SYume Level 1 of the Dungeon (1, -30, D:1) a +0 short sword (2, -23, D:1) a +0 dagger (12, -15, D:1) a +0 club (18, 3, D:1) a +0 leather armour (27, -6, D:1) a +0 dagger (36, 1, D:1) 7 stones (39, -9, D:1) a +0 rapier (55, -15, D:1) a +0 helmet Level 2 of the Dungeon (5, -3, D:2) a staff of death (22, -13, D:2) a +0 club a +0 club (23, -12, D:2) a +0 spear (33, 26, D:2) a +0 leather armour (36, 14, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, -9, D:3) 5 stones (7, -11, D:3) a +0 trident (30, -29, D:3) a staff of conjuration (32, -37, D:3) a +0 dagger (38, 1, D:3) a +0 rapier (43, -8, D:3) a +0 short sword a +0 leather armour (54, -4, D:3) a +0 flail a +0 ring mail (55, -10, D:3) a +0 dagger (55, -3, D:3) a +0 dagger a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 trident (0, 2, D:4) a +0 short sword (1, 2, D:4) a +0 hand axe (5, -15, D:4) 7 stones (8, -10, D:4) a +0 flail a +0 ring mail (21, 23, D:4) a +0 robe (26, -5, D:4) 4 stones (40, 19, D:4) a +0 short sword of freezing (42, -16, D:4) 4 stones (44, 6, D:4) a +1 heavy hand axe (44, 20, D:4) a dragon-blood talisman Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (2, -1, D:5) a +0 trident a +0 leather armour (2, 0, D:5) a +0 trident a +0 leather armour (5, 0, D:5) a +0 mace (7, -3, D:5) a +2 heavy hand axe (16, 9, D:5) a +0 ring mail (38, 23, D:5) 5 boomerangs (45, 19, D:5) 5 stones (50, 39, D:5) a +0 war axe of venom (59, 18, D:5) a +0 mace Level 6 of the Dungeon (10, 15, D:6) a +0 shortbow (17, 10, D:6) a +0 ring mail (19, -19, D:6) 4 stones (21, -19, D:6) a +0 club (21, -18, D:6) a +0 whip (22, -19, D:6) a +0 club (22, -18, D:6) a +0 club (39, -1, D:6) 3 poisoned darts (42, -6, D:6) 3 poisoned darts (43, 9, D:6) a +0 shortbow (48, 8, D:6) a +0 short sword (48, 9, D:6) a +0 short sword (48, 10, D:6) a +2 dagger of speed (49, 9, D:6) a +0 short sword 3 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, 0, D:7) a +0 leather armour (21, 42, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (21, 43, D:7) a +0 flail a +0 ring mail (22, 43, D:7) a +0 club a +0 leather armour (30, 37, D:7) a +0 spear (35, 13, D:7) 6 stones (37, 46, D:7) a +0 leather armour (38, 28, D:7) a +0 leather armour (40, 11, D:7) a staff of conjuration (41, 46, D:7) a +0 ring mail (44, 45, D:7) a +0 flail (45, 21, D:7) a +2 long sword of holy wrath a +0 arbalest a +1 plate armour of poison resistance (45, 44, D:7) a +0 dagger a +0 robe (46, 19, D:7) a +0 flail (46, 20, D:7) a +0 dagger a +0 robe (46, 45, D:7) a +0 scimitar a +0 plate armour (47, 38, D:7) a +0 orcbow (47, 42, D:7) a +0 trident a +0 flail 2 boomerangs a +0 leather armour (47, 45, D:7) a +0 club a +0 ring mail (48, 37, D:7) a +0 hand axe (50, 12, D:7) a +0 flail (55, 42, D:7) a blade talisman Level 8 of the Dungeon [Shop] Boadebbo's General Store 8 stones (11 gold) the +7 whip "Zuraon" {freeze, Fly rC- rCorr MP+9} (925 gold) rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +0 long sword (49 gold) a +3 plate armour of positive energy (588 gold) a +0 dagger (28 gold) the +6 quarterstaff of Agot {elec, rF++} (903 gold) rF++: It greatly protects you from fire. a book of Annihilations (840 gold) [Shop] Oqakud's Jewellery Shoppe a ring of see invisible (240 gold) an amulet of regeneration (480 gold) an amulet of reflection (480 gold) a +4 ring of protection (576 gold) a serpent talisman (480 gold) a +6 ring of strength (576 gold) a +5 ring of evasion (576 gold) a +6 ring of dexterity (576 gold) a ring of positive energy (320 gold) (0, 0, D:8) a +0 leather armour (2, 9, D:8) a +1 long sword of holy wrath (13, -5, D:8) a +0 whip (25, 10, D:8) a +0 whip (32, 6, D:8) a +0 club 3 poisoned darts (32, 7, D:8) a +0 dagger (32, 8, D:8) a +0 dagger a +0 sling (33, 19, D:8) a +0 falchion (34, 4, D:8) a +0 club 3 stones (34, 5, D:8) a +0 dagger (34, 19, D:8) a +0 robe a +1 dagger of venom (35, 18, D:8) a +0 robe a +0 dagger (51, 24, D:8) a +0 mace Level 9 of the Dungeon [Shop] Siqetour's Neck Hole a +0 cloak (63 gold) a +0 cloak (63 gold) a scarf of resistance (448 gold) a scarf of invisibility (168 gold) an amulet of faith (560 gold) an amulet of faith (560 gold) an amulet of guardian spirit (420 gold) [Shop] Netajeih's General Store a +0 mace (48 gold) a +0 plate armour (368 gold) a +1 dagger of draining (169 gold) a scroll of identify (32 gold) a scroll of silence (152 gold) the +6 orcbow "Fenoolom" {elec, rPois Dex+7} (1033 gold) Dex+7: It affects your dexterity (+7). rPois: It protects you from poison a scroll of noise (16 gold) a +0 hand axe (48 gold) [Shop] Sushrifo's Jewellery Emporium a +6 ring of dexterity (360 gold) a +5 ring of evasion (360 gold) a ring of positive energy (200 gold) a ring of flight (175 gold) a ring of protection from cold (250 gold) a ring of positive energy (200 gold) an amulet of faith (400 gold) an amulet of the acrobat (300 gold) [Shop] Enitesis's General Store the +0 scale mail of Inference {Slay+2} (252 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 scale mail (52 gold) a scroll of fog (52 gold) a +1 long sword of holy wrath (172 gold) a +0 robe (9 gold) 2 scrolls of noise (26 gold) 8 stones (10 gold) (0, 0, D:9) a +0 long sword (5, 7, D:9) a +0 robe (6, 43, D:9) a +0 ring mail (28, 19, D:9) a +0 robe a +0 scimitar of draining (28, 20, D:9) a +0 robe a +4 flail (30, 21, D:9) a +0 robe a +2 dagger (30, 30, D:9) a +0 long sword (39, 4, D:9) a +0 chain mail a +0 hand axe (39, 5, D:9) a +0 chain mail a +2 dagger of venom a +0 chain mail a +0 club (39, 33, D:9) a +0 club 8 poisoned darts a +0 club (39, 34, D:9) a +0 club 5 stones a +0 dagger (39, 35, D:9) a +2 short sword of holy wrath (40, 5, D:9) a +0 leather armour a +4 short sword (40, 6, D:9) 3 boomerangs a +0 hand axe (40, 29, D:9) a +0 short sword (40, 33, D:9) a +0 club 5 stones (40, 35, D:9) a +0 club 6 poisoned darts (40, 46, D:9) a +0 dagger (50, 22, D:9) 6 boomerangs (57, 27, D:9) a +0 trident Level 10 of the Dungeon (7, -5, D:10) a +0 short sword 4 poisoned darts (7, -4, D:10) a +2 whip of flaming 4 stones (9, -5, D:10) a +0 dagger (10, -9, D:10) a staff of cold a +2 robe of cold resistance (10, -4, D:10) a +0 short sword (11, -5, D:10) a +0 short sword (11, -4, D:10) a +0 dagger of freezing (11, -3, D:10) a +0 dagger a +3 dagger of draining 2 poisoned darts (19, -25, D:10) a +0 short sword (20, -25, D:10) a +1 trident of freezing (23, 1, D:10) 6 stones (25, -10, D:10) a +0 morningstar (25, -5, D:10) 5 stones (26, 6, D:10) 7 stones (30, -27, D:10) a +0 orcbow (34, -13, D:10) a +0 orcbow (34, 1, D:10) a +0 short sword (52, -11, D:10) a +0 orcbow Level 11 of the Dungeon (1, -34, D:11) a +0 falchion (3, -28, D:11) a +0 club a +0 leather armour (3, -27, D:11) a +0 mace a +0 leather armour (3, -26, D:11) a +0 dagger a +0 robe (18, 12, D:11) a +0 trident a +0 ring mail (18, 14, D:11) a +0 spear (19, 9, D:11) a +0 halberd (20, 9, D:11) a +0 flail of holy wrath (28, -15, D:11) 8 stones (32, 5, D:11) a +0 quarterstaff (40, -26, D:11) a +0 rapier of venom (41, 2, D:11) a +0 mace (43, -27, D:11) a +0 giant spiked club a +0 giant spiked club (50, 12, D:11) a +6 halberd a +0 scale mail (56, -18, D:11) a +0 ring mail Level 1 of the Lair of Beasts (49, -14, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 gold pieces (1, 1, Lair:2) a jumping spider corpse (13, -30, Lair:2) a yak corpse (13, -29, Lair:2) a hydra corpse (13, -28, Lair:2) a yak corpse (14, -30, Lair:2) a yak corpse (14, -29, Lair:2) a skyshark corpse (15, -30, Lair:2) a water moccasin corpse (16, -27, Lair:2) 3 stones (18, -17, Lair:2) a wolf corpse (18, -1, Lair:2) a +0 leather armour (20, -31, Lair:2) 5 stones (20, -16, Lair:2) a wolf corpse (23, -5, Lair:2) a cane toad corpse (24, -4, Lair:2) a polar bear corpse (26, -13, Lair:2) a +0 whip