Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4473470097310472189 0 SYume the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on Apr 20, 2024. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (43 turns). SYume the Conjurer (Draconian Conjurer) Turns: 43, Time: 00:01:10 Health: 0/14 AC: 4 Str: 9 XL: 1 Next: 8% Magic: 1/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. You kill the kobold! An endoplasm comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The endoplasm freezes you. You are frozen. You feel yourself slow down. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. You feel yourself speed up. The endoplasm hits you but does no damage. The quokka barely misses you. The endoplasm barely misses you. You hit the endoplasm but do no damage. Your tail-slap misses the endoplasm. The endoplasm is heavily wounded. The quokka bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. You hit the endoplasm. The endoplasm is almost dead. The quokka bites you. You die... #≈#### #### #≈#∩.#######.<# #≈#..'.....'..# #####≈##'###+###'## ####...#≈≈#.# #.# ........≈≈#.# #.# #..)#≈≈#.# #.# #####..#J..'.+ +.+ .......@.≈≈#.# #.# .####..r.≈≈#.# #.# #....≈≈#.# #.# ###.#≈##+# #+# #.#≈# #.#≈# ..>≈# #.#≈≈ You could see an endoplasm and a quokka. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SYume the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 43 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 3 Armour: Skin || 3 Dodge: Dodged || 4