bites you but does no damage. You hit the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 2/22 hp. MASSIVE DAMAGE!! You miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/22 hp. You barely miss the adder. The adder bites you but does no damage. You closely miss the adder. The adder stops glowing. The adder bites you. You die... #..##.#.##. #..##.#.##.# #...## #..##.#.##.# #.(...# #..##.#.##.## ....... #..##.#.#...### ....... #...)รท......... ....... ###..####.#...### ....... .....# ##.##..#####......S #.#### #...#.#..@S.......# #.# #.#..###.###.#..>## #.# #...#.#.## .# ## #.# ######.## .# #.# #.# .. #.# #.# .# #.# #.# .# #.. .. #.# You could see an adder. Vanquished Creatures A bat (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | SWAGNEMITE the Naga Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 299 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 567 | D:1 | HP: 5/22 [adder (3)] 567 | D:1 | HP: 2/22 [adder (3)] 570 | D:1 | Slain by an adder Vault maps used: D:1: dpeg_arrival_water_fire Action || total -------------------------++------- Melee: Dagger || 60 Cast: Corona || 4 Use: Scroll || 2 Stab: Sleeping || 2 Vault maps used: D:1: dpeg_arrival_water_fire Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.1 | 9.4 | 127.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.1 | 9.4 | 127.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------