Dungeon Crawl Stone Soup version 0.17-a0-1210-g1e4f09d (webtiles) character file. 0 SWAGNEMITE the Magician (level 1, 13/13 HPs) Began as a Human Wanderer on June 4, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (58 turns). SWAGNEMITE the Magician (Human Wanderer) Turns: 58, Time: 00:00:16 Health: 13/13 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 6 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Clarity . d - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation g - a scroll of immolation {unknown} Books a - a book of Air b - the Tome of Good Luck Spells Type Level a - Infusion Charms 1 b - Repel Missiles Charms/Air 2 Comestibles f - a bread ration {@e1} Skills: + Level 1.0 Stealth + Level 3.0 Spellcasting Level 2.0 Necromancy Level 1.0 Fire Magic Level 2.0 Air Magic Level 1.0 Evocations You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, SWAGNEMITE the Human Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. g - a scroll labeled GAUSCH LADENG Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. #...#...#...#...# #...#...'.<.#...# #...#...#...#...# ##'###'#######'## #...#...#...#...# #.⌠.'...'...#.^.# #...#.(.#...#...# ##############'## #..@#...#...# +...'...'...# #...#...#...# ############# There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | SWAGNEMITE the Human Wanderer began the quest for the Orb. 0 | D:1 | SWAGNEMITE set off with: a book of Air, the Tome of Good Luck, a scroll of teleportation, a +0 robe, a +0 club, a bread ration {@e1} 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 58 | D:1 | Quit the game Vault maps used: D:1: co_arrival_random_square_maze Vault maps used: D:1: co_arrival_random_square_maze Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 25.0 | 4.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 25.0 | 4.0 +-------+-------+-------+-------+-------+----------------------