Dungeon Crawl Stone Soup version 0.32-a0-1722-g17eea93bd4 (webtiles) character file. Game seed: 17395759428532022173 1027 SYume the Magician (level 8, 0/47 (55) HPs) Began as a Demonspawn Hedge Wizard on July 12, 2024. Was a Priest of Vehumet. Slain by a wight ... wielding a +0 great sword (11 damage) ... on level 4 of the Dungeon. The game lasted 00:25:01 (6660 turns). SYume the Magician(Demonspawn Hedge Wizard) Turns: 6660, Time: 00:25:02 HP: 0/47 (55) AC: 11 Str: 12 XL: 8 Next: 3% MP: 0/17 EV: 11 Int: 16 God: Vehumet [***...] Gold: 321 SH: 0 Dex: 12 Spells: 7/20 levels left rFire + . . n - +1 short sword (protect) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of protection from fire HPRegen 0.27/turn (no ring) MPRegen 0.15/turn %: no passive effects @: under a protective aura, studying Long Blades, drained A: rugged brown scales 2, demonic guardian 2, powered by pain 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 321 gold pieces. Inventory: Hand Weapons a - a +0 dagger j - a +0 dagger of venom n - a +1 short sword of protection (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) l - an orb of energy Jewellery i - a ring of protection from fire (left hand) Scrolls d - a scroll of summoning {unknown} e - 2 scrolls of vulnerability k - a scroll of silence r - 3 scrolls of immolation s - a scroll of enchant armour {unknown} t - 2 scrolls of fog {unknown} u - a scroll of acquirement {unknown} w - a scroll of enchant weapon {unknown} Potions g - a potion of resistance m - 2 potions of enlightenment {unknown} o - 3 potions of curing {unknown} p - 2 potions of heal wounds {unknown} q - a potion of brilliance {unknown} v - a potion of mutation {unknown} Skills: + Level 0.5 Fighting - Level 1.1 Short Blades * Level 2.6 Dodging - Level 2.2 Stealth * Level 6.5 Spellcasting * Level 5.1 Conjurations + Level 1.0 Summonings * Level 2.3 Necromancy + Level 0.8 Translocations * Level 2.4 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Call Imp Summ 16% N/A 13% 2 c - Kiss of Death Conj/Necr 68% 2d10 1% 1 d - Stone Arrow Conj/Erth 34% 3d9 2% 3 e - Frozen Ramparts Ice 10% 1d2 11% 3 f - Mephitic Cloud Conj/Alch/Air 10% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sticky Flame Fire/Alch 5% 2d4 32% 4 Sting Conj/Alch 52% 1d6 1% 1 Soul Splinter Necr 48% N/A 4% 1 Mercury Vapours Alch/Air 10% N/A 5% 2 Grave Claw Necr 24% 2d8 8% 2 Summon Small Mammal Summ 32% N/A 9% 1 Apportation Tloc 14% N/A 10% 1 Blink Tloc 14% N/A 14% 2 Freezing Cloud Conj/Ice/Air 5% 6-21 41% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (visited) Temple: D:4-7 Altars: Fedhas Kikubaaqudgha Ru Vehumet Innate Abilities, Weirdness & Mutations You are mostly covered in rugged brown scales. (AC +2, +5% HP) A demonic guardian rushes to your aid. You sometimes gain a little power by taking damage. Message History You feel yourself slow down. Your cerulean imp hits the wight but does no damage. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. Your cerulean imp barely misses the wight. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (ally target, 68% to hit) The stone arrow misses the wight. Your cerulean imp barely misses the wight. Your cerulean imp hits the wight but does no damage. Your cerulean imp hits the wight from afar with a -4 spear. As you read the scroll of identify, it crumbles to dust. r - 3 scrolls of immolation You don't have enough magic to cast this spell. You closely miss the wight. The wight is lightly damaged. The wight closely misses you. Your cerulean imp hits the wight but does no damage. You hit the wight. Your weapon exudes an aura of protection. The wight is moderately damaged. Your cerulean imp disappears in a puff of smoke! The wight barely misses you. You hit the wight. The wight is moderately damaged. The wight hits you with a +0 great sword. You feel drained. You hit the wight but do no damage. The wight is moderately damaged. The wight hits you with a +0 great sword! You feel drained. * * * LOW HITPOINT WARNING * * * Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (moderately damaged, 68% to hit) The stone arrow misses the wight. The wight hits you with a +0 great sword! You die... ~~~~,,**#..,** ##...## ##...## #. ,,,,,,*#...,,*##.....###.....###. ,,,,*,#....,,,#.......#.......#.5 ,,,,*,#....,,,#...†...#.......#.. ,,,,*,#.../,,,#.......#.......#z. ,,,,,,##...,,*##.....###.....##.. ,,*,,,,**,,,** ##...## ##...###.. ,,*,,,,,******#################.. ***,,,*,,,,,,*#.@z.§#...5.......# *,,,*****#....###...#########.. *,,,* #####* ##### #.. *,,,* #>. *,,,* ### ***** You could see a wight. Vanquished Creatures An ice beast (D:4) A scorpion (Ossuary) A water moccasin zombie (Ossuary) 2 wights 5 centaur zombies (Ossuary) 2 bombardier beetles (D:4) A hound (D:4) An orc priest (D:3) Jessica (D:2) Natasha (thrice) (D:2) 2 scorpion zombies (Ossuary) A gnoll (D:1) 5 adders 2 ufetubi (D:4) 5 adder zombies (Ossuary) 12 dart slugs 2 ribbon worms (D:2) 3 orcs 6 ball pythons 6 bats 8 endoplasms 7 giant cockroaches 3 gnoll zombies (Ossuary) 14 goblins 5 hobgoblins 5 jackals 7 quokkas 6 frilled lizards 2 goblin zombies (Ossuary) 3 hobgoblin zombies (Ossuary) 7 kobolds 2 orc zombies (Ossuary) 2 rats (D:1) 133 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:3) An ogre zombie (Ossuary) 4 orcs A gnoll zombie (Ossuary) A goblin zombie (Ossuary) 8 creatures vanquished. Grand Total: 141 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SYume the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 329 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 329 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 377 | D:1 | Learned a level 2 spell: Call Imp 766 | D:1 | Found a faded altar of an unknown god. 770 | D:1 | Prayed at the altar of an unknown god. 770 | D:1 | Became a worshipper of Vehumet 770 | D:1 | Reached * piety under Vehumet 770 | D:1 | Offered knowledge of Kiss of Death by Vehumet. 773 | D:1 | Learned a level 1 spell: Kiss of Death 1076 | D:1 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 1076 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/8 1671 | D:2 | Noticed Natasha 1676 | D:2 | Killed Natasha 1677 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/9 1883 | D:2 | Reached skill level 1 in Short Blades 1884 | D:2 | Noticed Jessica 1891 | D:2 | Killed Jessica 1892 | D:2 | Reached skill level 4 in Spellcasting 1997 | D:2 | Reached ** piety under Vehumet 2133 | D:2 | Offered knowledge of Stone Arrow by Vehumet. 2138 | D:2 | Learned a level 3 spell: Stone Arrow 2213 | D:2 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 2213 | D:2 | Reached XP level 5. HP: 30/36 MP: 7/11 2574 | D:2 | Noticed Natasha 2580 | D:2 | Killed Natasha 2692 | D:2 | Noticed Natasha 2701 | D:2 | Killed Natasha 3284 | D:3 | Found a blossoming altar of Fedhas. 3297 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3372 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 3372 | D:3 | Reached XP level 6. HP: 31/42 MP: 4/13 3902 | D:3 | Found a sacrificial altar of Ru. 3971 | D:3 | Offered knowledge of Frozen Ramparts by Vehumet. 3976 | D:3 | Learned a level 3 spell: Frozen Ramparts 4518 | D:4 | Found a sand-covered staircase. 4523 | Ossuary | Entered an ossuary 4609 | Ossuary | Reached *** piety under Vehumet 4620 | Ossuary | Reached skill level 5 in Spellcasting 4738 | Ossuary | Reached skill level 1 in Earth Magic 4965 | Ossuary | Offered knowledge of Sticky Flame by Vehumet. 4970 | Ossuary | Learned a level 3 spell: Mephitic Cloud 5144 | Ossuary | Gained mutation: You are mostly covered in rugged brown | scales. (AC +2, +5% HP) [demonic ancestry] 5144 | Ossuary | Reached XP level 7. HP: 43/49 MP: 10/15 5602 | Ossuary | Reached skill level 6 in Spellcasting 5605 | Ossuary | Noticed a silent spectre 6208 | D:4 | Reached skill level 5 in Conjurations 6587 | D:4 | Reached XP level 8. HP: 55/55 MP: 11/17 6660 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_corners, ebering_ecumenical_altar_box, minmay_pentomino_v2 D:2: layout_loops_cross, uniq_jessica, uniq_natasha D:3: kennysheep_slugbush, layout_loops_corners, grunt_temple_overflow_growth_and_decay, hangedman_ru_absence, nicolae_elyvilon_temple_path, corexii_shack D:4: kennysheep_six_static_rooms, layout_basic, mainiacjoe_overflow_concentric_impassable, nicolae_ossuary_entry_false_entrances, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 | 2.2 Conjurations | 3 4 5 | 5.1 Short Blades | 1 | 1.1 Spellcasting | 4 5 6 | 6.5 Dodging | 2 | 2.6 Earth Magic | 1 2 | 2.4 Necromancy | 2 | 2.3 Fighting | | 0.5 Summonings | | 1.0 Translocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 19 | 14 | || 33 Short sword | | 29 | 7 || 36 Cast: Magic Dart | 92 | 183 | 1 || 276 Call Imp | | 2 | 1 || 3 Stone Arrow | | 23 | 51 || 74 Frozen Ramparts | | | 1 || 1 Use: Scroll | | 7 | 2 || 9 Potion | | 1 | 1 || 2 Armour: Robe | 9 | 63 | 17 || 89 Dodge: Dodged | 14 | 57 | 11 || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6655 | 6606 | 49 | 1065 | 4651 | 5 | 1331.0 | Dungeon | 5523 | 5474 | 49 | 290 | 4502 | 4 | 1380.8 | Ossuary | 1132 | 1132 | 0 | 775 | 149 | 1 | 1132.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1537 daAuts D:1: 1536 daAuts D:2: 1388 daAuts Ossuary: 1132 daAuts D:4: 1061 daAuts