SYume Level 1 of the Dungeon [Shop] Rakout Pysh's Distillery a potion of enlightenment (50 gold) a potion of might (40 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of invisibility (80 gold) a potion of lignification (30 gold) a potion of ambrosia (80 gold) 2 potions of curing (60 gold) a potion of brilliance (40 gold) [Shop] Waorusa's One-of-a-Kind Rings a +4 ring of strength (165 gold) a +3 ring of intelligence (110 gold) a +7 ring of evasion (726 gold) a +10 ring of dexterity (1001 gold) the ring "Noypacodi" {rC+ Str+2 Dex+2} (444 gold) [ring of protection from cold] Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. the ring of Qaleen {^Drain MP+9 Dex+4} (327 gold) [ring of magical power] Dex+4: It affects your dexterity (+4). MP+9: It affects your magic capacity (+9). ^Drain: It drains your maximum health when unequipped. a +4 ring of dexterity (165 gold) a +6 ring of slaying (858 gold) the ring "Cueme" {Fly rPois Str+2 Int+5 Clar} (631 gold) [ring of flight] Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). rPois: It protects you from poison. Fly: It grants you flight. Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:1) a +0 dagger (8, 4, D:1) a +0 dagger 3 stones (10, -6, D:1) a +0 whip (17, -18, D:1) a +0 whip (26, -30, D:1) 3 poisoned darts (29, 4, D:1) a +0 dagger (30, 4, D:1) a +0 dagger (33, -11, D:1) 2 stones (36, -28, D:1) a +0 whip (37, 1, D:1) a +0 club Level 2 of the Dungeon [Shop] Soaxzish's Weapon Boutique a +0 mace (30 gold) a +0 hand axe (30 gold) a +0 trident (35 gold) a +0 club (10 gold) a +0 long sword (35 gold) 2 stones (2 gold) a +0 mace (30 gold) (0, 0, D:2) a +0 halberd a +0 club (1, -6, D:2) a +0 club (1, 1, D:2) a +0 club (2, 0, D:2) a +0 spear (8, 5, D:2) a +0 robe (9, -14, D:2) a +0 dagger 2 stones (10, -29, D:2) a stone (12, -8, D:2) a +0 halberd (15, -2, D:2) a +0 hand axe (16, -4, D:2) a +0 whip (22, -35, D:2) a +0 whip (25, -16, D:2) a +0 short sword (26, 10, D:2) a +0 short sword (27, -35, D:2) a +0 whip (31, -16, D:2) a +0 dagger 4 stones (42, -31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (12, 3, D:3) a stone a +0 short sword (17, 45, D:3) an orb of guile (17, 46, D:3) 9 stones (18, 49, D:3) a +0 falchion a +0 leather armour (32, 0, D:3) a +0 leather armour a +0 dagger (33, -1, D:3) a +0 hand axe a +0 hand axe a +0 leather armour a +0 flail (34, 0, D:3) a +0 short sword (41, 37, D:3) a +0 short sword (42, 26, D:3) 5 stones a +0 leather armour a +0 whip Level 4 of the Dungeon (0, 0, D:4) the +6 spear "SYume's Doom" {flame, rPois Int-2 Dex+5} Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. (7, 5, D:4) a +0 dagger (20, 7, D:4) a +0 leather armour (21, -35, D:4) a +0 scale mail (21, 9, D:4) a +0 leather armour (22, -33, D:4) a +1 dagger of flaming a +0 sling (22, -10, D:4) 5 stones (30, -13, D:4) a +0 club (30, -11, D:4) a +0 halberd a +0 flail a +0 halberd (30, -8, D:4) a +0 club a +0 leather armour a +0 club (32, -22, D:4) a +0 dagger (46, -35, D:4) a +0 dagger a boomerang a +0 leather armour (50, -28, D:4) a +0 short sword (50, 0, D:4) a +0 sling a +0 dagger (63, 0, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 robe a +0 long sword a +0 robe (1, 1, D:5) a +2 trident a +0 robe (2, 33, D:5) 4 stones (2, 46, D:5) a +0 ring mail (3, 3, D:5) a +5 short sword a +0 robe a +1 dire flail a +0 robe of cold resistance (4, -3, D:5) a +0 long sword (10, 15, D:5) the +1 falchion of Woatuunnu {flame, rElec rC++ Str-3 Int+3} Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. (12, 35, D:5) a +0 flail (14, 35, D:5) a +0 dagger (18, 13, D:5) a maw talisman (34, -2, D:5) a +0 club (43, 28, D:5) a +0 scale mail a +0 club (43, 51, D:5) a +0 dagger a +0 robe (43, 53, D:5) a +0 short sword a +2 ring mail of poison resistance (48, 42, D:5) a +0 leather armour (51, 8, D:5) a +3 whip (51, 9, D:5) a +2 antimagic spear a +0 ring mail a +0 spear (51, 10, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (11, 8, D:6) a +0 spear (11, 9, D:6) 4 stones a +0 dagger a +0 club (11, 10, D:6) a +0 dagger (12, 9, D:6) 3 stones a +0 short sword a curare-tipped dart a +0 club a +1 vampiric whip (13, 0, D:6) a +0 shortbow (16, -11, D:6) a +0 ring mail a +2 whip of draining (17, -10, D:6) a +0 club (18, -5, D:6) a +0 chain mail a +0 dire flail (19, -5, D:6) a +0 short sword (20, -1, D:6) a +0 quarterstaff (23, -15, D:6) a +0 long sword (48, -14, D:6) a +0 flail a +0 leather armour a +0 club (49, -12, D:6) a +0 whip (50, -12, D:6) a +0 spear Level 7 of the Dungeon [Shop] Ophiuth's Magic Scroll Shop a scroll of poison (52 gold) 2 scrolls of identify (52 gold) a scroll of teleportation (39 gold) a scroll of silence (123 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of fog (52 gold) a scroll of enchant weapon (97 gold) (0, 0, D:7) a +0 mace (8, -12, D:7) a +0 dagger (9, -12, D:7) a +0 war axe (10, -11, D:7) a +0 trident (11, -11, D:7) a +0 short sword (11, -1, D:7) a +0 dagger (13, 3, D:7) a +0 short sword (16, 5, D:7) a +0 robe (18, -13, D:7) an orb of wrath (22, -27, D:7) a +0 hand axe a +0 robe (24, -22, D:7) a +5 battleaxe a +0 robe (24, 12, D:7) a +0 shortbow (25, -27, D:7) a +3 halberd a +0 robe (26, -31, D:7) a +0 shortbow 6 poisoned darts (26, -23, D:7) a +0 spear a +0 robe (26, -22, D:7) a +0 war axe a +0 robe (29, 15, D:7) a +0 giant club (32, -12, D:7) a +0 dagger (38, 12, D:7) a +0 club a +0 ring mail (38, 14, D:7) a +0 hand axe (39, 13, D:7) a +2 dagger of venom a +0 leather armour a +0 flail a +0 leather armour (40, 12, D:7) a +0 dagger a +0 scale mail (47, -4, D:7) a +0 whip (51, 3, D:7) a +0 hand axe a +0 chain mail a +0 hand axe a +0 leather armour (51, 4, D:7) a +0 mace a +0 leather armour a +0 dagger a +0 robe (58, -6, D:7) 8 stones Level 8 of the Dungeon (5, 20, D:8) a +0 hand axe (7, 46, D:8) a +0 whip (18, 49, D:8) a +0 club (19, 2, D:8) a +2 hand axe of freezing a +0 robe (20, 4, D:8) a +5 flail a +0 robe a +3 falchion a +0 robe (21, 4, D:8) a +3 scimitar a +0 robe (21, 5, D:8) a +0 mace a +0 robe (21, 49, D:8) a +0 short sword 5 poisoned darts a +0 short sword a +0 halberd (21, 50, D:8) a +0 spear (22, 49, D:8) a +0 dagger a +0 robe a +0 hand axe (22, 50, D:8) a +0 spear (23, 49, D:8) a +0 short sword a stone a +0 whip (24, 19, D:8) a +0 dagger (24, 49, D:8) a +0 whip a +0 robe a +0 dagger (25, 42, D:8) a +0 whip a +0 robe (26, 44, D:8) a +0 spear (26, 46, D:8) a +0 whip (26, 49, D:8) a +0 spear a +0 trident a +0 scale mail a +0 spear a +0 scale mail a +0 kite shield (27, 49, D:8) a +0 whip a +0 giant club a +0 whip 2 stones (28, 14, D:8) a +0 short sword 2 stones a +0 club 7 poisoned darts (28, 15, D:8) a +0 short sword (28, 49, D:8) a +0 dagger a +0 robe (29, 49, D:8) a +0 short sword (30, 49, D:8) a +0 flail (31, 13, D:8) a +0 club a stone (31, 14, D:8) a +0 short sword a stone (32, 17, D:8) 5 gold pieces (32, 22, D:8) a +0 dire flail (33, 11, D:8) a +0 short sword 5 stones (33, 22, D:8) a scroll of identify (39, 7, D:8) the +6 flail of Gallantry {flame, Will+ rCorr Str+4} Str+4: It affects your strength (+4). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (40, 41, D:8) a +0 dagger of electrocution a +0 club a +0 short sword 2 stones a +0 short sword a curare-tipped dart (41, 40, D:8) a +0 short sword 6 poisoned darts (46, 42, D:8) a +0 club